Daniel Buckmaster
7d3a76ab13
Start to work on Vagrant readme.
2015-02-07 13:20:45 +11:00
Daniel Buckmaster
2c0b941b31
Formatting.
2015-02-07 13:20:23 +11:00
Daniel Buckmaster
877aadd68e
64-bit is more common and works fine.
2015-02-07 13:20:10 +11:00
Nathan Bowhay
0a76809092
Opened finishLastLine to script
...
Opened finishLastLine to script so you can eat the rest of the lines in
script.
2015-02-05 11:44:32 -08:00
Nathan Bowhay
5f0b3984fc
Added sendFile method
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Added a method to send an entire file over tcp.
2015-02-05 11:43:56 -08:00
Nathan Bowhay
a0250e6c6b
Added callback when we read all lines
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Added a script callback when all lines have been read.
2015-02-05 11:41:44 -08:00
Nathan Bowhay
7ef3a64957
Added getLocalTime console function
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Add getLocalTime console function so that script has access to the local
time.
2015-02-05 11:28:19 -08:00
Nathan Bowhay
40999be7c1
Improved file open dialogue
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Added some extra parameters to open file dialogue and added a check to
findConstructor so it doesn't throw errors.
2015-02-05 11:19:41 -08:00
Nathan Bowhay
e3dc606623
Fixed small warning
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Fixed small warning about unused local variable.
2015-02-03 15:07:12 -08:00
Nathan Bowhay
50f875a2f5
Fixed bug with comparison cases of getRenderEnabled
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For some reason returning true/false rather that 1/0 from
_getRenderEnabled would cause errors in some comparison cases to see if
it was true or not (would treat it as if it was a string/word rather
than a bool or int).
2015-02-03 14:18:06 -08:00
Nathan Bowhay
1372b4f600
Fixed raycast bug start x position is NaN
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Fixed bug in _castRay when the start x position is NaN.
2015-02-03 14:14:02 -08:00
Nathan Bowhay
ad267f0505
Fixed angle conversion issues
...
Fixed a variable name and method that should be const.
Also fixed several angle conversion functions that didn't convert the
angle correct.
2015-02-03 12:16:06 -08:00
Nathan Bowhay
c7e0d83587
Fixed possible divide by zero issues.
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Fixed several areas in the point class that could have a divide by zero
issue.
2015-02-03 12:13:06 -08:00
Nathan Bowhay
686b9fced9
Round function can now round to number of digits
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Changed round function to support optional n parameter to round to that
many digits.
2015-02-03 11:52:06 -08:00
Nathan Bowhay
2efe1a9c0a
Added More Vector math functions
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Added VectorMul (vector multiply), VectorDiv (vector divide, and
VectorMidPoint to find the midpoint of two vectors.
2015-02-03 10:59:32 -08:00
Nathan Bowhay
4f87422392
Added console method docs and removed function
...
Added a ton of console method documenation and removed
getSelectionCentroidText when you can just use a Point3F as the return
type.
2015-02-02 16:27:03 -08:00
Ben Payne
222be2bb72
Remove dead function
2015-02-02 19:11:20 -05:00
Nathan Bowhay
1ce846d235
add & delete object documentation
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added add & delete object console method documentation.
2015-02-02 16:07:15 -08:00
Nathan Bowhay
72a0aed154
Some small console method docs
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Added a little documentation to a console method.
2015-02-02 16:04:50 -08:00
Nathan Bowhay
105c2b68f7
Removed unused code
...
removed some unused code.
2015-02-02 15:55:07 -08:00
Nathan Bowhay
c85b5b9999
Fixed odd callback bugs
...
Fixed bugs with callbacks, I couldn't seem to use U8 correctly in script
for some reason, but S32 works. I may have needed to use some extra
operators or something maybe, it was so long ago I can't remember what I
got in script as it was so long ago.
2015-02-02 15:54:01 -08:00
Nathan Bowhay
2458ecad9b
Fixed bug with bad index
...
Fixed a crash that would occur if an incorrect index was passed to
renderNodeName or renderNodeAxes.
2015-02-02 15:48:05 -08:00
Nathan Bowhay
f039c98f08
Fixed bug with dash character in menu item
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Fixed a bug where if the text for a menu item started with - then it
would auto be disabled.
2015-02-02 15:46:26 -08:00
Nathan Bowhay
ae706b2407
Removed unused parameters
...
I am not sure why there were parameters for this method when they
weren't being used (perhaps leftover from before?), but I removed them.
2015-02-02 15:40:51 -08:00
Nathan Bowhay
881f9abeb6
Added console method docs
...
