LuisAntonRebollo
|
07b0ea9ca6
|
Merge pull request #927 from BeamNG/setupgenericshader
Add GFXDevice::setupGenericShader for fix render on non FFP.
|
2014-11-30 02:22:13 +01:00 |
|
LuisAntonRebollo
|
60f4d4f282
|
Merge pull request #926 from BeamNG/primbuild_for_non_ffp
Fix PrimBuild with non Fixed Function Pipeline.
|
2014-11-30 02:21:36 +01:00 |
|
LuisAntonRebollo
|
03ffa1ddd3
|
Merge pull request #925 from BeamNG/shaderdata_samplernames
Add sampler names to ShaderData
|
2014-11-30 02:21:30 +01:00 |
|
LuisAntonRebollo
|
3e7c7b3e49
|
Merge pull request #622 from BeamNG/texel_pixel_offset
Handle texel-pixel offset with diferents graphics APIs.
|
2014-11-30 02:20:45 +01:00 |
|
LuisAntonRebollo
|
15c3be683c
|
Merge pull request #620 from BeamNG/add_RenderPassData_mSamplerNames
Add RenderPassData::mSamplerNames for OpenGL code. Not used on DX9.
|
2014-11-30 02:20:37 +01:00 |
|
LuisAntonRebollo
|
8af6a16e3a
|
Merge pull request #618 from BeamNG/clouds_shader_sampler_reg
Use shader data for get sampler register in CloudLayer and BasicClouds.
|
2014-11-30 02:20:31 +01:00 |
|
LuisAntonRebollo
|
ac31cf18b7
|
Merge pull request #611 from BeamNG/templates_shader_data_decl
Add sampler names to Templates ShaderData declarations necesary for OpenGL.
|
2014-11-30 02:20:24 +01:00 |
|
LuisAntonRebollo
|
1c95ce21d6
|
Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
|
2014-11-30 02:20:00 +01:00 |
|
LuisAntonRebollo
|
fab2bb46c5
|
Changes for get necesary sampler names for OpenGL shaders.
|
2014-11-30 02:18:28 +01:00 |
|
Azaezel
|
9e935c417b
|
rotAroundNormal mangling outcome -reverted
|
2014-11-29 15:48:49 -06:00 |
|
Daniel Buckmaster
|
244c2ec82b
|
Merge pull request #977 from rextimmy/physx3_projects_xml
Support for physx3 in projects.xml
|
2014-11-30 08:30:32 +11:00 |
|
rextimmy
|
1b65252539
|
- Fixed typo in physx3 module
|
2014-11-29 23:25:36 +10:00 |
|
rextimmy
|
fbdc385afd
|
projects.xml fix for physx3
|
2014-11-29 23:23:01 +10:00 |
|
rextimmy
|
e74a7025db
|
Support for physx3 in projects.xml
|
2014-11-29 22:46:17 +10:00 |
|
Azaezel
|
55c3717ffa
|
re-orders sound device provider wieghting to preffer xaudio over directsound as d-sound is getting tossed soon.
|
2014-11-29 05:20:46 -06:00 |
|
Daniel Buckmaster
|
a0e1fca057
|
Merge pull request #685 from rextimmy/physx3_basic
Physx3 Physics Plugin
|
2014-11-29 20:05:08 +11:00 |
|
Daniel Buckmaster
|
e47b95ee5d
|
Merge pull request #971 from Azaezel/revert-794-euler_to_quat_revert
turret tracking correction, again
|
2014-11-29 14:00:04 +11:00 |
|
Daniel Buckmaster
|
c1419d28d1
|
Fixed NavMesh auto sizing.
|
2014-11-29 13:18:08 +11:00 |
|
Daniel Buckmaster
|
d315b1fa5a
|
Improved style of AIPlayer modifications.
|
2014-11-29 12:31:05 +11:00 |
|
Daniel Buckmaster
|
199d98d096
|
Made navmesh links render over the top of the mesh.
|
2014-11-29 11:59:00 +11:00 |
|
Anis
|
ab31f9b212
|
clamp value fix on vorbis decoding
|
2014-11-29 00:00:41 +01:00 |
|
LukasPJ
|
30a8401d14
|
Add support for rendering particles to the glow buffer
|
2014-11-28 23:34:26 +01:00 |
|
ChelaruCatalin
|
cea768a3b1
|
Improved God Ray
Add control for the number of samples and other controls for God Rays
shader.
|
2014-11-29 07:53:31 +11:00 |
|
Daniel Buckmaster
|
163b14fac1
|
Added editor.
