Torque3D/Engine/source
RoundedIcon 7924f056bd Fix for collision issues with scaled players
Players scaled after their creation have collision issues with terrain.
Changing this bit of code fixes those issues for downsized players, even
when shrunk to 10% of their original size.
2016-02-01 16:58:39 -07:00
..
app Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
assets Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
cinterface Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 2015-05-08 09:04:04 +10:00
collision Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
component Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
console Fix TinyXML Build errors 2015-11-22 02:45:25 -05:00
core Merge pull request #1395 from Azaezel/AssertDivNULL 2016-01-16 17:53:00 -06:00
environment Missed a few files. 2015-12-01 00:49:37 -06:00
forest shadow caching 2015-10-13 18:12:19 -05:00
gfx Fix for OpenGL/D3D11 bottom border offset 2015-12-28 09:17:14 +10:00
gui Merge pull request #1478 from Areloch/VolFog2 2016-01-15 11:22:25 -06:00
i18n Issue found with PVS-Studio: 2015-07-21 23:22:21 -05:00
lighting shadow caching 2015-10-13 18:12:19 -05:00
main Pass by const reference 2015-02-20 18:42:32 -05:00
materials castDynamicShadows defaults to false, flipped it over to true for materials on mobile/animated assets. 2015-11-02 23:06:51 -06:00
math Merge pull request #1395 from Azaezel/AssertDivNULL 2016-01-16 17:53:00 -06:00
module Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
navigation mDirtyTiles changed from std::queue to a vector 2015-11-27 16:17:30 -06:00
persistence Some cleanup and adding in the necessary changes to cmake. 2015-10-13 15:50:30 -05:00
platform Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
platformMac Merge pull request #1173 from JeffProgrammer/gestalt_fix_gg 2015-07-23 16:20:36 +10:00
platformPOSIX Fixes for dedicated build on linux. 2014-05-30 12:35:39 +02:00
platformSDL release the mouse from window constraints when poping up a window prompt 2015-08-10 21:54:30 -05:00
platformWin32 Fix for the directory scan for modules so it doesn't trim off characters in the path. 2016-01-08 00:19:11 -06:00
platformX86UNIX Fix missing va_end's 2015-02-20 18:42:29 -05:00
postFx Issue found by PVS Studio: 2015-07-28 23:25:09 -05:00
renderInstance Merge pull request #1502 from Lopuska/patch-1 2016-01-16 13:07:06 -06:00
scene shadow caching 2015-10-13 18:12:19 -05:00
sfx Merge pull request #1443 from Areloch/TAM_Implementation 2015-11-12 23:54:27 -06:00
shaderGen Merge pull request #1439 from Azaezel/initTextureSpace 2015-11-09 10:55:10 -06:00
sim Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
T3D Fix for collision issues with scaled players 2016-02-01 16:58:39 -07:00
terrain Merge pull request #1322 from Areloch/String_isEmpty_Convert 2015-10-31 23:40:13 -05:00
testing All unit tests that run now pass. 2014-09-29 11:38:44 +10:00
ts Updated paths for collada tdictionary.h 2015-12-13 03:33:39 +00:00
util Merge pull request #1322 from Areloch/String_isEmpty_Convert 2015-10-31 23:40:13 -05:00
windowManager Re-submission of the Volumetric Fog PR, with cleanup. 2015-12-01 00:10:13 -06:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00