mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
- Ensures if there is a $pref::server::password set and you're creating a localConnection game, you can connect even if you don't have a client password set
- Changed ChooseLevelMenu layout to have a vertical list for levels with a static preview set, as well as a separate tab for server configs if trying to create a server - Added field to set password for connecting to passworded servers on the JoinServerMenu - Added sanity check so you can't try and activate a menuList that has no children(caused error spam)
This commit is contained in:
parent
150684a47d
commit
c809dbb4be
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@ -478,7 +478,7 @@ bool GameConnection::readConnectRequest(BitStream *stream, const char **errorStr
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setProtocolVersion(currentProtocol < CurrentProtocolVersion ? currentProtocol : CurrentProtocolVersion);
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const char *serverPassword = Con::getVariable("pref::Server::Password");
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if(serverPassword[0])
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if(serverPassword[0] && !isLocalConnection())
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{
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if(String::compare(joinPassword, serverPassword))
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{
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@ -10,7 +10,8 @@ $guiContent = new GuiControl(ChooseLevelMenu) {
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isContainer = "1";
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canSaveDynamicFields = "1";
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launchInEditor = "0";
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previewButtonSize = "445 120";
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new GuiInputCtrl(ChooseLevelInputHandler) {
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ignoreMouseEvents = "1";
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ActionMap = "ChooseLevelActionMap";
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@ -21,7 +22,6 @@ $guiContent = new GuiControl(ChooseLevelMenu) {
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profile = "GuiInputCtrlProfile";
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tooltipProfile = "GuiToolTipProfile";
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};
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new GuiPanel(ChooseLevelTitlePanel) {
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extent = "1281 60";
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horizSizing = "width";
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@ -36,6 +36,275 @@ $guiContent = new GuiControl(ChooseLevelMenu) {
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tooltipProfile = "GuiToolTipProfile";
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};
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};
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new GuiStackControl(ChooseLevelMenuTabList) {
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stackingType = "Horizontal";
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padding = "10";
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position = "485 61";
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extent = "310 41";
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horizSizing = "center";
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profile = "GuiDefaultProfile";
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visible = "0";
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tooltipProfile = "GuiToolTipProfile";
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hidden = "1";
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new GuiButtonCtrl() {
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text = "Level";
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groupNum = "1";
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extent = "150 41";
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profile = "GuiMenuButtonProfile";
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command = "ChooseLevelMenu.openMenu(0);";
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tooltipProfile = "GuiToolTipProfile";
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class = "ChooseLevelMenuButton";
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};
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new GuiButtonCtrl() {
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text = "Server Config";
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groupNum = "1";
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position = "160 0";
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extent = "150 41";
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profile = "GuiMenuButtonProfile";
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command = "ChooseLevelMenu.openMenu(1);";
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tooltipProfile = "GuiToolTipProfile";
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class = "ChooseLevelMenuButton";
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};
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};
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new GuiControl(ChooseLevelMenuNavButtonOverlay) {
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position = "0 61";
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extent = "1281 60";
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horizSizing = "width";
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profile = "GuiNonModalDefaultProfile";
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visible = "0";
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tooltipProfile = "GuiToolTipProfile";
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isContainer = "1";
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hidden = "1";
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new GuiBitmapCtrl(ChooseLevelMenuPrevNavIcon) {