|
2014-11-29 01:07:05 +11:00 |
|
Daniel Buckmaster
|
bbb0777162
|
Remove extras define.
|
2014-11-29 00:22:03 +11:00 |
|
Daniel Buckmaster
|
86a9417cfd
|
Removed another demo block.
|
2014-11-28 20:47:11 +11:00 |
|
Daniel Buckmaster
|
f42e12940c
|
Navmesh load/save now uses builtin file abstraction.
|
2014-11-28 20:24:11 +11:00 |
|
Daniel Buckmaster
|
f4c940f4fe
|
Added basic Walkabout with #define renamed and no editor.
|
2014-11-28 19:42:10 +11:00 |
|
Daniel Buckmaster
|
aa9ded00d6
|
Added OpenGL module with some additions to the project generator.
|
2014-11-28 19:09:02 +11:00 |
|
Azaezel
|
911aaddf7d
|
firstPersonShadows:
follows up on 88bb577c82 (diff-b8335f02a980665dd7dc953db7a637ca) from way back when, and adds the script to turn on first person showing player shadows
|
2014-11-28 01:51:46 -06:00 |
|
Anis A. Hireche
|
18213a7fa9
|
missing some file
|
2014-11-27 20:56:25 +01:00 |
|
Anis
|
09b6a06bbc
|
wrong merge fix
|
2014-11-27 20:56:24 +01:00 |
|
Anis A. Hireche
|
a954daa43f
|
terrain_blending_opengl_port_from_lukas_code
|
2014-11-27 20:56:23 +01:00 |
|
Anis
|
2582670925
|
Update shaderFeatureGLSL.cpp
fix compile shader
|
2014-11-27 20:31:58 +01:00 |
|
Anis
|
72c06401c0
|
black screen bug fix
|
2014-11-27 20:26:50 +01:00 |
|
Anis
|
7a8719dfbc
|
Update win32Window.cpp
|
2014-11-27 20:26:49 +01:00 |
|
Anis
|
3495bd56ca
|
Update win32Window.cpp
|
2014-11-27 20:26:48 +01:00 |
|
Anis
|
f1fa36fe60
|
no need SetDisplayDefaults
|
2014-11-27 20:26:47 +01:00 |
|
Anis
|
971a354ebe
|
forgot void SetDisplayDefaults() to make it compile!
|
2014-11-27 20:26:46 +01:00 |
|
Anis
|
6a89b2ab65
|
Update win32Window.cpp
|
2014-11-27 20:26:45 +01:00 |
|
Anis
|
2eb1238648
|
added fullscreen support for opengl (win32)
|
2014-11-27 20:26:44 +01:00 |
|
LuisAntonRebollo
|
823b413c1f
|
Handle texel-pixel offset with diferents graphics APIs.
|
2014-11-27 00:59:17 +01:00 |
|
Daniel Buckmaster
|
0213fc4a34
|
Fix #258
No harm in it, and we can close the issue now.
|
2014-11-26 14:48:29 +11:00 |
|
Daniel Buckmaster
|
11c70262c4
|
Fix #741
Local variable was used incorrectly. Did not result in any bugs, just a small amount of unnecessary network traffic.
|
2014-11-26 14:20:11 +11:00 |
|
Daniel Buckmaster
|
c08413ffde
|
Merge pull request #919 from lukaspj/Network-BaseTexFormat-Fix
BaseTexFormat was not networked properly.
|
2014-11-26 10:30:20 +11:00 |
|
LuisAntonRebollo
|
a7434635cb
|
Fix TAB vs Spaces on Engine/source/gfx/primBuilder.cpp
|
2014-11-25 22:43:22 +01:00 |
|
Daniel Buckmaster
|
9150afe81a
|
Merge pull request #902 from Winterleaf/Types.h
Cleaning up and streamlining Types.h,
|
2014-11-24 11:09:02 +11:00 |
|
Daniel Buckmaster
|
2546eec014
|
Merge pull request #877 from GarageGames/revert-794-euler_to_quat_revert
Revert "Euler to quat reversion"
|
2014-11-24 11:02:00 +11:00 |
|
Daniel Buckmaster
|
ae00e3046f
|
Merge pull request #955 from Azaezel/EvalReturn_issue_953
Eval return issue 953 and trace buffer 952
|
2014-11-24 10:57:14 +11:00 |
|
Daniel Buckmaster
|
4769bba003
|
Merge pull request #958 from skaughtx0r/Fix-GuiTreeView-buildVisibleTree
Fix gui tree view build visible tree
|
2014-11-23 15:52:31 +11:00 |
|