Torque3D/Engine/source/console
marauder2k7 5fc9da789b changes from az
leak damn near fixed with these changes
2025-05-12 11:50:30 +01:00
..
torquescript moar leak plug attempts 2025-05-12 11:50:29 +01:00
arrayObject.cpp aug ArrayObject to have a uniquePair command 2024-03-03 22:04:09 -06:00
arrayObject.h aug ArrayObject to have a uniquePair command 2024-03-03 22:04:09 -06:00
console.cpp clang-tidy complained about std::moves 2025-05-12 11:50:26 +01:00
console.h changes from az 2025-05-12 11:50:30 +01:00
consoleDoc.cpp Console Refactor 2023-09-13 10:33:20 +02:00
consoleDoc.h Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
consoleFunctions.cpp display correct values 2025-01-23 19:06:35 +00:00
consoleFunctions.h TORQUE_TOOLS off compile fix 2024-03-10 14:29:17 -05:00
consoleInternal.cpp moar leak plug attempts 2025-05-12 11:50:29 +01:00
consoleInternal.h moar leak plug attempts 2025-05-12 11:50:29 +01:00
consoleLogger.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
consoleLogger.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
consoleObject.cpp moar leak plug attempts 2025-05-12 11:50:29 +01:00
consoleObject.h plugging found leaks 2025-05-12 11:50:16 +01:00
consoleParser.cpp fixed lots of tabs and space 2017-01-06 18:04:28 -05:00
consoleParser.h Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
consoleTypes.cpp add numerous new validators 2025-03-09 11:51:54 -05:00
consoleTypes.h guiProfile.border has specific usage cases for -2, so use the full negative range 2025-03-18 01:23:33 -05:00
consoleValueStack.h Goodbye String Stack! 2021-04-29 23:11:49 -04:00
consoleXMLExport.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
consoleXMLExport.h clang catch: garbage in line directives 2016-10-18 11:37:18 -05:00
debugOutputConsumer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
debugOutputConsumer.h Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 2017-04-09 23:26:35 -05:00
dynamicTypes.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
dynamicTypes.h work towards reflecting the typemask in the checkboxes in a combinatory manner again 2025-03-06 23:37:37 -06:00
engineAPI.h Revert "Update engineAPI.h" 2024-03-19 22:32:25 +00:00
engineDoc.cpp Improvements based on experience from implementing Python runtime 2023-09-13 10:33:28 +02:00
engineExports.cpp Ensure that getGlobalScope always returns the same object 2023-10-08 17:36:51 -05:00
engineExports.h Ensure that getGlobalScope always returns the same object 2023-10-08 17:36:51 -05:00
engineFunctions.cpp clang: constructor initialization order 2016-10-14 18:16:55 -05:00
engineFunctions.h Expose some information in EngineFunction exports for better interop capabilities 2023-10-08 17:36:51 -05:00
engineObject.cpp clean up math varsize complaints 2023-04-27 16:10:04 -05:00
engineObject.h fix inheritance conflict loop by declaring a singular root for class EngineObject : public StrongRefBase 2024-03-18 22:39:18 -05:00
enginePrimitives.cpp EngineAPI: Expose strings as UTF8 instead of UTF16 2020-11-15 21:30:45 +01:00
enginePrimitives.h EngineAPI: Expose strings as UTF8 instead of UTF16 2020-11-15 21:30:45 +01:00
engineStructs.cpp Expand EngineAPI type definitions 2020-11-15 21:30:45 +01:00
engineStructs.h Expand EngineAPI type definitions 2020-11-15 21:30:45 +01:00
engineTypeInfo.cpp uninitialized variables-console 2020-05-11 14:40:31 -05:00
engineTypeInfo.h virtuals removed 2024-03-18 18:13:00 +00:00
engineTypes.cpp Ensure that getGlobalScope always returns the same object 2023-10-08 17:36:51 -05:00
engineTypes.h Engine API: Pass structs by reference 2020-11-15 21:30:45 +01:00
engineXMLExport.cpp various warnings 2024-07-22 20:59:48 +01:00
fieldBrushObject.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
fieldBrushObject.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
fileSystemFunctions.cpp Console Refactor 2023-09-13 10:33:20 +02:00
fixedTuple.h Improve Engine API export, robust Default Value logic and allow _ in arg 2020-11-15 21:30:45 +01:00