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BitmapAsset = "UI:Keyboard_Black_Q_image";
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position = "485 24";
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extent = "40 40";
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vertSizing = "top";
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profile = "GuiNonModalDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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};
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new GuiBitmapCtrl(ChooseLevelMenuNextNavIcon) {
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BitmapAsset = "UI:Keyboard_Black_E_image";
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position = "595 24";
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extent = "40 40";
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vertSizing = "top";
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profile = "GuiNonModalDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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};
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};
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new GuiContainer(LevelSelectContainer) {
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position = "196 119";
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extent = "888 566";
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horizSizing = "center";
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profile = "GuiNonModalDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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new GuiScrollCtrl(LevelPreviewScroll) {
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hScrollBar = "alwaysOff";
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vScrollBar = "dynamic";
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extent = "445 562";
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vertSizing = "height";
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profile = "GuiMenuScrollProfile";
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tooltipProfile = "GuiToolTipProfile";
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new GuiStackControl(LevelPreviewArray) {
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padding = "5";
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position = "0 1";
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extent = "445 120";
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horizSizing = "width";
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vertSizing = "height";
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profile = "GuiMenuDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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};
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};
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new GuiBitmapCtrl(LevelPreviewBitmap) {
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BitmapAsset = "testMaps:EmptyLevel_preview_image";
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position = "448 0";
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extent = "440 440";
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horizSizing = "left";
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profile = "GuiNonModalDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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};
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new GuiTextCtrl(LevelNameText) {
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text = "EmptyLevel";
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position = "448 445";
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extent = "440 20";
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horizSizing = "left";
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profile = "MenuSubHeaderText";
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tooltipProfile = "GuiToolTipProfile";
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internalName = "levelNameTxt";
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};
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new GuiMLTextCtrl(LevelDescriptionText) {
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position = "448 473";
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extent = "440 19";
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horizSizing = "left";
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profile = "GuiMLTextProfile";
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tooltipProfile = "GuiToolTipProfile";
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internalName = "levelDescTxt";
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};
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};
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new GuiContainer(ServerConfigContainer) {
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position = "196 119";
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extent = "888 566";
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horizSizing = "center";
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profile = "GuiNonModalDefaultProfile";
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visible = "0";
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tooltipProfile = "GuiToolTipProfile";
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hidden = "1";
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new GuiScrollCtrl(ServerConfigScroll) {
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hScrollBar = "alwaysOff";
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vScrollBar = "dynamic";
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extent = "888 566";
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horizSizing = "width";
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vertSizing = "height";
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profile = "GuiMenuScrollProfile";
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tooltipProfile = "GuiToolTipProfile";
