Torque3D/Templates/BaseGame/game
AzaezelX ca31e4c2c9 leverage the new getMethodSigsNS, getFieldCountNS, and getFieldNS
functions to look up methods and (hardcoded) variables from the classrep rather than creating an instance
this did cost us dynamic variable listing, but that's runtime assignment as-is and can likely be referenced another route in the end
2023-12-24 03:27:18 -06:00
..
core probe capture fixes 2023-12-05 13:32:03 -06:00
data leverage the new getMethodSigsNS, getFieldCountNS, and getFieldNS 2023-12-24 03:27:18 -06:00
tools add an $undoIgnoreList 2023-12-19 22:44:09 -06:00
D3DCompiler_47.dll Adds the D3DCompiler_47.dll to ensure it's packed and ready for projects when publishing 2023-11-23 12:46:55 -06:00
main.tscript.in Update main.tscript.in 2022-09-29 11:58:36 -05:00
runTests.tscript UnitTest 2023-07-27 21:02:27 +01:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00