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functions to look up methods and (hardcoded) variables from the classrep rather than creating an instance this did cost us dynamic variable listing, but that's runtime assignment as-is and can likely be referenced another route in the end |
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| .. | ||
| cache/shaderCache | ||
| ExampleModule | ||
| gameUI | ||
| Prototyping | ||
| UI | ||
| defaults.tscript | ||
| splash.png | ||
| torque.png | ||