Commit graph

3499 commits

Author SHA1 Message Date
Daniel Buckmaster
dbc0dff52b Align test file name with actual file name. 2014-07-08 19:09:26 +02:00
Daniel Buckmaster
2248c90d52 Default mainfiles to run unit tests. 2014-07-08 18:55:37 +02:00
Daniel Buckmaster
8b1ff267f0 Fixed quaternion set from euler. 2014-07-08 18:38:10 +02:00
Daniel Buckmaster
dcd51d9b98 Merge branch 'add-gtest' into gtest-tests 2014-07-08 18:33:12 +02:00
Daniel Buckmaster
ec34d9928c Only check memory if a flag is set. 2014-07-08 17:39:22 +02:00
Daniel Buckmaster
b48050209d Replaced existing Vector tests. 2014-07-08 17:08:43 +02:00
Daniel Buckmaster
2ae879ec70 NavPath::alwaysRender works the same as NavMesh::alwaysRender. 2014-07-08 14:42:59 +02:00
Daniel Buckmaster
195e05dcfb Merge pull request #650 from Azaezel/ejectionOffsetVariance_defaults
Ejection offset variance defaults
2014-07-08 14:16:05 +02:00
Daniel Buckmaster
439192f88d Merge pull request #645 from Azaezel/ridgidshape_updateForces
Ridgidshape update forces
2014-07-08 14:15:19 +02:00
Daniel Buckmaster
cf5d48e6ef Merge pull request #665 from andr3wmac/multiformat
Support for large lists of shape formats.
2014-07-08 14:14:54 +02:00
Daniel Buckmaster
c7206f38f7 Merge pull request #699 from eightyeight/fix-gamelistmenuctrl-bitmap
Prevent call to dStrlen(NULL)
2014-07-08 14:08:17 +02:00
Daniel Buckmaster
f78ea9e057 Merge pull request #711 from eightyeight/use-playerdata-swimforce
Make use of PlayerData::swimForce
2014-07-08 14:07:24 +02:00
rextimmy
3c56bf3a56 Fix to allow parallax mapping with dxtnm textures via the red channel. 2014-07-03 17:56:47 +10:00
Daniel Buckmaster
3f687d8f43 Make use of PlayerData::swimForce 2014-07-01 18:14:08 +02:00
Daniel Buckmaster
caa915d0ec Fixed copyight in memory tester. 2014-06-24 09:12:50 +10:00
Daniel Buckmaster
ef1a1326d3 Added macros for convenience. 2014-06-24 08:39:40 +10:00
Daniel Buckmaster
3fbaa60e40 Added memory leak testing for MSVC. 2014-06-24 08:39:22 +10:00
Daniel Buckmaster
551a7b3820 Added Google test library. 2014-06-24 08:38:52 +10:00
Andrew Mac
b661abaf83 Fix for unexpected behavior described in issue #704 2014-06-23 14:58:06 -03:00
Azaezel
ebbd8a2e02 Instancing clones the results of a previously used material to it's next instance. As such, it and Dynamic Cube Mapping are mutually exclusive features. 2014-06-20 14:45:12 -05:00
bank
e442b87c0c Fix: Null'ed pointer usage, possible access violation.
This fixes issue #700
2014-06-18 11:38:29 +04:00
Daniel Buckmaster
b94679aebc Prevent call to dStrlen(NULL). 2014-06-17 16:01:25 +10:00
Daniel Buckmaster
33444e8a36 Added string functions from T2D. 2014-06-16 12:39:51 +10:00
Daniel Buckmaster
feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
Increased stability Torque3D: unit-tests running without a crash.
2014-06-16 10:57:04 +10:00
LuisAntonRebollo
4fcdc04214 Merge pull request #674 from eightyeight/fix-tsignal-mtriggernext
Fix SignalBase constructor shenanigans
2014-06-15 21:24:38 +02:00
LuisAntonRebollo
4fe6072f03 Merge pull request #681 from BeamNG/fix_cmake_linux_dedicated
Fix CMake linux dedicated on gcc and Clang
2014-06-15 11:32:49 +02:00
LuisAntonRebollo
