..
app
Initial Implementation of the Taml, Asset and Modules systems.
2015-10-13 15:19:36 -05:00
assets
Initial Implementation of the Taml, Asset and Modules systems.
2015-10-13 15:19:36 -05:00
cinterface
Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
2015-05-08 09:04:04 +10:00
collision
Issue found with PVS-Studio:
2015-07-16 22:02:18 -05:00
component
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
2014-11-03 22:42:51 -05:00
console
Merge pull request #1460 from Azaezel/FileFallbackFoulups
2015-11-16 21:42:22 -06:00
core
Initial Implementation of the Taml, Asset and Modules systems.
2015-10-13 15:19:36 -05:00
environment
removes StaticObjectType flag from water objects.
2015-11-20 10:52:57 -06:00
forest
shadow caching
2015-10-13 18:12:19 -05:00
gfx
remove GL_EXT_gpu_shader4
2015-09-22 00:57:40 -04:00
gui
Merge pull request #1433 from Azaezel/CommandControl
2015-11-13 00:31:22 -06:00
i18n
Issue found with PVS-Studio:
2015-07-21 23:22:21 -05:00
lighting
shadow caching
2015-10-13 18:12:19 -05:00
main
Pass by const reference
2015-02-20 18:42:32 -05:00
materials
castDynamicShadows defaults to false, flipped it over to true for materials on mobile/animated assets.
2015-11-02 23:06:51 -06:00
math
Merge pull request #1443 from Areloch/TAM_Implementation
2015-11-12 23:54:27 -06:00
module
Initial Implementation of the Taml, Asset and Modules systems.
2015-10-13 15:19:36 -05:00
navigation
NavMeshUpdateAll leak suppression (not 100% preventative)
2015-11-27 17:43:08 -06:00
persistence
Some cleanup and adding in the necessary changes to cmake.
2015-10-13 15:50:30 -05:00
platform
Initial Implementation of the Taml, Asset and Modules systems.
2015-10-13 15:19:36 -05:00
platformMac
Merge pull request #1173 from JeffProgrammer/gestalt_fix_gg
2015-07-23 16:20:36 +10:00
platformPOSIX
Fixes for dedicated build on linux.
2014-05-30 12:35:39 +02:00
platformSDL
release the mouse from window constraints when poping up a window prompt
2015-08-10 21:54:30 -05:00
platformWin32
Initial Implementation of the Taml, Asset and Modules systems.
2015-10-13 15:19:36 -05:00
platformX86UNIX
Fix missing va_end's
2015-02-20 18:42:29 -05:00
postFx
Issue found by PVS Studio:
2015-07-28 23:25:09 -05:00
renderInstance
Initial Implementation of the Taml, Asset and Modules systems.
2015-10-13 15:19:36 -05:00
scene
shadow caching
2015-10-13 18:12:19 -05:00
sfx
Merge pull request #1443 from Areloch/TAM_Implementation
2015-11-12 23:54:27 -06:00
shaderGen
Merge pull request #1439 from Azaezel/initTextureSpace
2015-11-09 10:55:10 -06:00
sim
Initial Implementation of the Taml, Asset and Modules systems.
2015-10-13 15:19:36 -05:00
T3D
Merge pull request #1463 from Azaezel/bulletBreak3
2015-11-14 16:12:57 -06:00
terrain
Merge pull request #1322 from Areloch/String_isEmpty_Convert
2015-10-31 23:40:13 -05:00
testing
All unit tests that run now pass.
2014-09-29 11:38:44 +10:00
ts
Merge pull request #1322 from Areloch/String_isEmpty_Convert
2015-10-31 23:40:13 -05:00
util
Merge pull request #1322 from Areloch/String_isEmpty_Convert
2015-10-31 23:40:13 -05:00
windowManager
Further fixes to work around certain accelerators being missed, and additional command bleed-through.
2015-09-27 15:43:47 -05:00
ggEndOfLineFix.txt
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00