Torque3D/Engine/source
Daniel Buckmaster ec63398042 Merge pull request #1350 from Azaezel/timingIsEverything
fills in profiler timer fallback
2015-07-13 11:03:26 +10:00
..
app Merge remote-tracking branch 'jamesu/console_stack_fix2' into development 2015-03-01 20:33:29 +11:00
cinterface Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 2015-05-08 09:04:04 +10:00
collision Minor Improvement to depthSortList.cpp 2014-11-04 06:18:24 -05:00
component Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
console Merge pull request #992 from Winterleaf/Fix-engineFunctions.h 2015-07-12 16:17:45 +10:00
core Merge pull request #1258 from bpay/fix-bad-assert 2015-07-12 16:11:48 +10:00
environment Merge pull request #1214 from bpay/cppcheck-cleaning 2015-03-01 18:27:40 +11:00
forest Merge pull request #1328 from GarageGames/release-3.7 2015-06-24 19:00:57 +10:00
gfx Fixed some random Worder warnings 2015-07-03 15:52:38 +02:00
gui Basic fix for stereo rendering without a display device 2015-06-21 20:59:41 +01:00
i18n Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
lighting further insurance that shadow split stay within bounds. 2015-03-10 06:03:40 -05:00
main Pass by const reference 2015-02-20 18:42:32 -05:00
materials Fix preprocessor directive 2015-02-25 21:12:01 +01:00
math Merge pull request #1328 from GarageGames/release-3.7 2015-06-24 19:00:57 +10:00
navigation Use the wonderful empty() member instead of abusing size() 2015-02-20 18:42:31 -05:00
platform fills in profiler timer fallback as per remmed out lines in other samples. see https://github.com/GarageGames/Torque3D/issues/1349 for report, and https://gist.github.com/Azaezel/2aafb88cf0d642418051 for result 2015-07-10 19:33:42 -05:00
platformMac Fix missing va_end's 2015-02-20 18:42:29 -05:00
platformPOSIX Fixes for dedicated build on linux. 2014-05-30 12:35:39 +02:00
platformSDL Fix building on GCC 2015-02-09 16:14:14 +00:00
platformWin32 Merge pull request #901 from Winterleaf/winMath_ASM.cpp 2015-07-12 16:18:22 +10:00
platformX86UNIX Fix missing va_end's 2015-02-20 18:42:29 -05:00
postFx Oculus VR DK2 Support 2015-05-06 23:09:51 +01:00
renderInstance Fix for rendering particles to the glow buffer 2015-05-28 20:41:42 +10:00
scene Fixed some random Worder warnings 2015-07-03 15:52:38 +02:00
sfx Fixed some random Worder warnings 2015-07-03 15:52:38 +02:00
shaderGen Merge pull request #1214 from bpay/cppcheck-cleaning 2015-03-01 18:27:40 +11:00
sim Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
T3D Merge pull request #1344 from eightyeight/fix-wreorder 2015-07-12 15:59:31 +10:00
terrain No need for server-only aps to generate visible textures. (the other had a transcription error) 2015-06-15 21:07:33 +10:00
testing All unit tests that run now pass. 2014-09-29 11:38:44 +10:00
ts Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
util Fix stack balancing problems by refactoring execution calls 2015-02-08 00:08:18 +00:00
windowManager Changed some size_t to uintptr_t. 2015-02-07 16:41:54 +01:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00