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app
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Merge pull request #1846 from CouleeApps/background-fix
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2016-12-05 09:06:14 -06:00 |
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assets
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The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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2016-06-06 21:20:00 -05:00 |
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cinterface
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MacOS platform support.
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2016-09-28 11:09:48 +10:00 |
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collision
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Merge pull request #1801 from Azaezel/registerRemoval
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2016-10-21 20:04:42 +02:00 |
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console
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This commit is broken, but has a lot of important stuff in it. Trying to figure out why my constructor thinks it doesn't take any parameters
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2017-01-06 17:17:45 -05:00 |
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core
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colorPicker/swatch srgb display.
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2016-12-22 06:37:34 -06:00 |
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environment
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Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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2016-11-09 23:46:34 -06:00 |
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forest
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Merge pull request #1806 from Azaezel/byeByeVarVar2
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2016-10-23 21:04:36 +02:00 |
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gfx
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Added feature level version to card profiler version string for D3D11
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2016-12-30 11:40:32 +10:00 |
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gui
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Merge pull request #1829 from irei1as/patch-1
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2017-01-02 11:52:36 +01:00 |
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i18n
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localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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2016-06-06 09:42:00 -05:00 |
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lighting
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account for fov change (also, internal docs)
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2016-11-29 15:57:41 -06:00 |
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main
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Pass by const reference
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2015-02-20 18:42:32 -05:00 |
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materials
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Merge pull request #1636 from Azaezel/TranslucentTargetTweak
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2016-08-21 20:10:59 +02:00 |
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math
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Adds some helpful utility math functions.
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2016-11-28 22:42:29 -06:00 |
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module
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Change back "enabled" values to lowercase
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2016-07-31 19:25:35 +02:00 |
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navigation
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I's not working because onNavMeshUpdate string comparation will never succeed.
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2016-11-24 19:09:00 +01:00 |
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persistence
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clang catch: garbage in line directives
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2016-10-18 11:37:18 -05:00 |
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platform
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looks like getsockname needs a slightly different signature on the crossplatform end
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2016-12-26 14:19:53 -06:00 |
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platformMac
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clang catch: garbage in line directives
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2016-10-18 11:37:18 -05:00 |
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platformPOSIX
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Fixes for dedicated build on linux.
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2014-05-30 12:35:39 +02:00 |
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platformSDL
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OpenGL vsync fixes.
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2016-12-23 13:59:55 +10:00 |
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platformWin32
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OpenGL vsync fixes.
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2016-12-23 13:59:55 +10:00 |
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platformX86UNIX
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Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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2016-07-08 22:48:24 -05:00 |
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postFx
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MacOS platform support.
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2016-09-28 11:09:48 +10:00 |
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renderInstance
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Hardware Skinning Support
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2016-08-21 01:43:30 +01:00 |
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scene
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directional coloration for pathnodes, as well as enlarges both the look and handle size for ease of use.
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2016-12-01 00:55:27 -06:00 |
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sfx
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Merge pull request #1806 from Azaezel/byeByeVarVar2
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2016-10-23 21:04:36 +02:00 |
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shaderGen
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went overzealous on the bitangent cleanup when reviewing parallax. the W multiplier can and should stay. the y flip can remain gone.
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2016-12-11 15:04:33 -06:00 |
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sim
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Preliminary IPV6 Support
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2016-10-25 19:09:02 +01:00 |
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T3D
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PhysicsShape applyTorque function
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2017-01-04 13:23:36 +10:00 |
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terrain
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re-enable face culling for the terrain
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2016-12-01 11:03:32 +10:00 |
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testing
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All unit tests that run now pass.
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2014-09-29 11:38:44 +10:00 |
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ts
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fix atlas texture, extra info for opencollada
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2016-12-09 16:29:23 -06:00 |
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util
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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windowManager
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fix bug with SDL text input that occurs when multiple responders occur on the screen. (Tested with 2 responders.)
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2016-12-11 19:11:32 -05:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |