Torque3D/Templates/BaseGame/game/tools/datablockEditor
Nils Eikelenboom dffb557930 Adjusting window titles to fit properly
Because of the large width & height of the Arial font at 18 did the window titles not fit properly. Font has been decreased and made bold for the sake of distinction. Additional has the terrainpainter window's position been corrected (terrainEditor.ed.tscript)
2024-09-12 18:16:25 +02:00
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datablockEditor.tscript Correct positioning sidepanels 2024-09-10 20:39:54 +02:00
DatablockEditorCreatePrompt,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
DatablockEditorCreatePrompt.ed.gui Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination. 2021-09-12 05:32:30 -05:00
DatablockEditorInspectorWindow.ed.gui Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
DatablockEditorTreeWindow.ed.gui Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
datablockEditorUndo.tscript more torquescript template fixes. 2021-05-04 22:49:19 -04:00
main.tscript Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation. 2023-11-14 18:58:58 -06:00