Torque3D/Engine/source
AzaezelX 0c97732ae9 cleanups for disablemove
downshift the exposure of the entry to rigidshape so it and vehicles all have the button.
fix moving them after they've become atrest failing to apply gravity untill collided with or applyimpulse is called on them
de-duplicate vehicle networking in reguards to rigid body instance variable transmission
2023-09-22 19:02:26 -05:00
..
afx Console Refactor 2023-09-13 10:33:20 +02:00
app Console Refactor 2023-09-13 10:33:20 +02:00
assets Expands ScriptAsset behavior to operate as a generic type-settable asset 2023-02-23 15:29:59 -06:00
cinterface Console Refactor 2023-09-13 10:33:20 +02:00
collision * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
console Fix evaluatef argument handling and add regression test 2023-09-17 00:22:44 +02:00
core Console Refactor 2023-09-13 10:33:20 +02:00
environment uninitialized and unused value cleanups 2023-05-01 10:40:02 -05:00
forest fix forest element inspector 2023-06-17 11:31:32 -05:00
gfx Console Refactor 2023-09-13 10:33:20 +02:00
gui Console Refactor 2023-09-13 10:33:20 +02:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting uninitialized and unused value cleanups 2023-05-01 10:40:02 -05:00
main _get_current_locale needs #include <locale.h> 2023-07-22 09:49:43 -05:00
materials Merge pull request #1016 from Azaezel/alpha41/mangledMath 2023-05-08 21:28:49 -05:00
math define TORQUE_TESTS_ENABLED 2023-07-24 13:47:22 +01:00
module Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return 2023-05-08 21:18:23 -05:00
navigation add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
persistence Merge pull request #1015 from Azaezel/alpha41/consoleCleanups 2023-05-09 14:44:01 -05:00
platform separate testing environment 2023-07-24 12:38:36 +01:00
platformMac $platform $= "macos" is used throughout the codebase 2022-09-20 19:58:02 -05:00
platformPOSIX Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
platformSDL Update thread.cpp 2023-07-27 19:46:04 +01:00
platformWin32 Merge branch 'cmake_adjustments' of https://github.com/Ragora/Torque3D into alpha41/cmake_adjustments 2023-05-27 18:18:17 -05:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx Console Refactor 2023-09-13 10:33:20 +02:00
renderInstance Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
scene add setEulerRotation to pair with getEulerRotation for sceneobjects 2023-07-03 15:14:17 -05:00
sfx Console Refactor 2023-09-13 10:33:20 +02:00
shaderGen re-fix vert color swizzle 2023-08-22 21:23:54 -05:00
sim Console Refactor 2023-09-13 10:33:20 +02:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D cleanups for disablemove 2023-09-22 19:02:26 -05:00
terrain terrain debug reporting cleanups 2023-08-17 13:37:42 -05:00
testing Cleanup includes 2023-09-17 00:35:03 +02:00
ts Console Refactor 2023-09-13 10:33:20 +02:00
util Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager Console Refactor 2023-09-13 10:33:20 +02:00
.gitattributes
CMakeLists.txt Adds the hlsl and glsl wind deformation shader feature implementation code back into the cmake logic 2023-09-17 19:14:42 -05:00
ggEndOfLineFix.txt