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https://github.com/TorqueGameEngines/Torque3D.git
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TORQUE_TOOLS off compile fix
fix a cornercase for when TORQUE_TOOLS is #undef at the torqueconfig.h level
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2 changed files with 7 additions and 0 deletions
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@ -18,7 +18,12 @@ void gotoWebPage(const char* address);
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bool getDocsURL(void* obj, const char* array, const char* data);
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const char* getDocsLink(const char* filename, U32 lineNumber);
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#ifdef TORQUE_TOOLS
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#define docsURL addGroup("Ungrouped");\
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addProtectedField("docsURL", TypeBool, Offset(mDocsClick, ConsoleObject), &getDocsURL, &defaultProtectedGetFn, getDocsLink(__FILE__,__LINE__), AbstractClassRep::FieldFlags::FIELD_ComponentInspectors);\
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endGroup("Ungrouped")
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#else
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#define docsURL NULL
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#endif
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#endif
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@ -581,6 +581,7 @@ PopupMenu* GuiMenuBar::findMenu(String barTitle)
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//-----------------------------------------------------------------------------
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// Console Methods
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//-----------------------------------------------------------------------------
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#ifdef TORQUE_TOOLS
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DefineEngineMethod(GuiMenuBar, attachToCanvas, void, (const char *canvas, S32 pos), , "(GuiCanvas, pos)")
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{
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GuiCanvas* canv = dynamic_cast<GuiCanvas*>(Sim::findObject(canvas));
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@ -597,6 +598,7 @@ DefineEngineMethod(GuiMenuBar, removeFromCanvas, void, (), , "()")
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if(canvas)
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canvas->setMenuBar(nullptr);
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}
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#endif
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DefineEngineMethod(GuiMenuBar, getMenuCount, S32, (), , "()")
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{
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