Commit graph

3499 commits

Author SHA1 Message Date
Azaezel
a5917ced16 substitution statements conformed to standard class:mVar standard 2018-03-13 17:27:24 -05:00
Azaezel
3ceaa0ed50 cleaned up member::radius 2018-03-13 15:31:00 -05:00
Azaezel
4615bd6db8 more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 2018-03-13 14:53:23 -05:00
Azaezel
b55db9a143 TSMesh::castRayOpcode method var clarifications/match for .h file 2018-03-13 14:26:17 -05:00
Azaezel
10937d0a4d tsignal::order to ::mOrder. yet another potential conflict with a class member vs a method input 2018-03-13 14:22:51 -05:00
Azaezel
57af794ee3 clarified the texture-atlas varnames a bit. (shadow vars cleanup) 2018-03-13 12:16:17 -05:00
Azaezel
ef0a4bee08 tsmesh: parentMesh and indicies to mParentMesh and mIndicies (usual deal, complaints about method vars or temp ones potentially conflicting with class vars) 2018-03-13 11:36:36 -05:00
Azaezel
4a5c36352c remove inside a remove after a remove... yeah.... No. 2018-03-13 02:12:59 -05:00
Azaezel
95f7205f61 buf clarification. mModifLightRays logic cleanup 2018-03-13 02:11:57 -05:00
Azaezel
242a51eefe bounds to mBounds conflict avoidance 2018-03-13 01:05:15 -05:00
Azaezel
f08339c534 many *many* generic is and js 2018-03-13 00:57:31 -05:00
Azaezel
f10e5d5933 pos to mSeqPos to resolve a method entry vs class entry 2018-03-12 23:09:20 -05:00
Azaezel
a061af68d2 delta to mDelta to resolve another class var vs method var confusionpoint 2018-03-12 23:07:34 -05:00
Azaezel
95b46c107a winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def 2018-03-12 19:10:55 -05:00
Azaezel
452bbc7bb1 cleans up extra=extra complaint 2018-03-12 17:41:22 -05:00
Azaezel
261a71c3f9 clarified several variable 'r' definitions, as well as a doubleup of a sucessive S32 txt_w = mProfile->mFont->getStrWidth( buff ); pair 2018-03-12 16:00:10 -05:00
Azaezel
9141d37ca2 corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports. 2018-03-12 14:30:49 -05:00
Azaezel
0a09aaba2e nother set of generic 'object' varnames, all of which referenced different things 2018-03-12 04:37:41 -05:00
Azaezel
35d5e8178e overgeneralised variable 'name' clarified between use-cases 2018-03-12 04:04:41 -05:00
Azaezel
65870124b0 local obectName doubleup 2018-03-12 04:03:46 -05:00
Azaezel
9298d889b3 simset::objectList to simset::mObjectList 2018-03-12 03:58:19 -05:00
Azaezel
886dcbaac5 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. 2018-03-12 02:36:52 -05:00
Glenn Smith
6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
Glenn Smith
ed10ce2511 A buffer overflow in enumerateConsoleClassesByCategory 2018-03-08 00:51:52 -05:00
Glenn Smith
f9c684fb11 Speaking of badly sized mac things 2018-03-08 00:45:43 -05:00
Glenn Smith
7fc60fbf59 Better to use strlcat and strlcpy and move them to the cpp file. Provided an implementation for platforms that don't support them (macOS only currently) 2018-03-08 00:45:24 -05:00
Glenn Smith
cd79088939 Let dStrncat use strncat because it's probably set up for that 2018-03-07 03:58:28 -05:00
Areloch
b21c139850 Missed a cleanup line. 2018-03-07 01:30:44 -06:00
Glenn Smith
963333c583 More cats and cpys in files that xcode doesn't see 2018-03-07 01:13:56 -05:00
Glenn Smith
25c25b20b1 Engine was also using raw strcat/strcpy 2018-03-07 00:49:46 -05:00
Glenn Smith
751ccae12d Missed a couple +1s here and there 2018-03-07 00:44:46 -05:00
Glenn Smith
a94e0c6d81 Cleaning up the checks 2018-03-06 02:37:42 -05:00
Glenn Smith
e03a86f75a Actual buffer overflow bug found because of these fixes 2018-03-06 02:35:46 -05:00
Glenn Smith
a94587af43 Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
Glenn Smith
1728fe39ad Use strncat instead of strcat to prevent some buffer overflows 2018-03-06 00:48:44 -05:00
Glenn Smith
bf408235a8 Removed unused macString.mm that has old versions of string functions with no bounds checking 2018-03-05 23:48:09 -05:00
Areloch
43ca2c5bc2 Cleanup of export function to remove redundant arg
Removed unused var
Cleaned up collision export on convexShape
Added prefab export functionality
2018-03-04 16:03:39 -06:00
Areloch
501a322435 Adds handling for the proper updated exporting of mesh for convexShapes 2018-03-04 15:10:44 -06:00
Areloch
f309b736ca Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes 2018-03-01 01:51:18 -06:00
Johxz
09854e2612 update readme version files 2018-02-28 22:42:42 -06:00
Johxz
8aa48ff21b update recast 2018-02-28 22:15:31 -06:00
Johxz
64c2059050 delete old files 2018-02-28 13:01:06 -06:00
Azaezel
1a3e7970ca requested revision: use dword just in case of compiler shenanigans 2018-02-26 22:34:21 -06:00
Azaezel
602e5217ee tell switchable graphics supported systems that they need to use the beefier GPU 2018-02-26 20:45:18 -06:00
Areloch
e079536122
Merge pull request #2162 from Bloodknight/issue_2115
Fixes Issue 2115
2018-02-14 10:50:56 -06:00
Areloch
0d2705d815
Merge branch 'development' into issue_2115 2018-02-14 01:43:34 -06:00
Areloch
af864a8e95
Merge pull request #2158 from Azaezel/thatsAwrap
adds an mWrap and mWrapF method
2018-02-14 01:41:47 -06:00
Areloch
dbf7aa9ef7
Merge pull request #2159 from Azaezel/veryValid
exposes getters for typevalidators.
2018-02-14 01:40:42 -06:00
Areloch
6e6b43b63d
Merge pull request #2202 from Areloch/ScriptObject_PopupFixes
Removes the GameObject folder insert for the scripted object creator grid
2018-02-14 01:28:56 -06:00
Areloch
7f043c49e7 Updates the basegame template as well. 2018-02-14 01:03:25 -06:00