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C4458 declaration hides class member.
There are plenty more of these, but they should be fixed by revising the names of members to start with m, instead of fixing the local violations. There was a previous PR for that but it went badly. Will retry again one day.
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2 changed files with 3 additions and 3 deletions
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@ -572,10 +572,10 @@ inline MatrixF operator * ( const MatrixF &m1, const MatrixF &m2 )
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return temp;
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}
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inline MatrixF& MatrixF::operator *= ( const MatrixF &m )
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inline MatrixF& MatrixF::operator *= ( const MatrixF &m1 )
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{
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MatrixF tempThis(*this);
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m_matF_x_matF(tempThis, m, *this);
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m_matF_x_matF(tempThis, m1, *this);
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return (*this);
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}
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@ -99,7 +99,7 @@ public:
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virtual bool isSkin() { return false; }
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virtual void lookupSkinData() = 0;
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virtual void lockMesh(F32 t, const MatrixF& objectOffset) { }
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virtual void lockMesh(F32 t, const MatrixF& objOffset) { }
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};
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#endif // _APPMESH_H_
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