Daniel Buckmaster
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dbc0dff52b
|
Align test file name with actual file name.
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2014-07-08 19:09:26 +02:00 |
|
Daniel Buckmaster
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2248c90d52
|
Default mainfiles to run unit tests.
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2014-07-08 18:55:37 +02:00 |
|
Daniel Buckmaster
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8b1ff267f0
|
Fixed quaternion set from euler.
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2014-07-08 18:38:10 +02:00 |
|
Daniel Buckmaster
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dcd51d9b98
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Merge branch 'add-gtest' into gtest-tests
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2014-07-08 18:33:12 +02:00 |
|
Daniel Buckmaster
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ec34d9928c
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Only check memory if a flag is set.
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2014-07-08 17:39:22 +02:00 |
|
Daniel Buckmaster
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b48050209d
|
Replaced existing Vector tests.
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2014-07-08 17:08:43 +02:00 |
|
Daniel Buckmaster
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2ae879ec70
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NavPath::alwaysRender works the same as NavMesh::alwaysRender.
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2014-07-08 14:42:59 +02:00 |
|
Daniel Buckmaster
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195e05dcfb
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Merge pull request #650 from Azaezel/ejectionOffsetVariance_defaults
Ejection offset variance defaults
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2014-07-08 14:16:05 +02:00 |
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Daniel Buckmaster
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439192f88d
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Merge pull request #645 from Azaezel/ridgidshape_updateForces
Ridgidshape update forces
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2014-07-08 14:15:19 +02:00 |
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Daniel Buckmaster
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cf5d48e6ef
|
Merge pull request #665 from andr3wmac/multiformat
Support for large lists of shape formats.
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2014-07-08 14:14:54 +02:00 |
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Daniel Buckmaster
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c7206f38f7
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Merge pull request #699 from eightyeight/fix-gamelistmenuctrl-bitmap
Prevent call to dStrlen(NULL)
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2014-07-08 14:08:17 +02:00 |
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Daniel Buckmaster
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f78ea9e057
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Merge pull request #711 from eightyeight/use-playerdata-swimforce
Make use of PlayerData::swimForce
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2014-07-08 14:07:24 +02:00 |
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rextimmy
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3c56bf3a56
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Fix to allow parallax mapping with dxtnm textures via the red channel.
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2014-07-03 17:56:47 +10:00 |
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Daniel Buckmaster
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3f687d8f43
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Make use of PlayerData::swimForce
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2014-07-01 18:14:08 +02:00 |
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Daniel Buckmaster
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caa915d0ec
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Fixed copyight in memory tester.
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2014-06-24 09:12:50 +10:00 |
|
Daniel Buckmaster
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ef1a1326d3
|
Added macros for convenience.
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2014-06-24 08:39:40 +10:00 |
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Daniel Buckmaster
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3fbaa60e40
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Added memory leak testing for MSVC.
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2014-06-24 08:39:22 +10:00 |
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Daniel Buckmaster
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551a7b3820
|
Added Google test library.
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2014-06-24 08:38:52 +10:00 |
|
Andrew Mac
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b661abaf83
|
Fix for unexpected behavior described in issue #704
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2014-06-23 14:58:06 -03:00 |
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Azaezel
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ebbd8a2e02
|
Instancing clones the results of a previously used material to it's next instance. As such, it and Dynamic Cube Mapping are mutually exclusive features.
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2014-06-20 14:45:12 -05:00 |
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bank
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e442b87c0c
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Fix: Null'ed pointer usage, possible access violation.
This fixes issue #700
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2014-06-18 11:38:29 +04:00 |
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Daniel Buckmaster
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b94679aebc
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Prevent call to dStrlen(NULL).
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2014-06-17 16:01:25 +10:00 |
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Daniel Buckmaster
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33444e8a36
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Added string functions from T2D.
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2014-06-16 12:39:51 +10:00 |
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Daniel Buckmaster
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feec36731e
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Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
Increased stability Torque3D: unit-tests running without a crash.
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2014-06-16 10:57:04 +10:00 |
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LuisAntonRebollo
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4fcdc04214
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Merge pull request #674 from eightyeight/fix-tsignal-mtriggernext
Fix SignalBase constructor shenanigans
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2014-06-15 21:24:38 +02:00 |
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LuisAntonRebollo
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4fe6072f03
|
Merge pull request #681 from BeamNG/fix_cmake_linux_dedicated
Fix CMake linux dedicated on gcc and Clang
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2014-06-15 11:32:49 +02:00 |
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LuisAntonRebollo
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a90be04041
|
Merge pull request #687 from eightyeight/procedural-terrain-coverage
Add coverage option to procedural terrain generator
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2014-06-15 11:31:40 +02:00 |
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Daniel Buckmaster
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aa6571330b
|
Merge pull request #688 from rextimmy/vehicle_gamepad_fix
Vehicle gamepad fix for full template.