Added more console method documentation and made parameter names more
descriptive.
2015-02-02 15:39:11 -08:00
Ben Payne
c19a70814c
Tidy up and fix the various Assert macros
...
Rephrase the macros so that they can be used in expressions, and
properly require semicolons. And add the semicolons where missing.
2015-02-02 18:37:48 -05:00
Ben Payne
e03c3bb34f
Fix TORQUE_UNUSED for recent versions of MSVC
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Since there's now apparently no way to suppress the warning for a
particular variable without adding at least some extra size to the
executable, just turn the warning off in release builds. We leave it on in
debug since it can sometimes help catch bugs, and we don't care about a
little extra code in that configuration.
2015-02-02 18:33:49 -05:00
Nathan Bowhay
dd9b788ab4
More console method docs
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More documentation for console methods in doxygen format.
2015-02-02 15:31:38 -08:00
Nathan Bowhay
a6510190bb
Added a bit more documentation
...
Added a little more documentation to some console methods.
2015-02-02 15:30:07 -08:00
Nathan Bowhay
d0972c9be1
Small crash fix
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Crash fix when font isn't set.
2015-02-02 15:27:56 -08:00
Nathan Bowhay
879dbf0b03
Documented console methods
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Added more documentation to console methods, changed inconsistent or
confusing parameter names.
2015-02-02 14:59:49 -08:00
Nathan Bowhay
77b9600303
IsActive fix & code cleanup
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Now if a text edit is set to inactive you can't mouse down.
changed code
to use setVariable so code is a bit cleaner.
Fixed some small spacing
issues.
2015-02-02 13:54:56 -08:00
Nathan Bowhay
fbc6bcea20
Added better comments to console methods
...
Improved the comments on two console methods so when using them it is
clearer what to expect.
2015-02-02 12:50:34 -08:00
Nathan Bowhay
b11bc8e93a
Fixed some positioning bugs
...
Fixed some cursor positioning bugs in the MLTextCtrl.
Also removed parameters from function that doesn't actually take
parameters.
2015-02-02 12:17:38 -08:00
Nathan Bowhay
722008570a
Fixed bug with console expression result
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Fixed a bug with the result of a console expression not always
displaying.
2015-02-02 12:02:56 -08:00
Luis Anton Rebollo
cc9be50422
Merge pull request #1121 from bpay/fix-buffer-overflows
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Fix buffer overflows
2015-02-02 20:15:51 +01:00
Daniel Buckmaster
f01596554a
Discovered a new dependency.
2015-02-02 17:07:12 +11:00
Daniel Buckmaster
d6ce1c3601
Does not exist.
2015-02-02 17:07:06 +11:00
Daniel Buckmaster
abea882862
No GUI mode for now.
2015-02-02 17:06:48 +11:00
Daniel Buckmaster
cda70972d1
Merge pull request #1087 from GarageGames/development-3.6
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Version 3.6.3
2015-02-02 14:24:48 +11:00
Daniel Buckmaster
05fba1f110
Reorganised.
2015-02-01 22:01:12 +11:00
Daniel Buckmaster
db06ffec7d
Started to work on Vagrant configuration.
2015-02-01 21:22:05 +11:00
Luis Anton Rebollo
9a0247f780
Merge pull request #1147 from BeamNG/templates_frame_allocator_size
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Fix torqueConfig.h TORQUE_FRAME_SIZE.
2015-01-31 19:35:25 +01:00
LuisAntonRebollo
1dacf7b04e
Fix torqueConfig.h TORQUE_FRAME_SIZE.
2015-01-31 19:34:14 +01:00
Luis Anton Rebollo
c1b137f041
Merge pull request #1145 from BeamNG/dynamic-CMake-modules
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Make CMake project load all .cmake files from the module folder Updated.
2015-01-30 18:33:59 +01:00
LuisAntonRebollo
744e7d4745
Merge remote-tracking branch 'GG-Github/development' into dynamic-CMake-modules
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Conflicts:
Tools/CMake/torque3d.cmake
2015-01-30 18:24:38 +01:00
LuisAntonRebollo
41cb63ec0e
Fix testimg.ppm
2015-01-30 18:22:42 +01:00
LuisAntonRebollo
e5bb684c0e
Update gitattributes with some text files for avoid EOF problems with Git.
2015-01-30 18:20:50 +01:00
Nathan Bowhay
789cc47b67
Fixed null profile crash
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If the profile was null it would crash.
2015-01-29 15:58:41 -08:00
Nathan Bowhay
fe544597e3
onScroll not always called
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onScroll callback wasn't always being called, fixed that.
2015-01-29 15:52:10 -08:00