a90be04041 Merge pull request #687 from eightyeight/procedural-terrain-coverage
Add coverage option to procedural terrain generator
2014-06-15 11:31:40 +02:00
Daniel Buckmaster
aa6571330b Merge pull request #688 from rextimmy/vehicle_gamepad_fix
Vehicle gamepad fix for full template.
2014-06-12 12:26:09 +10:00
Daniel Buckmaster
8142a3e964 Merge pull request #652 from just-bank/fixed-buf-size
Use fixed buffer size variable for allocating return buffer
2014-06-11 21:34:49 +10:00
bank
f3fc84738b Use fixed buffer size var when allocating return buffer from console.
Conflicts:
	Engine/source/T3D/missionArea.cpp
	Engine/source/gui/editor/guiDebugger.cpp
2014-06-11 13:09:55 +04:00
Azaezel
c514841ebb Binds the full metrics display to CTRL+F2 while in-game. Escape Closes. 2014-06-11 03:09:41 -05:00
rextimmy
416c50690e Bullet 2.82 update 2014-06-10 22:40:30 +10:00
rextimmy
8f550d5f8c Changed method of releasing a physics body with physx 2.8 2014-06-10 21:27:17 +10:00
rextimmy
709bd99ed4 Vehicle gamepad fix for full template. 2014-06-10 09:06:21 +10:00
Daniel Buckmaster
de6e5e20b7 Fix random number generation. 2014-06-09 22:59:16 +10:00
Daniel Buckmaster
05e6fbf3d6 Merge remote-tracking branch 'JackDavidson/master' into procedural-terrain-coverage 2014-06-09 21:43:57 +10:00
rextimmy
b0c83601d1 Readme fixup 2014-06-07 12:32:42 +10:00
rextimmy
1ca3190994 Removed old px3Cast 2014-06-07 12:23:12 +10:00
rextimmy
2ddce1a9b3 README update 2014-06-07 12:14:00 +10:00
rextimmy
87ba9a7084 code cleanup 2014-06-07 12:11:44 +10:00
rextimmy
d58a69e76c Merge remote-tracking branch 'GarageGames/development' into physx3_basic 2014-06-06 22:40:14 +10:00
Thomas Fischer
d0a64026b0 removed build status icon
this is a very bad idea for forks.
2014-06-02 13:41:00 +02:00
LuisAntonRebollo
1f085a8cd2 Fix error on Clang compiler: 'ival' is a protected member of 'Dictionary::Entry' 2014-06-02 12:37:06 +02:00
LuisAntonRebollo
82bb19e1b5 Fix for error on Clang compiler: reinterpret_cast from 'const void *' to 'FunctionType *' (aka 'void (*)(EngineObject *, const char *, const char *)') casts away qualifiers
return R( reinterpret_cast< FunctionType const* >( /*const_cast<void*>*/(mFn) )( mThis, a, b ) );
2014-06-02 02:18:59 +02:00
LuisAntonRebollo
17bd69e659 CMake changes for dedicated builds. 2014-06-02 02:15:55 +02:00
LuisAntonRebollo
8a50895062 Clean CMake files. 2014-06-02 01:35:06 +02:00
LuisAntonRebollo
492f217330 Move CMake library's files to libraries dir. 2014-06-02 01:26:39 +02:00
Azaezel
11ac92accc adds the name of the sequence just completed for simple FSMs and the like. example usage:
function shapeBaseData::onEndSequence(%this, %obj, %slot, %name)
{
   %script = "on" @ %name;
   if(%this.isMethod(%script))
      %this.call(%script, %obj);
}

function fooData::onDeploy(%this,%obj)
{
   error("fooData::onDeploy" SPC %this SPC %obj);
}
2014-05-30 22:49:17 -05:00
LuisAntonRebollo
bea23eb814 Merge pull request #676 from BeamNG/fix_dedicated_linux
Fix dedicated Linux build.
2014-05-30 13:50:45 +02:00
LuisAntonRebollo
6450294855 Fixes for dedicated build on linux.
Thx @Bloodknigh for Signal fix.
2014-05-30 12:35:39 +02:00