Some small console method docs

Added a little documentation to a console method.
This commit is contained in:
Nathan Bowhay 2015-02-02 16:04:50 -08:00
parent 881f9abeb6
commit 72a0aed154

View file

@ -2920,9 +2920,15 @@ void TerrainEditor::autoMaterialLayer( F32 mMinHeight, F32 mMaxHeight, F32 mMinS
mUndoSel = 0;
scheduleMaterialUpdate();
}
DefineConsoleMethod( TerrainEditor, autoMaterialLayer, void, (F32 minHeight, F32 maxHeight, F32 minSlope, F32 maxSlope, F32 coverage), , "(F32 minHeight, F32 maxHeight, F32 minSlope, F32 maxSlope , F32 coverage)")
{
}
DefineEngineMethod( TerrainEditor, autoMaterialLayer, void, (F32 minHeight, F32 maxHeight, F32 minSlope, F32 maxSlope, F32 coverage),,
"Rule based terrain painting.\n"
"@param minHeight Minimum terrain height."
"@param maxHeight Maximum terrain height."
"@param minSlope Minimum terrain slope."
"@param maxSlope Maximum terrain slope."
"@param coverage Terrain coverage amount.")
{
object->autoMaterialLayer( minHeight,maxHeight, minSlope, maxSlope, coverage );
}