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new GuiStackControl(ServerConfigList) {
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padding = "5";
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changeChildSizeToFit = "0";
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position = "1 1";
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extent = "900 170";
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horizSizing = "width";
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vertSizing = "height";
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profile = "GuiMenuDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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new GuiContainer() {
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extent = "900 30";
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horizSizing = "width";
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profile = "GuiDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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new GuiTextCtrl() {
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text = "Host Player Name";
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position = "0 3";
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extent = "140 23";
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vertSizing = "center";
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profile = "MenuMLSubHeaderText";
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tooltipProfile = "GuiToolTipProfile";
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};
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new GuiTextEditCtrl() {
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text = "Visitor";
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position = "606 4";
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extent = "295 22";
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horizSizing = "left";
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vertSizing = "center";
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profile = "MenuTextEditprofile";
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variable = "$pref::Player::Name";
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tooltipProfile = "GuiToolTipProfile";
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};
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};
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new GuiContainer() {
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position = "0 35";
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extent = "900 30";
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horizSizing = "width";
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profile = "GuiDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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new GuiTextCtrl() {
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text = "Server Name";
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position = "0 3";
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extent = "101 23";
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vertSizing = "center";
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profile = "MenuMLSubHeaderText";
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tooltipProfile = "GuiToolTipProfile";
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};
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new GuiTextEditCtrl() {
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text = "Torque 3D Server";
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position = "606 4";
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extent = "295 22";
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horizSizing = "left";
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vertSizing = "center";
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profile = "MenuTextEditprofile";
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variable = "$Pref::Server::Name";
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tooltipProfile = "GuiToolTipProfile";
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};
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};
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new GuiContainer() {
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position = "0 70";
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extent = "900 30";
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horizSizing = "width";
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profile = "GuiDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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new GuiTextCtrl() {
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text = "Server Password";
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position = "0 3";
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extent = "135 23";
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vertSizing = "center";
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profile = "MenuMLSubHeaderText";
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tooltipProfile = "GuiToolTipProfile";
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};
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new GuiTextEditCtrl() {
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text = "Torque 3D Server";
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position = "606 4";
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extent = "295 22";
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horizSizing = "left";
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vertSizing = "center";
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profile = "MenuTextEditprofile";
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variable = "$Pref::Server::Password";
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tooltipProfile = "GuiToolTipProfile";
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};
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};
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new GuiContainer() {
