Torque3D/Engine/source/sfx
AzaezelX fcd2d38deb further validator cleanups
bump default fidelity from 0,0001 to 0.01
fix F32Range. needs to go from - to +, not smallest to largest positive value
fix several misasigned validator ranges. most of which use some form of -1 default to do a Special Thing
2025-03-18 14:06:33 -05:00
..
dsound
media
null
openal
xaudio
sfxAmbience.cpp
sfxAmbience.h
sfxBuffer.cpp
sfxBuffer.h
sfxCommon.h
sfxController.cpp
sfxController.h
sfxDescription.cpp further validator cleanups 2025-03-18 14:06:33 -05:00
sfxDescription.h
sfxDevice.cpp
sfxDevice.h
sfxEnvironment.cpp further validator cleanups 2025-03-18 14:06:33 -05:00
sfxEnvironment.h
sfxFileStream.cpp
sfxFileStream.h
sfxInternal.cpp
sfxInternal.h
sfxMemoryStream.cpp
sfxMemoryStream.h
sfxModifier.cpp
sfxModifier.h
sfxParameter.cpp
sfxParameter.h
sfxPlayList.cpp
sfxPlayList.h
sfxProfile.cpp
sfxProfile.h
sfxProvider.cpp
sfxProvider.h
sfxResource.cpp
sfxResource.h
sfxSound.cpp
sfxSound.h
sfxSoundscape.cpp
sfxSoundscape.h
sfxSource.cpp
sfxSource.h
sfxState.cpp
sfxState.h
sfxStream.h
sfxSystem.cpp
sfxSystem.h
sfxTrack.cpp
sfxTrack.h
sfxTypes.cpp
sfxTypes.h
sfxVoice.cpp
sfxVoice.h
sfxWorld.h