Torque3D/Templates/BaseGame/game/tools/particleEditor
Nils Eikelenboom dffb557930 Adjusting window titles to fit properly
Because of the large width & height of the Arial font at 18 did the window titles not fit properly. Font has been decreased and made bold for the sake of distinction. Additional has the terrainpainter window's position been corrected (terrainEditor.ed.tscript)
2024-09-12 18:16:25 +02:00
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images Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
main.tscript Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation. 2023-11-14 18:58:58 -06:00
ParticleEditor.ed.gui Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
particleEditor.ed.tscript Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
particleEditorUndo.ed.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
particleEmitterEditor.ed.tscript Misc Quality of Life and Bug fixes 2021-08-28 18:51:27 -05:00
particleParticleEditor.ed.tscript Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead. 2021-11-14 21:39:51 -06:00
PE_Window.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00