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position = "0 105";
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extent = "900 30";
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horizSizing = "width";
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profile = "GuiDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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new GuiTextCtrl() {
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text = "Server Description";
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position = "0 3";
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extent = "147 23";
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vertSizing = "center";
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profile = "MenuMLSubHeaderText";
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tooltipProfile = "GuiToolTipProfile";
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};
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new GuiTextEditCtrl() {
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text = "This is a Torque 3D server.";
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position = "606 4";
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extent = "295 22";
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horizSizing = "left";
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vertSizing = "center";
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profile = "MenuTextEditprofile";
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variable = "$Pref::Server::Info";
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tooltipProfile = "GuiToolTipProfile";
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};
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};
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new GuiContainer() {
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position = "0 140";
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extent = "900 30";
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horizSizing = "width";
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profile = "GuiDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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new GuiTextCtrl() {
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text = "Max Players";
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position = "0 3";
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extent = "94 23";
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vertSizing = "center";
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profile = "MenuMLSubHeaderText";
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tooltipProfile = "GuiToolTipProfile";
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};
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new GuiTextEditCtrl(JoinServerPlayerNameTxt) {
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text = "64";
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position = "606 4";
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extent = "295 22";
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horizSizing = "left";
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vertSizing = "center";
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profile = "MenuTextEditprofile";
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variable = "$Pref::Server::MaxPlayers";
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tooltipProfile = "GuiToolTipProfile";
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};
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};
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};
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};
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};
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new GuiPanel(ChooseLevelButtonPanel) {
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position = "0 683";
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extent = "1281 40";
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@ -49,9 +318,9 @@ $guiContent = new GuiControl(ChooseLevelMenu) {
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sizeIconToButton = "1";
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makeIconSquare = "1";
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textLocation = "Center";
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text = "Start";
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position = "1115 0";
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extent = "140 40";
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text = "Start Game";
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position = "1092 0";
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extent = "163 40";
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horizSizing = "left";
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vertSizing = "center";
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profile = "GuiMenuButtonProfile";
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@ -72,25 +341,5 @@ $guiContent = new GuiControl(ChooseLevelMenu) {
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tooltipProfile = "GuiToolTipProfile";
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};
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};
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new GuiScrollCtrl(LevelPreviewScroll) {
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hScrollBar = "dynamic";
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vScrollBar = "alwaysOff";
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position = "0 118";
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extent = "1283 500";
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horizSizing = "width";
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vertSizing = "center";
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profile = "GuiMenuScrollProfile";
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tooltipProfile = "GuiToolTipProfile";
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new GuiStackControl(LevelPreviewArray) {
