..
app
Use fixed buffer size var when allocating return buffer from console.
2014-06-11 13:09:55 +04:00
cinterface
Use fixed buffer size var when allocating return buffer from console.
2014-06-11 13:09:55 +04:00
collision
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
component
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
console
Merge pull request #681 from BeamNG/fix_cmake_linux_dedicated
2014-06-15 11:32:49 +02:00
core
Added string functions from T2D.
2014-06-16 12:39:51 +10:00
environment
Use fixed buffer size var when allocating return buffer from console.
2014-06-11 13:09:55 +04:00
forest
Use fixed buffer size var when allocating return buffer from console.
2014-06-11 13:09:55 +04:00
gfx
Allow drawing 2D squares with 0 rotation angle.
2014-07-10 11:30:56 +02:00
gui
GuiTreeView bug in buildVisibleTree
2014-08-14 00:59:07 -07:00
i18n
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
lighting
Use fixed buffer size var when allocating return buffer from console.
2014-06-11 13:09:55 +04:00
main
Append ' DLL' to DLL filename to improve VS link times.
2014-07-10 11:56:33 +02:00
materials
Fixes for dedicated build on linux.
2014-05-30 12:35:39 +02:00
math
Fixed quaternion set from euler.
2014-07-08 18:38:10 +02:00
navigation
Minor cleanups
2013-12-04 16:45:09 -05:00
platform
Reverted #540
2014-07-14 15:13:30 +02:00
platformMac
Bug fixes for alternative zip layout and define to toggle it on
2013-02-28 16:46:46 -05:00
platformPOSIX
Fixes for dedicated build on linux.
2014-05-30 12:35:39 +02:00
platformWin32
Reverted #540
2014-07-14 15:13:30 +02:00
platformX86UNIX
Fixes for dedicated build on linux.
2014-05-30 12:35:39 +02:00
postFx
Merge pull request #612 from GarageGames/platform-type-consistency
2014-05-10 11:40:40 +10:00
renderInstance
Merge pull request #612 from GarageGames/platform-type-consistency
2014-05-10 11:40:40 +10:00
scene
Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
2014-06-16 10:57:04 +10:00
sfx
Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
2014-06-16 10:57:04 +10:00
shaderGen
Fixes for dedicated build on linux.
2014-05-30 12:35:39 +02:00
sim
Reverted #540
2014-07-14 15:13:30 +02:00
T3D
Fix memory corruption on Precipitation::destroySplash.
2014-07-12 02:03:20 +02:00
terrain
Merge pull request #635 from just-bank/engine-fixes
2014-05-23 14:09:00 +02:00
testing
Only check memory if a flag is set.
2014-07-08 17:39:22 +02:00
ts
Merge pull request #665 from andr3wmac/multiformat
2014-07-08 14:14:54 +02:00
unit
Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
2014-06-16 10:57:04 +10:00
util
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
2014-04-04 13:43:25 +11:00
windowManager
Merge pull request #628 from BeamNG/fix_cmake_crash_on_t3d_exit
2014-05-13 09:12:33 +02:00
ggEndOfLineFix.txt
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00