Torque3D/Engine/source/platform
Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
#	Engine/source/console/consoleFunctions.cpp
2018-03-28 15:42:34 -05:00
..
async Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
input More cats and cpys in files that xcode doesn't see 2018-03-07 01:13:56 -05:00
nativeDialogs Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
output
test something went squiffy in the last set of merges 2017-01-06 18:41:47 -05:00
threads Merge pull request #1984 from FooBarbarians/fix-1912 2017-04-26 01:11:51 -05:00
platform.cpp
platform.h kills off the last vestiges of xenon support 2017-07-09 15:05:56 -05:00
platformAssert.cpp
platformAssert.h
platformCPU.cpp
platformCPUCount.cpp Engine was also using raw strcat/strcpy 2018-03-07 00:49:46 -05:00
platformCPUCount.h
platformCPUInfo.asm
platformDlibrary.h
platformFileIO.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
platformFont.cpp
platformFont.h
platformGL.h
platformInput.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformIntrinsics.gcc.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformIntrinsics.h
platformIntrinsics.visualc.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformMemory.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
platformMemory.h
platformNet.cpp Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 2018-03-28 15:42:34 -05:00
platformNet.h Hotfix to re-add the prior static function fix for these functions that was accidentally removed. 2017-01-31 19:16:34 -06:00
platformNetAsync.cpp Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformNetAsync.h Preliminary IPV6 Support 2016-10-25 19:09:02 +01:00
platformRedBook.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
platformRedBook.h
platformTimer.cpp
platformTimer.h
platformTLS.h
platformVFS.h
platformVideoInfo.cpp
platformVideoInfo.h
platformVolume.cpp Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformVolume.h
profiler.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
profiler.h
tmm_off.h
tmm_on.h
types.codewarrior.h Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 2017-04-09 23:26:35 -05:00
types.gcc.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
types.h
types.lint.h
types.mac.h Speaking of badly sized mac things 2018-03-08 00:45:43 -05:00
types.posix.h
types.ppc.h
types.visualc.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
types.win.h
typesLinux.h
typesWin32.h
typesX86UNIX.h
typetraits.h