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position = "1 1";
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extent = "1280 480";
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vertSizing = "center";
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profile = "GuiMenuDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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padding = "5";
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stackingType = "Horizontal";
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};
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};
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};
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//--- OBJECT WRITE END ---
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@ -19,12 +19,13 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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//----------------------------------------
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function ChooseLevelMenu::onAdd( %this )
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{
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if(!isObject(ChooseLevelAssetQuery))
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new AssetQuery(ChooseLevelAssetQuery);
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%this.previewButtonSize = "445 120";
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}
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function ChooseLevelMenu::onWake(%this)
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@ -42,7 +43,7 @@ function ChooseLevelMenu::onWake(%this)
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MessageBoxOK("Error", "No levels were found in any modules. Please ensure you have modules loaded that contain gameplay code and level files.",
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"Canvas.popDialog(ChooseLevelMenu); if(isObject(ChooseLevelMenu.returnGui) && ChooseLevelMenu.returnGui.isMethod(\"onReturnTo\")) ChooseLevelMenu.returnGui.onReturnTo();");
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ChooseLevelAssetQuery.delete();
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ChooseLevelAssetQuery.clear();
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return;
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}
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@ -65,47 +66,27 @@ function ChooseLevelMenu::onWake(%this)
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if (!isFile(%levelPreviewImg))
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%levelPreviewImg = "UI:no_preview_image";
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%preview = new GuiContainer() {
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extent = "480 480";
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%preview = new GuiIconButtonCtrl() {
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position = "0 0";
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extent = %this.previewButtonSize;
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buttonType = "PushButton";
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profile = GuiMenuButtonLeftJustProfile;
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horizSizing = "right";
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vertSizing = "bottom";
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internalName = "button";
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class = "LevelPreviewButton";
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//command = "$selectedLevelAsset = " @ %assetId @ ";";
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altCommand = "ChooseLevelBegin(1);"; //allow doubleclick to quick action it
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text = %levelAsset.levelName;
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bitmapAsset = %levelPreviewImg;
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levelAsset = %levelAsset;
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levelAssetId = %assetId;
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new GuiButtonCtrl() {
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position = "0 0";
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extent = "480 480";
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buttonType = "ToggleButton";
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profile = GuiMenuButtonLeftJustProfile;
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horizSizing = "width";
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vertSizing = "height";
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internalName = "button";
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class = "LevelPreviewButton";
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command = "$selectedLevelAsset = " @ %assetId @ ";";
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altCommand = "ChooseLevelBegin(1);"; //allow doubleclick to quick action it
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};
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new GuiBitmapCtrl() {
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position = "20 0";
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extent = "440 440";
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BitmapAsset = %levelPreviewImg;
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horizSizing = "width";
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vertSizing = "bottom";
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profile = GuiNonModalDefaultProfile;
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};
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new GuiTextCtrl() {
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position = "20 445";
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extent = "440 15";
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text = %levelAsset.levelName;
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profile = MenuSubHeaderText;
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internalName = "levelNameTxt";
