Torque3D/Engine/source/T3D
marauder2k7 ce4d861658 Test PR for generating cubemap mips
note ibl skips prefilter step and prefilter just becomes the cubeRefl.getCubemap()

Generates cubemap mip levels after the bake correctly on DX side.
2024-04-18 07:56:52 +01:00
..
assets onAssetRefresh(); already chains. no need to call that again 2024-04-06 17:14:56 -05:00
decal virtuals removed 2024-03-18 18:13:00 +00:00
examples virtuals removed 2024-03-18 18:13:00 +00:00
fps virtuals removed 2024-03-18 18:13:00 +00:00
fx virtuals removed 2024-03-18 18:13:00 +00:00
gameBase rest of virtuals removed 2024-03-18 18:40:22 +00:00
lighting Test PR for generating cubemap mips 2024-04-18 07:56:52 +01:00
physics virtuals removed 2024-03-18 18:13:00 +00:00
sceneComponent Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfx virtuals removed 2024-03-18 18:13:00 +00:00
turret virtuals removed 2024-03-18 18:13:00 +00:00
vehicles virtuals removed 2024-03-18 18:13:00 +00:00
accumulationVolume.cpp Optimize container bin lookups 2023-09-26 12:03:51 -05:00
accumulationVolume.h virtuals removed 2024-03-18 18:13:00 +00:00
aiClient.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
aiClient.h virtuals removed 2024-03-18 18:13:00 +00:00
aiConnection.cpp Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 2018-04-20 22:09:58 +02:00
aiConnection.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
aiPlayer.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
aiPlayer.h virtuals removed 2024-03-18 18:13:00 +00:00
camera.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
camera.h virtuals removed 2024-03-18 18:13:00 +00:00
cameraSpline.cpp pathshape cleanups and callbacks 2022-07-27 16:35:09 -05:00
cameraSpline.h pathshape cleanups and callbacks 2022-07-27 16:35:09 -05:00
containerQuery.cpp enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces. 2017-07-27 01:10:20 +01:00
containerQuery.h clang: constructor initialization order 2016-10-14 18:16:55 -05:00
convexShape.cpp Update convexShape.cpp 2024-01-20 04:15:04 +00:00
convexShape.h virtuals removed 2024-03-18 18:13:00 +00:00
debris.cpp Properly call endGroup instead of addGroup 2023-10-08 17:36:51 -05:00
debris.h virtuals removed 2024-03-18 18:13:00 +00:00
gameFunctions.cpp Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
gameFunctions.h Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. 2017-07-07 02:55:56 -05:00
gameTSCtrl.cpp Removing stuff pertaining to demo modes and trials, as they're redundant now. 2015-07-01 23:36:56 -05:00
gameTSCtrl.h virtuals removed 2024-03-18 18:13:00 +00:00
groundPlane.cpp asset load flow work 2023-10-08 13:19:43 -05:00
groundPlane.h virtuals removed 2024-03-18 18:13:00 +00:00
guiMaterialPreview.cpp fix guishapeedpreview not displaying IBL 2024-02-10 13:36:55 -06:00
guiMaterialPreview.h virtuals removed 2024-03-18 18:13:00 +00:00
guiNoMouseCtrl.cpp virtuals removed 2024-03-18 18:13:00 +00:00
guiObjectView.cpp virtuals removed 2024-03-18 18:13:00 +00:00
guiObjectView.h virtuals removed 2024-03-18 18:13:00 +00:00
item.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
item.h virtuals removed 2024-03-18 18:13:00 +00:00
levelInfo.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
levelInfo.h virtuals removed 2024-03-18 18:13:00 +00:00
lightAnimData.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
lightAnimData.h virtuals removed 2024-03-18 18:13:00 +00:00
lightBase.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
lightBase.h virtuals removed 2024-03-18 18:13:00 +00:00
lightDescription.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
lightDescription.h virtuals removed 2024-03-18 18:13:00 +00:00
lightFlareData.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
lightFlareData.h virtuals removed 2024-03-18 18:13:00 +00:00
missionArea.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
missionArea.h virtuals removed 2024-03-18 18:13:00 +00:00
missionMarker.cpp spawnsphere %this tracking 2023-03-01 17:49:10 -06:00
missionMarker.h virtuals removed 2024-03-18 18:13:00 +00:00
notesObject.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
notesObject.h virtuals removed 2024-03-18 18:13:00 +00:00
objectTypes.h ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders 2023-01-03 06:53:59 -06:00
occlusionVolume.cpp PolyhedronVectorData core membervar cleanups 2018-03-14 15:18:00 -05:00
occlusionVolume.h virtuals removed 2024-03-18 18:13:00 +00:00
pathCamera.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
pathCamera.h virtuals removed 2024-03-18 18:13:00 +00:00
pathShape.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
pathShape.h virtuals removed 2024-03-18 18:13:00 +00:00
physicalZone.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
physicalZone.h virtuals removed 2024-03-18 18:13:00 +00:00
player.cpp * Improved logic to better handle the callback kickoff for actionAnimations happening 2024-02-04 00:03:35 -06:00
player.h virtuals removed 2024-03-18 18:13:00 +00:00
pointLight.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
pointLight.h virtuals removed 2024-03-18 18:13:00 +00:00
portal.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
portal.h virtuals removed 2024-03-18 18:13:00 +00:00
prefab.cpp getPrefabByCHild should skip NULLs 2024-04-15 13:20:09 -05:00
prefab.h virtuals removed 2024-03-18 18:13:00 +00:00
projectile.cpp sound safeties and future notes 2023-02-26 17:26:43 -06:00
projectile.h virtuals removed 2024-03-18 18:13:00 +00:00
proximityMine.cpp sound safeties and future notes 2023-02-26 17:26:43 -06:00
proximityMine.h virtuals removed 2024-03-18 18:13:00 +00:00
resource.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rigid.cpp restitution sumation review: average, don't multiply 2023-12-29 00:26:26 -06:00
rigid.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rigidShape.cpp dial back overly agressive setRest 2024-02-01 17:47:30 -06:00
rigidShape.h virtuals removed 2024-03-18 18:13:00 +00:00
Scene.cpp * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
Scene.h virtuals removed 2024-03-18 18:13:00 +00:00
scopeAlwaysShape.cpp hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2023-11-09 16:09:27 -06:00
shapeBase.cpp * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
shapeBase.h virtuals removed 2024-03-18 18:13:00 +00:00
shapeCollision.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shapeImage.cpp Sfx playlist asset working (#1109) 2023-10-21 17:19:02 -05:00
spotLight.cpp clamp spot angle to 179, 2024-02-23 11:52:43 -06:00
spotLight.h virtuals removed 2024-03-18 18:13:00 +00:00
staticShape.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
staticShape.h virtuals removed 2024-03-18 18:13:00 +00:00
trigger.cpp Console Refactor 2023-09-13 10:33:20 +02:00
trigger.h virtuals removed 2024-03-18 18:13:00 +00:00
tsStatic.cpp uneeeded 2024-04-06 16:48:02 -05:00
tsStatic.h need to set state to ok post-load and pre-changesignal callback 2024-04-06 16:39:31 -05:00
zone.cpp Basic zone code refactor using lists instead of linked lists 2023-09-26 12:03:51 -05:00
zone.h virtuals removed 2024-03-18 18:13:00 +00:00