Thomas Fischer
2844ab6912
more VS2012 L4 warning fixes
2014-03-15 11:51:36 +01:00
Thomas Fischer
502e346eb6
visual studio 2012 Level 4 warning fixes
2014-03-15 11:38:53 +01:00
Thomas Fischer
835649aa2f
Merge pull request #547 from asmaloney/fix_potential_crashes
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Fix potential crashes
2014-03-15 10:57:21 +01:00
Thomas Fischer
65227abd82
Merge pull request #580 from tdev/php_generator_fixes
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fixes problems for newer php version
2014-03-15 10:47:47 +01:00
Daniel Buckmaster
9921786b9c
Merge pull request #563 from signmotion/smallestVisiblePixelSize-work
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Fixed issue #256 : "$pref::TS::smallestVisiblePixelSize doesn't work".
2014-03-15 20:00:14 +11:00
Thomas Fischer
e906865a56
Merge pull request #570 from eightyeight/box3f-overlap
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Fixed Box3F::overlap
2014-03-15 09:15:12 +01:00
Thomas Fischer
317a2cb73d
Merge pull request #556 from camporter/mfield_null_check
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When setting the field on a GuiInspectorField, check if the field is null before setting the docs
2014-03-14 20:52:12 +01:00
Thomas Fischer
9b49f56bd6
changed Generator to T3D_Generator to prevent problems with newer php versions
2014-03-14 19:58:23 +01:00
Thomas Fischer
39b893f1ca
Merge pull request #465 from skaughtx0r/Fix-HTTPObject
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Fix bug in HTTPObject (Fixed)
2014-03-14 19:32:54 +01:00
Thomas Fischer
19d4108357
improved gitignore for VS2012
2014-03-14 17:18:11 +01:00
Thomas Fischer
d782ad0af1
main working on unicode systems
2014-03-14 17:02:27 +01:00
Thomas Fischer
7437874596
Revert "fixed main method not working on unicode systems. 3 spaces -> 4 spaces"
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This reverts commit f1bb8a0a73 .
2014-03-14 16:36:43 +01:00
Thomas Fischer
acc6bbfe96
Revert "trimmed trailing spaces"
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This reverts commit 692965d552 .
2014-03-14 16:35:43 +01:00
Thomas Fischer
692965d552
trimmed trailing spaces
2014-03-11 10:58:38 +01:00
Thomas Fischer
f1bb8a0a73
fixed main method not working on unicode systems. 3 spaces -> 4 spaces
2014-03-11 10:57:39 +01:00
David Wyand
2142d452d4
Update README.md
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Added T3D 3.5.1 link.
2014-03-10 17:28:34 -04:00
DavidWyand-GG
b466ae0f1e
Merge branch 'master' into development
2014-03-03 17:31:29 -05:00
David Wyand
b97b346c6b
Update README.md
2014-03-03 17:26:12 -05:00
David Wyand
7589f859e0
Merge pull request #574 from DavidWyand-GG/Updates
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Update version reporting to 3.5.1
2014-03-03 17:24:07 -05:00
DavidWyand-GG
d49093cea6
Update version reporting to 3.5.1
2014-03-03 17:22:06 -05:00
rextimmy
c187c92edd
Readme update #2
2014-02-28 12:21:10 +10:00
rextimmy
5303fa4973
Readme update.
2014-02-28 12:19:02 +10:00
rextimmy
d4b189e175
PhysX3 basic plugin.
2014-02-28 12:11:26 +10:00
David Wyand
d218b007a3
Merge pull request #573 from DavidWyand-GG/TriggerFix
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Revert trigger polyhedron change
2014-02-14 00:31:26 -05:00
DavidWyand-GG
5f6d189d4e
Revert trigger polyhedron change
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Reverts the change made in
https://github.com/GarageGames/Torque3D/pull/511 . See
http://www.garagegames.com/community/forums/viewthread/136033 for the
discussion.
2014-02-14 00:27:29 -05:00
David Wyand
0a45c470f3
Merge pull request #571 from DavidWyand-GG/BulletImpulseFix
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Bullet physics applyImpulse() fix
2014-02-09 18:16:55 -05:00
DavidWyand-GG
cff2ab046a
Bullet physics applyImpulse() fix
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Bullet physics requires a local origin be passed into it's
applyImpulse() rather than a world origin.