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};
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new GuiMLTextCtrl() {
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position = "20 465";
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extent = "440 15";
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text = %levelAsset.levelDescription;
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profile = GuiMLTextProfile;
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internalName = "levelDescTxt";
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};
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iconLocation = "left";
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sizeIconToButton = true;
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makeIconSquare = true;
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textLocation = "left";
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textMargin = 120;
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groupNum = 2;
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};
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LevelPreviewArray.add(%preview);
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@ -117,50 +98,115 @@ function ChooseLevelMenu::onWake(%this)
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{
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%this.addMissionFile( "tools/levels/DefaultEditorLevel.mis" );
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}
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//LevelList.setSelected(0);
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if(!$pref::HostMultiPlayer)
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ChooseLevelTitleText.setText("SINGLE PLAYER");
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else
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ChooseLevelTitleText.setText("CREATE SERVER");
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$MenuList = LevelPreviewArray;
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$MenuList.listPosition = 0;
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$MenuList.syncGui();
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%this.openMenu(0);
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}
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if(!isObject( ChooseLevelActionMap ) )
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{
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new ActionMap(ChooseLevelActionMap){};
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//Null the up/down nav so we can swap in left/right nav
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ChooseLevelActionMap.bindCmd( keyboard, w, "" );
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ChooseLevelActionMap.bindCmd( keyboard, s, "" );
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ChooseLevelActionMap.bindCmd( gamepad, yaxis, "" );
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ChooseLevelActionMap.bindCmd( gamepad, upov, "" );
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ChooseLevelActionMap.bindCmd( gamepad, dpov, "" );
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ChooseLevelActionMap.bind( keyboard, q, ChooseLevelMenuPrevMenu);
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ChooseLevelActionMap.bind( gamepad, btn_l, ChooseLevelMenuPrevMenu);
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ChooseLevelActionMap.bind( keyboard, a, BaseUINavigatePrev );
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ChooseLevelActionMap.bind( keyboard, d, BaseUINavigateNext );
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ChooseLevelActionMap.bind( gamepad, xaxis, "D", "-0.23 0.23", BaseUIStickNavigate );
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ChooseLevelActionMap.bind( gamepad, lpov, BaseUINavigatePrev );
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ChooseLevelActionMap.bind( gamepad, rpov, BaseUINavigateNext );
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ChooseLevelActionMap.bind( keyboard, e, ChooseLevelMenuNextMenu);
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ChooseLevelActionMap.bind( gamepad, btn_r, ChooseLevelMenuNextMenu);
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ChooseLevelActionMap.bind( keyboard, Space, ChooseLevelBegin );
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ChooseLevelActionMap.bind( gamepad, btn_a, ChooseLevelBegin );
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}
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function ChooseLevelMenu::syncGUI(%this)
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{
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//Update the button imagery to comply to the last input device we'd used
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%device = Canvas.getLastInputDevice();
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if(%device $= "mouse")
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%device = "keyboard";
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//Category handling
|
||||
%btn = ChooseLevelMenuTabList.getObject(%this.currentMenuIdx);
|
||||
%btn.setHighlighted(true);
|
||||
|
||||
%buttonPosX = %btn.position.x + ChooseLevelMenuTabList.position.x;
|
||||
|
||||
ChooseLevelMenuPrevNavIcon.position.x = %buttonPosX;
|
||||
ChooseLevelMenuNextNavIcon.position.x = %buttonPosX + %btn.extent.x - 40;
|
||||
|
||||
ChooseLevelBackBtn.setBitmap(BaseUIActionMap.getCommandButtonBitmap(%device, "BaseUIBackOut"));
|
||||
|
||||
ChooseLevelStartBtn.setBitmap(ChooseLevelActionMap.getCommandButtonBitmap(%device, "ChooseLevelBegin"));
|
||||
|
||||
ChooseLevelMenuPrevNavIcon.setBitmap(ChooseLevelActionMap.getCommandButtonBitmap(%device, "ChooseLevelMenuPrevMenu"));
|
||||
ChooseLevelMenuNextNavIcon.setBitmap(ChooseLevelActionMap.getCommandButtonBitmap(%device, "ChooseLevelMenuNextMenu"));
|
||||
|
||||
ChooseLevelMenuTabList.visible = $pref::HostMultiPlayer;
|
||||
ChooseLevelMenuNavButtonOverlay.visible = $pref::HostMultiPlayer;
|
||||
}
|
||||
|
||||
function LevelPreviewArray::syncGUI(%this)
|
||||
{
|
||||
%this.callOnChildren("setHighlighted", false);
