Torque3D/Templates/BaseGame/game/tools
Nils Eikelenboom ce8a10ba0a Correct Color Picker GUI text & text edit controls
Some text was black on dark which is hard to read. Due to use of non-existing or incorrect profiles. Title is also updated to be visually in line with the rest of the world editor.
2024-09-12 21:27:23 +02:00
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assetBrowser Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
base Adds a separate gui profile for the popupmenus themselves that has a lighter border color, making it easier to keep track of the layout 2023-10-24 17:53:37 -05:00
classIcons Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
componentEditor Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
convexEditor Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
datablockEditor Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
debugger Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
decalEditor Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
editorClasses Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
editorCore Adds an Add menubar item to the World Editor menubar that populates SceneObject classes for spawnablility based on the categories assigned to the class itself 2023-10-24 17:36:58 -05:00
forestEditor Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
gui Correct Color Picker GUI text & text edit controls 2024-09-12 21:27:23 +02:00
guiEditor Fixes the guiEditor inspector search bar extents and clear button position 2024-02-14 00:34:52 -06:00
levels Undo changes to the default level 2024-09-12 20:22:59 +02:00
materialEditor Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
meshRoadEditor Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
missionAreaEditor Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
navEditor Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
particleEditor Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
physicsTools Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
projectImporter Fix handling of filenames starting with ./ 2023-02-26 16:00:09 -07:00
resources pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard 2023-03-07 16:09:11 -06:00
riverEditor Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
roadEditor Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
shaderEditor/gui shader node editor test 2024-03-03 21:13:58 +00:00
shapeEditor Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
shapes Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
VerveEditor Streamlined baseUI profiles 2023-12-18 23:49:13 -06:00
VPathEditor Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
windowConsole Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
worldEditor Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
fbx.sis Adds function to get material definition by mapTo usage 2020-08-24 04:41:17 -05:00
glb.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
gltf.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
main.tscript Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
settings.xml correct main entry to 128 2024-02-10 14:49:54 -06:00
tools.module followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
tools.tscript Expands functionality of MenuBuilder to act as primary API for building out menus 2023-10-22 00:47:29 -05:00