..
assets
asset load refactor
2023-11-12 16:33:17 -06:00
decal
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
examples
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
fps
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
fx
fix archlinux compilation issue
2023-12-05 21:56:11 -06:00
gameBase
- Ensures if there is a $pref::server::password set and you're creating a localConnection game, you can connect even if you don't have a client password set
2024-01-03 23:45:36 -06:00
lighting
fix singular pobe capture
2023-12-06 21:06:26 -06:00
physics
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
sceneComponent
sfx
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
2023-11-09 16:09:27 -06:00
turret
add safeties for enum math across define boundaries
2023-04-26 22:27:35 -05:00
vehicles
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
2023-11-09 16:09:27 -06:00
accumulationVolume.cpp
Optimize container bin lookups
2023-09-26 12:03:51 -05:00
accumulationVolume.h
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
2023-11-09 16:09:27 -06:00
aiClient.cpp
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
aiClient.h
aiConnection.cpp
aiConnection.h
aiPlayer.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
aiPlayer.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
camera.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
camera.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
cameraSpline.cpp
pathshape cleanups and callbacks
2022-07-27 16:35:09 -05:00
cameraSpline.h
pathshape cleanups and callbacks
2022-07-27 16:35:09 -05:00
containerQuery.cpp
containerQuery.h
convexShape.cpp
uninitialized and unused value cleanups
2023-05-01 10:40:02 -05:00
convexShape.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
debris.cpp
Properly call endGroup instead of addGroup
2023-10-08 17:36:51 -05:00
debris.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
gameFunctions.cpp
Reverse depth & 32F buffer format
2023-04-14 20:13:28 -06:00
gameFunctions.h
gameTSCtrl.cpp
gameTSCtrl.h
groundPlane.cpp
asset load flow work
2023-10-08 13:19:43 -05:00
groundPlane.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
guiMaterialPreview.cpp
guiMaterialPreview.h
guiNoMouseCtrl.cpp
guiObjectView.cpp
guiobjectview crash and compatibility fixes
2023-11-29 14:04:20 -06:00
guiObjectView.h
guiobjectview crash and compatibility fixes
2023-11-29 14:04:20 -06:00
item.cpp
add safeties for enum math across define boundaries
2023-04-26 22:27:35 -05:00
item.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
levelInfo.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
levelInfo.h
adds wetness
2022-11-21 21:12:23 -06:00
lightAnimData.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
lightAnimData.h
lightBase.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
lightBase.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
lightDescription.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
lightDescription.h
lightFlareData.cpp
add safeties for enum math across define boundaries
2023-04-26 22:27:35 -05:00
lightFlareData.h
code duplication prune. should aid in stability
2021-10-03 02:56:26 -05:00
missionArea.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
missionArea.h
missionMarker.cpp
spawnsphere %this tracking
2023-03-01 17:49:10 -06:00
missionMarker.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
notesObject.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
notesObject.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
objectTypes.h
ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders
2023-01-03 06:53:59 -06:00
occlusionVolume.cpp
occlusionVolume.h
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
2023-11-09 16:09:27 -06:00
pathCamera.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
pathCamera.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
pathShape.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
pathShape.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
physicalZone.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
physicalZone.h
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
2023-11-09 16:09:27 -06:00
player.cpp
add safeties for enum math across define boundaries
2023-04-26 22:27:35 -05:00
player.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
pointLight.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
pointLight.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
portal.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
portal.h
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
2023-11-09 16:09:27 -06:00
prefab.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
prefab.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
projectile.cpp
sound safeties and future notes
2023-02-26 17:26:43 -06:00
projectile.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
proximityMine.cpp
sound safeties and future notes
2023-02-26 17:26:43 -06:00
proximityMine.h
code duplication prune. should aid in stability
2021-10-03 02:56:26 -05:00
resource.h
rigid.cpp
rigid.h
rigidShape.cpp
rigidshape and derivatives cleanups
2023-09-27 14:37:41 -05:00
rigidShape.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
Scene.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
Scene.h
scopeAlwaysShape.cpp
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
2023-11-09 16:09:27 -06:00
shapeBase.cpp
fix updateAudioState null crash
2023-11-12 21:32:24 -06:00
shapeBase.h
get node utility methods by request
2023-03-12 15:19:44 -05:00
shapeCollision.cpp
shapeImage.cpp
Sfx playlist asset working ( #1109 )
2023-10-21 17:19:02 -05:00
spotLight.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
spotLight.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
staticShape.cpp
add safeties for enum math across define boundaries
2023-04-26 22:27:35 -05:00
staticShape.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
trigger.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
trigger.h
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
2023-11-09 16:09:27 -06:00
tsStatic.cpp
asset load flow work
2023-10-08 13:19:43 -05:00
tsStatic.h
clean up "Add" menubar categoes on the 3d object side via the following:
2023-11-08 20:42:47 -06:00
zone.cpp
Basic zone code refactor using lists instead of linked lists
2023-09-26 12:03:51 -05:00
zone.h
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
2023-11-09 16:09:27 -06:00