..
afx
add reload status to onNewDataBlock callback
2025-04-27 19:49:13 -05:00
app
initial commit
2025-05-12 11:50:13 +01:00
assets
Update assetManager.cpp
2025-05-12 11:50:21 +01:00
cinterface
Expose SimObjectPtr C-API functions using EngineAPI
2023-10-08 17:36:51 -05:00
collision
backup
2024-05-20 12:21:37 +01:00
console
update
2025-05-12 11:50:44 +01:00
core
clear utf16 cache
2025-05-12 11:50:22 +01:00
environment
flowMagnitude and ripplespeed can go negative
2025-03-26 22:12:19 -05:00
forest
Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited.
2025-04-24 00:58:20 -05:00
gfx
clean up (some) shader variation redundencies
2025-04-01 18:23:29 -05:00
gui
fix PopupMenu::checkItem filter
2025-04-29 15:45:39 -05:00
i18n
Console Refactor
2023-09-13 10:33:20 +02:00
lighting
Fix for bug reported by Rod
2025-01-06 14:24:39 +00:00
main
clear utf16 cache
2025-05-12 11:50:22 +01:00
materials
add difFloatPi range validator
2025-04-03 16:52:49 -05:00
math
Update mathTypes.cpp
2025-04-10 08:56:40 +01:00
module
Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order
2025-01-03 00:37:25 -06:00
navigation
nav editor compliance
2025-04-28 14:35:26 -05:00
persistence
add typeS16
2025-02-22 18:57:27 -06:00
platform
update
2025-05-12 11:50:44 +01:00
platformMac
main dir
2023-10-20 22:23:38 +01:00
platformPOSIX
Update POSIXFileio.cpp
2023-07-27 21:48:13 +01:00
platformSDL
Merge pull request #1234 from marauder2k9-torque/virtuals-override
2024-03-21 10:43:26 -05:00
platformWin32
clear utf16 cache
2025-05-12 11:50:22 +01:00
platformX11
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
2021-11-14 14:45:42 -05:00
platformX86UNIX
* Adjustment: Tweak the include paths for platformPOSIX.h.
2021-11-14 14:05:16 -05:00
postFx
use the same renderpriority range across all cases
2025-03-18 01:18:37 -05:00
renderInstance
clean up brdf
2025-03-22 13:38:09 -05:00
scene
build fixes missed by copy over
2025-05-12 11:50:14 +01:00
sfx
further validator cleanups
2025-03-18 14:06:33 -05:00
shaderGen
Merge pull request #1430 from Azaezel/alpha41/GFXRedundancyCleanups
2025-04-02 16:21:57 -05:00
sim
rest of virtuals removed
2024-03-18 18:40:22 +00:00
sqlite
Fix for build
2022-12-02 11:58:45 +06:00
T3D
plugging found leaks
2025-05-12 11:50:16 +01:00
terrain
fill in the validated variables
2025-03-09 11:53:23 -05:00
testing
Update ScriptTest.cpp
2025-05-12 11:50:36 +01:00
ts
initial commit
2025-05-12 11:50:13 +01:00
util
revert portions to a previously demonstrated to work state...
2025-02-17 19:55:23 -06:00
Verve
Console Refactor
2023-09-13 10:33:20 +02:00
windowManager
rest of virtuals removed
2024-03-18 18:40:22 +00:00
.gitattributes
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
2017-01-13 10:42:52 -05:00
CMakeLists.txt
generalized ai subsystem wipwork
2025-04-15 15:12:27 -05:00
ggEndOfLineFix.txt