generateCompiler.bat Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
ICallMethod.h more console refactor. 2021-03-31 21:09:23 -04:00
module.h Reintroduce getFileLine for Console Modules 2023-09-27 14:58:44 -05:00
persistenceManager.cpp * Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector. 2025-02-05 22:51:43 -06:00
persistenceManager.h * Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector. 2025-02-05 22:51:43 -06:00
propertyParsing.cpp Console Refactor 2023-09-13 10:33:20 +02:00
propertyParsing.h null termination was wiping buffer 2025-04-10 08:55:42 +01:00
returnBuffer.cpp Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 2018-03-28 20:55:09 -04:00
returnBuffer.h Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 2018-03-28 20:55:09 -04:00
runtime.h clang-tidy complained about std::moves 2025-05-12 11:50:26 +01:00
runtimeClassRep.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
runtimeClassRep.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
script.h various warnings 2024-07-22 20:59:48 +01:00
scriptFilename.cpp Console Refactor 2023-09-13 10:33:20 +02:00
scriptFilename.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
scriptObjects.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
scriptObjects.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
sim.cpp isobject and obj.delete safties 2025-04-29 16:45:25 -05:00
sim.h Compilation fixes for C++20 2022-11-28 21:39:06 -05:00
simBase.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simDatablock.cpp Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited. 2025-04-24 00:58:20 -05:00
simDatablock.h Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited. 2025-04-24 00:58:20 -05:00
simDictionary.cpp Added fallback handling to MaterialAssets if the asset was found but the matDef was not 2021-10-28 23:52:58 -05:00
simDictionary.h whitespace 2017-01-11 23:34:46 -05:00
simEvents.cpp moar leak plug attempts 2025-05-12 11:50:29 +01:00
simEvents.h virtuals removed 2024-03-18 18:13:00 +00:00
simFieldDictionary.cpp Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 2018-03-28 15:42:34 -05:00
simFieldDictionary.h uninitialized variables-console 2020-05-11 14:40:31 -05:00
simManager.cpp stop spamming the console every spawnObject call 2023-11-27 21:10:39 -06:00
simObject.cpp build fixes missed by copy over 2025-05-12 11:50:14 +01:00
simObject.h Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape 2024-12-07 13:20:30 -06:00
simObjectList.cpp Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 2021-09-24 19:32:57 -04:00
simObjectList.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simObjectMemento.cpp Console Refactor 2023-09-13 10:33:20 +02:00
simObjectMemento.h whitespace 2017-01-11 23:34:46 -05:00
simObjectRef.h virtuals removed 2024-03-18 18:13:00 +00:00
simPersistID.cpp Expose SimPersistID to EngineAPI 2020-11-15 21:30:45 +01:00
simPersistID.h Expose SimPersistID to EngineAPI 2020-11-15 21:30:45 +01:00
simPersistSet.cpp more console refactor. 2021-03-31 21:09:23 -04:00
simPersistSet.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
simSerialize.cpp filter inspector buttons out of the following: 2023-12-19 23:29:46 -06:00
simSet.cpp fix callonchildren varargs 2025-01-06 15:55:53 -06:00
simSet.h virtuals removed 2024-03-18 18:13:00 +00:00
SimXMLDocument.cpp update lib 2025-02-14 19:57:38 +00:00
SimXMLDocument.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
stringStack.cpp remove unused code. 2021-04-20 19:55:35 -04:00
stringStack.h remove unused code. 2021-04-20 19:55:35 -04:00
telnetConsole.cpp uninitialized variables-console 2020-05-11 14:40:31 -05:00
telnetConsole.h uninitialized variables-console 2020-05-11 14:40:31 -05:00
telnetDebugger.cpp Console Refactor 2023-09-13 10:33:20 +02:00
telnetDebugger.h Console Refactor 2023-09-13 10:33:20 +02:00
typeValidators.cpp add difFloatPi range validator 2025-04-03 16:52:49 -05:00
typeValidators.h add difFloatPi range validator 2025-04-03 16:52:49 -05:00