Torque3D/Engine/source/platform
marauder2k7 67f12311d4 ISA backends float3 and float4 - cleanup history squash
working for both neon32 and neon64

Update math_backend.cpp

further sse simd additions

avx2 float3 added
added normalize_magnitude
added divide fast to float3 may copy to float4

move static spheremesh to drawSphere (initialize on first use) so platform has a chance to load the math backend

all float3 and float4 functions and isas

completed all options of float3 and float4 functions in isas and math_c
neon still to be done but that will be on mac.

Update math_backend.cpp

mac isa neon update

added float3
restructured the classes to look more like the final version of the x86 classes

linux required changes

Update build-macos-clang.yml

Update build-macos-clang.yml

Revert "Update build-macos-clang.yml"

This reverts commit 29dfc567f4.

Revert "Update build-macos-clang.yml"

This reverts commit 2abad2b4ca.

Update CMakeLists.txt

fix macs stupid build

remove god awful rolling average from frame time tracker....

use intrinsic headers instead

each isa implementation now uses a header for that isa's intrinsic functions these are then used in the impl files. This will make it easier for matrix functions when those are implemented.

fixed comment saying 256 when it should be 512 for avx512

consolidated initializers for function tables

Update neon_intrinsics.h

fixes for some neon intrinsics no idea if this is the best way to do these but they work at least

v_cross is especially messy at the moment we basically just do it as a c math function need to look into getting this done correctly
2026-03-05 18:55:34 +00:00
..
async rest of virtuals removed 2024-03-18 18:40:22 +00:00
input add guide button support 2025-03-01 16:58:35 -06:00
nativeDialogs clean up math varsize complaints 2023-04-27 16:10:04 -05:00
output Add basic support for showing openvr controllers and tracked objects 2016-09-11 22:42:42 +01:00
threads rest of virtuals removed 2024-03-18 18:40:22 +00:00
platform.cpp Bug fixes for alternative zip layout and define to toggle it on 2013-02-28 16:46:46 -05:00
platform.h ISA backends float3 and float4 - cleanup history squash 2026-03-05 18:55:34 +00:00
platformAssert.cpp Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
platformAssert.h Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
platformCPU.cpp * Feature: Reimplement POSIX CPU information. 2022-05-24 20:58:28 -04:00
platformCPUCount.h * Feature: Reimplement POSIX CPU information. 2022-05-24 20:58:28 -04:00
platformDlibrary.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformFileIO.cpp * Adjustment: Change Platform::makeFullPathName to use "game:/" as cwd if none is specified. 2022-06-16 19:04:43 -04:00
platformFont.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformFont.h Minimal changes to compile T3D on WIN64. 2014-09-14 21:39:56 +02:00
platformGL.h Add OpenGL support. 2014-11-08 20:21:50 +01:00
platformInput.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformIntrinsics.gcc.h Fix some compiler warnings on macos 2023-01-01 22:56:56 -05:00
platformIntrinsics.h Changed some size_t to uintptr_t. 2015-02-07 16:41:54 +01:00
platformIntrinsics.visualc.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformMemory.cpp Update platformMemory.cpp 2025-05-20 10:11:25 +01:00
platformMemory.h Update platformMemory.h 2025-05-12 11:50:56 +01:00
platformNet.cpp since 2025-01-23 20:59:21 -06:00
platformNet.h Hotfix to re-add the prior static function fix for these functions that was accidentally removed. 2017-01-31 19:16:34 -06:00
platformNetAsync.cpp rest of virtuals removed 2024-03-18 18:40:22 +00:00
platformNetAsync.h Preliminary IPV6 Support 2016-10-25 19:09:02 +01:00
platformRedBook.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
platformRedBook.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformTimer.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
platformTimer.h virtuals removed 2024-03-18 18:13:00 +00:00
platformTLS.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformVFS.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformVideoInfo.cpp Fix platforms that don't support PVI_NumAdapters 2013-04-09 13:20:19 -04:00
platformVideoInfo.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformVolume.cpp * BugFix: Mount home:/ to refer to Torque's original Documents/<APPNAME> output for eg. prefs while leaving data:/ as an option for those that may want it. 2022-06-13 10:53:01 -04:00
platformVolume.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
profiler.cpp Changes profiler to use the high precision timer built into windows. 2020-12-28 18:14:21 -05:00
profiler.h PROFILE_START_IF profiler macro 2025-10-16 18:11:29 -05:00
tmm_off.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tmm_on.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
types.codewarrior.h Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 2017-04-09 23:26:35 -05:00
types.gcc.h * Adjustment: Utilize native compiler intrinsics for endian swapping when available. 2021-10-07 09:59:03 -04:00
types.h IES Loader 2024-02-21 09:36:37 +00:00
types.lint.h refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} 2014-03-15 15:10:14 +01:00
types.mac.h Speaking of badly sized mac things 2018-03-08 00:45:43 -05:00
types.posix.h Changes for Linux. 2015-01-19 01:44:36 +01:00
types.ppc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
types.visualc.h * BugFix: Correct a Windows compilation error in the endian swap code due to a missing include. 2021-10-08 17:23:16 -04:00
types.win.h moved header file to have a more meaningful naming 2014-03-15 14:05:30 +01:00
typesLinux.h IES Loader 2024-02-21 09:36:37 +00:00
typesWin32.h IES Loader 2024-02-21 09:36:37 +00:00
typesX86UNIX.h IES Loader 2024-02-21 09:36:37 +00:00
typetraits.h Changed some size_t to uintptr_t. 2015-02-07 16:41:54 +01:00