|
||||
|
||||
%btn = %this.getObject(%this.listPosition);
|
||||
%btn-->button.setHighlighted(true);
|
||||
%btn.setHighlighted(true);
|
||||
|
||||
$selectedLevelAsset = %btn.levelAssetId;
|
||||
}
|
||||
|
||||
function ChooseLevelMenuPrevMenu(%val)
|
||||
{
|
||||
if(%val)
|
||||
{
|
||||
%currentIdx = ChooseLevelMenu.currentMenuIdx;
|
||||
ChooseLevelMenu.currentMenuIdx -= 1;
|
||||
|
||||
ChooseLevelMenu.currentMenuIdx = mClamp(ChooseLevelMenu.currentMenuIdx, 0, 1);
|
||||
|
||||
if(%currentIdx == ChooseLevelMenu.currentMenuIdx)
|
||||
return;
|
||||
|
||||
ChooseLevelMenu.openMenu(ChooseLevelMenu.currentMenuIdx);
|
||||
}
|
||||
}
|
||||
|
||||
function ChooseLevelMenuNextMenu(%val)
|
||||
{
|
||||
if(%val)
|
||||
{
|
||||
%currentIdx = ChooseLevelMenu.currentMenuIdx;
|
||||
ChooseLevelMenu.currentMenuIdx += 1;
|
||||
|
||||
ChooseLevelMenu.currentMenuIdx = mClamp(ChooseLevelMenu.currentMenuIdx, 0, 1);
|
||||
|
||||
if(%currentIdx == ChooseLevelMenu.currentMenuIdx)
|
||||
return;
|
||||
|
||||
ChooseLevelMenu.openMenu(ChooseLevelMenu.currentMenuIdx);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function ChooseLevelMenu::openMenu(%this, %menuIdx)
|
||||
{
|
||||
LevelSelectContainer.setVisible(%menuIdx == 0);
|
||||
ServerConfigContainer.setVisible(%menuIdx == 1);
|
||||
|
||||
if(%menuIdx == 0)
|
||||
$MenuList = LevelPreviewArray;
|
||||
else if(%menuIdx == 1)
|
||||
$MenuList = ServerConfigList;
|
||||
|
||||
%this.currentMenuIdx = %menuIdx;
|
||||
|
||||
if($MenuList.isMethod("syncGui"))
|
||||
$MenuList.syncGui();
|
||||
|
||||
%this.syncGui();
|
||||
}
|
||||
|
||||
function ChooseLevelBegin(%val)
|
||||
{
|
||||
if(%val)
|
||||
|
|
@ -178,6 +224,8 @@ function ChooseLevelBegin(%val)
|
|||
MessageBoxOK("Error", "Selected level preview does not have a valid level asset!");
|
||||
return;
|
||||
}
|
||||
|
||||
$selectedLevelAsset = %entry.levelAssetId;
|
||||
|
||||
// Launch the chosen level with the editor open?
|
||||
if ( ChooseLevelMenu.launchInEditor )
|
||||
|
|
@ -198,14 +246,27 @@ function ChooseLevelMenu::onSleep( %this )
|
|||
// This is set from the outside, only stays true for a single wake/sleep
|
||||
// cycle.
|
||||
%this.launchInEditor = false;
|
||||
|
||||
//Ensure any changes we made to our server configs is saved out
|
||||
if($pref::HostMultiPlayer)
|
||||
{
|
||||
echo("Exporting server prefs");
|
||||
%prefPath = getPrefpath();
|
||||
export("$Pref::Server::*", %prefPath @ "/serverPrefs." @ $TorqueScriptFileExtension, false);
|
||||
BanList::Export(%prefPath @ "/banlist." @ $TorqueScriptFileExtension);
|
||||
}
|
||||
}
|
||||
|
||||
function LevelPreviewButton::onHighlighted(%this, %highlighted)
|
||||
{
|
||||
%container = %this.getParent();
|
||||
|
||||
%container-->levelNameTxt.profile = %highlighted ? MenuSubHeaderTextHighlighted : MenuSubHeaderText;
|
||||
%container-->levelDescTxt.profile = %highlighted ? GuiMLTextProfileHighlighted : GuiMLTextProfile;
|
||||
|
||||
LevelPreviewScroll.scrollToObject(%this);
|
||||
if(%highlighted)
|
||||
{
|
||||
$MenuList.listPosition = $MenuList.getObjectIndex(%this);
|
||||
|
||||
LevelPreviewBitmap.bitmapAsset = %this.bitmapAsset;
|
||||
LevelNameText.text = %this.levelAsset.levelName;
|
||||
LevelDescriptionText.setText(%this.levelAsset.levelDescription);
|
||||
|
||||
LevelPreviewScroll.scrollToObject(%this);
|
||||
}
|
||||
}
|
||||
|
|
@ -50,7 +50,7 @@ $guiContent = new GuiControl(JoinServerMenu) {
|
|||
new GuiTextEditCtrl(JoinServerPlayerNameTxt) {
|
||||
text = "Visitor";
|
||||
position = "606 7";
|
||||
extent = "295 18";
|
||||
extent = "295 22";
|
||||
horizSizing = "left";
|
||||
vertSizing = "center";
|
||||
profile = "MenuTextEditprofile";
|
||||
|
|
@ -59,7 +59,33 @@ $guiContent = new GuiControl(JoinServerMenu) {
|
|||
};
|
||||
};
|
||||
new GuiContainer() {
|
||||
position = "190 97";
|
||||
position = "190 87";
|
||||
extent = "900 30";
|
||||
horizSizing = "center";
|
||||
profile = "GuiDefaultProfile";
|
||||
tooltipProfile = "GuiToolTipProfile";
|
||||
|
||||
new GuiTextCtrl() {
|
||||
text = "Password";
|
||||
position = "0 5";
|
||||
extent = "78 23";
|
||||
vertSizing = "center";
|
||||
profile = "MenuMLSubHeaderText";
|
||||
tooltipProfile = "GuiToolTipProfile";
|
||||
};
|
||||
new GuiTextEditCtrl(JoinServerPasswordTxt) {
|
||||
text = "Visitor";
|
||||
position = "606 7";
|
||||
extent = "295 22";
|
||||
horizSizing = "left";
|
||||
vertSizing = "center";
|
||||
profile = "MenuTextEditprofile";
|
||||
variable = "$Client::Password";
|
||||
tooltipProfile = "GuiToolTipProfile";
|
||||
};
|
||||
};
|
||||
new GuiContainer() {
|
||||
position = "190 121";
|
||||
extent = "900 30";
|
||||
horizSizing = "center";
|
||||
profile = "GuiMenuPanelProfile";
|
||||
|
|
@ -94,8 +120,8 @@ $guiContent = new GuiControl(JoinServerMenu) {
|
|||
new GuiScrollCtrl() {
|
||||
hScrollBar = "alwaysOff";
|
||||
vScrollBar = "dynamic";
|
||||
position = "190 127";
|
||||
extent = "900 551";
|
||||
position = "190 151";
|
||||
extent = "900 532";
|
||||
minExtent = "8 8";
|
||||
horizSizing = "center";
|
||||
vertSizing = "height";
|
||||
|
|
|
|||
|
|
@ -2,11 +2,20 @@
|
|||
function JoinServerMenu::onWake(%this)
|
||||
{
|
||||
$MenuList = JoinServerList;
|
||||
$MenuList.clear();
|
||||
$Client::Password = "";
|
||||
JoinServerList.listPosition = 0;
|
||||
|
||||
JoinServerList.syncGui();
|
||||
}
|
||||
|
||||
function JoinServerMenu::onSleep(%this)
|
||||
{
|
||||
echo("Exporting client prefs");
|
||||
%prefPath = getPrefpath();
|
||||
export("$pref::*", %prefPath @ "/clientPrefs." @ $TorqueScriptFileExtension, false);
|
||||
}
|
||||
|
||||
if(!isObject( JoinServerActionMap ) )
|
||||
{
|
||||
new ActionMap(JoinServerActionMap){};
|
||||
|
|
|
|||
|
|
@ -120,6 +120,9 @@ function MainMenuButton::onHighlighted(%this, %highlighted)
|
|||
|
||||
function BaseUIActivateSelected()
|
||||
{
|
||||
if($MenuList.getCount() == 0 || $MenuList.listPosition >= $MenuList.getCount() || $MenuList.listPosition < 0)
|
||||
return;
|
||||
|
||||
%btn = $MenuList.getObject($MenuList.listPosition);
|
||||
|
||||
if(%btn.isMethod("performClick"))
|
||||
|
|
|
|||
Loading…
Reference in a new issue