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2014-06-12 12:26:09 +10:00 |
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Daniel Buckmaster
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8142a3e964
|
Merge pull request #652 from just-bank/fixed-buf-size
Use fixed buffer size variable for allocating return buffer
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2014-06-11 21:34:49 +10:00 |
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bank
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f3fc84738b
|
Use fixed buffer size var when allocating return buffer from console.
Conflicts:
Engine/source/T3D/missionArea.cpp
Engine/source/gui/editor/guiDebugger.cpp
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2014-06-11 13:09:55 +04:00 |
|
Azaezel
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c514841ebb
|
Binds the full metrics display to CTRL+F2 while in-game. Escape Closes.
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2014-06-11 03:09:41 -05:00 |
|
rextimmy
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416c50690e
|
Bullet 2.82 update
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2014-06-10 22:40:30 +10:00 |
|
rextimmy
|
8f550d5f8c
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Changed method of releasing a physics body with physx 2.8
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2014-06-10 21:27:17 +10:00 |
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rextimmy
|
709bd99ed4
|
Vehicle gamepad fix for full template.
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2014-06-10 09:06:21 +10:00 |
|
Daniel Buckmaster
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de6e5e20b7
|
Fix random number generation.
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2014-06-09 22:59:16 +10:00 |
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Daniel Buckmaster
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05e6fbf3d6
|
Merge remote-tracking branch 'JackDavidson/master' into procedural-terrain-coverage
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2014-06-09 21:43:57 +10:00 |
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rextimmy
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b0c83601d1
|
Readme fixup
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2014-06-07 12:32:42 +10:00 |
|
rextimmy
|
1ca3190994
|
Removed old px3Cast
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2014-06-07 12:23:12 +10:00 |
|
rextimmy
|
2ddce1a9b3
|
README update
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2014-06-07 12:14:00 +10:00 |
|
rextimmy
|
87ba9a7084
|
code cleanup
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2014-06-07 12:11:44 +10:00 |
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rextimmy
|
d58a69e76c
|
Merge remote-tracking branch 'GarageGames/development' into physx3_basic
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2014-06-06 22:40:14 +10:00 |
|
Thomas Fischer
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d0a64026b0
|
removed build status icon
this is a very bad idea for forks.
|
2014-06-02 13:41:00 +02:00 |
|
LuisAntonRebollo
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1f085a8cd2
|
Fix error on Clang compiler: 'ival' is a protected member of 'Dictionary::Entry'
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2014-06-02 12:37:06 +02:00 |
|
LuisAntonRebollo
|
82bb19e1b5
|
Fix for error on Clang compiler: reinterpret_cast from 'const void *' to 'FunctionType *' (aka 'void (*)(EngineObject *, const char *, const char *)') casts away qualifiers
return R( reinterpret_cast< FunctionType const* >( /*const_cast<void*>*/(mFn) )( mThis, a, b ) );
|
2014-06-02 02:18:59 +02:00 |
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LuisAntonRebollo
|
17bd69e659
|
CMake changes for dedicated builds.
|
2014-06-02 02:15:55 +02:00 |
|
LuisAntonRebollo
|
8a50895062
|
Clean CMake files.
|
2014-06-02 01:35:06 +02:00 |
|
LuisAntonRebollo
|
492f217330
|
Move CMake library's files to libraries dir.
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2014-06-02 01:26:39 +02:00 |
|
Azaezel
|
11ac92accc
|
adds the name of the sequence just completed for simple FSMs and the like. example usage:
function shapeBaseData::onEndSequence(%this, %obj, %slot, %name)
{
%script = "on" @ %name;
if(%this.isMethod(%script))
%this.call(%script, %obj);
}
function fooData::onDeploy(%this,%obj)
{
error("fooData::onDeploy" SPC %this SPC %obj);
}
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2014-05-30 22:49:17 -05:00 |
|
LuisAntonRebollo
|
bea23eb814
|
Merge pull request #676 from BeamNG/fix_dedicated_linux
Fix dedicated Linux build.
|
2014-05-30 13:50:45 +02:00 |
|
LuisAntonRebollo
|
6450294855
|
Fixes for dedicated build on linux.
Thx @Bloodknigh for Signal fix.
|
2014-05-30 12:35:39 +02:00 |
|