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Torque3D - Game Engine
downshift the exposure of the entry to rigidshape so it and vehicles all have the button. fix moving them after they've become atrest failing to apply gravity untill collided with or applyimpulse is called on them de-duplicate vehicle networking in reguards to rigid body instance variable transmission |
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| My Projects | ||
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| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .travis.yml | ||
| CMakeLists.txt | ||
| CODE_OF_CONDUCT.md | ||
| CONTRIBUTING.md | ||
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| README.md | ||
Torque3D
MIT Licensed Open Source version of Torque3D from GarageGames
Build Status:
More Information
Extras: Torque3D Resources | Awesome Torque3D
Pre-compiled Version
In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the Torque3D Binaries repo.
Legacy Links
- Legacy Repository
- GarageGames forum
- GarageGames professional services
- Project Manager repository
- Offline documentation repository