2014-02-09 18:10:53 -05:00
Daniel Buckmaster
535f6b6bd7
Fixed Box3F::overlap
2014-02-08 23:49:20 +11:00
Andrey Syrokomsky
e47402246d
Fixed a chaotic crash when indices or vertices of decals exceeds the fixed limits. Have an attempt work with the many (kilo)meters of decals.
2014-01-23 12:59:47 +02:00
Andrey Syrokomsky
939061ef59
Fixed issue #256 : "$pref::TS::smallestVisiblePixelSize doesn't work".
2014-01-21 18:45:02 +02:00
Andrey Syrokomsky
e718420226
- Corrected docs for scripts in the group FileSystem: fileBase() and fileName().
2013-12-26 09:24:17 +02:00
Cameron Porter
91c058ca8a
When setting the field on a GuiInspectorField, check if the field is null before setting the docs.
2013-12-10 23:42:07 -06:00
Andrey Syrokomsky
dea6f0a24d
- Added method Vector::reverse().
2013-12-08 14:34:00 +02:00
Klaus Silveira
55cb5a6752
Removed redundant check
2013-12-08 01:23:24 -02:00
Klaus Silveira
0d610b7aac
Fixed missing check for highlighted font color on GUI icon button
2013-12-08 01:19:42 -02:00
Andy Maloney
d63b820e35
More fixes
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- check for an empty shapName, not just a NULL one twice
- fix "&s" in printf
- fix potential memory leak
- GFXCopyPixels wasn't checking the height properly which could result in some meory corruption unpleasantness
2013-12-04 16:56:26 -05:00
Andy Maloney
0db6e1bc57
Fix potential crashes
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- some compilers have problems with using locally redeclared loop vars after an internal loop
- fix ordering of conditional checks
2013-12-04 16:50:23 -05:00
Andy Maloney
396a7064dc
Minor cleanups
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- remove redundant conditional
- remove unused vars
- remove extra ags to printf
- reduce scope of decl
2013-12-04 16:45:09 -05:00
Andrey Syrokomsky
e18fbcfb89
- Added a default keyboard layout for launching the game. It's fixed crash when a game running with the extend unicode keyboard (cyrillic, for example).
2013-12-03 15:19:38 +02:00
David Wyand
65099897f4
Merge pull request #539 from DavidWyand-GG/ProjectileFix
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Fix for ballistic projectiles not bouncing
2013-12-02 23:16:09 -08:00
DavidWyand-GG
ba81917392
Fix for ballistic projectiles not bouncing
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Ballistic projectiles are no longer bouncing when they collide, assuming
they have the correct properties set. These changes move the point that
a projectile's velocity is zeroed during a collision to fix this.
2013-11-15 18:35:39 -05:00
Azaezel
ecbcf5eb3a
Simply early-outing from denominators near zero was causing tangeants to be filled with garbage data. This alters the functionality to set a floor distance so the rest get's filled out properly.
2013-11-13 20:40:20 -06:00
David Wyand
938e28b6f3
Update README.md
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Added T3D 3.5 and Project Manager 2.1 links.
2013-11-13 19:49:28 -05:00
DavidWyand-GG
d5beea41c8
Merge branch 'development'
2013-11-13 16:09:40 -05:00
David Wyand
a2f57dff8f
Merge pull request #537 from DavidWyand-GG/Updates
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Fix for Bullet frustum reference
2013-11-13 08:48:51 -08:00
DavidWyand-GG
ca57db1e23
Fix for Bullet frustum reference
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Update to Bullet physics to account for latest SceneRenderState frustum
changes.
2013-11-13 11:41:22 -05:00
David Wyand
7ebbc775b9
Merge pull request #536 from DavidWyand-GG/Updates
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Update version reporting to 3.5
2013-11-12 23:39:25 -08:00
DavidWyand-GG
9d136e8dd8
Update version reporting to 3.5
2013-11-13 02:32:22 -05:00
David Wyand
ce97a09ca8
Update README.md
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Changed version to 3.5
2013-11-13 02:15:35 -05:00
David Wyand
406334f40d
Merge pull request #535 from DavidWyand-GG/Updates
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Fix for simulated Oculus Rift
2013-11-12 15:52:57 -08:00