re-fix vert color swizzle

This commit is contained in:
AzaezelX 2023-08-22 21:23:54 -05:00
parent 27695e20a3
commit 62b6b57405

View file

@ -1232,7 +1232,7 @@ void DiffuseVertColorFeatureGLSL::processVert( Vector< ShaderComponent* >& comp
outColor->setStructName( "OUT" );
outColor->setType( "vec4" );
output = new GenOp( " @ = @;\r\n", outColor, inColor );
output = new GenOp( " @ = @.bgra;\r\n", outColor, inColor );
}
else
output = NULL; // Nothing we need to do.