Commit graph

119 commits

Author SHA1 Message Date
Daniel Buckmaster
c2e5dc3345 Merge remote-tracking branch 'bpay/clang-cl-build-fixes' into development
Conflicts:
	Engine/source/T3D/shapeBase.h
2015-07-17 16:55:12 +10:00
Daniel Buckmaster
86e0e67496 Merge pull request #1352 from Areloch/PVS_Cleanup_807
Unnecessarily repeated expressions
2015-07-16 15:45:32 +10:00
Areloch
5c688260d5 Issue found with PVS-Studio:
Many places utilize post-incrementation with iterators, but it's better performance to use pre-incrementation.

Resolved by changing the iter++ instances to ++iter;
2015-07-13 23:08:17 -05:00
Areloch
2002d74b78 Issue found with PVS-Studio:
Many instances of a function or expression being used repeatedly, which can lower performance.

Fixed it in these cases by creating on local var, reference or pointer that's used instead.
2015-07-13 22:51:17 -05:00
James Urquhart
efc47ed757 Basic fix for stereo rendering without a display device 2015-06-21 20:59:41 +01:00
James Urquhart
3a457749ec Oculus VR DK2 Support
- Updated to work with 0.5.x SDK
- Uses Oculus Rendering rather than PostFX
- Stereo rendering refactored so more rendering info is grabbed from the DisplayDevice
- Implements an Offscreen Canvas for in-game gui with oculus
- Message dialogs and metrics display can now go to the OffScreen Canvas (if oculus demo is setup correctly)
2015-05-06 23:09:51 +01:00
Areloch
6e681dd82f Merge pull request #1239 from bpay/asan-fixes
Fix errors flagged by address sanitizer
2015-04-16 21:12:21 -05:00
LuisAntonRebollo
17f08e9f86 Fix bug on DefineConsoleMethod GuiCanvas::setVideoMode. 2015-03-14 13:01:05 +01:00
Ben Payne
16af2a126e Add a comment 2015-03-06 15:36:22 -05:00
Ben Payne
01471c9ef3 Fix member function visibility 2015-03-04 19:25:10 -05:00
Ben Payne
bd49fe3cb0 Don't call strncpy when src == dest
This fixes an error flagged by address sanitizer
2015-03-04 19:13:53 -05:00
Ben Payne
62fa40380b Fixes for "incomplete type" errors when compiling with clang-cl 2015-03-04 19:10:56 -05:00
Daniel Buckmaster
84e8cbb4ee Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
Daniel Buckmaster
33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development
Conflicts:
	Engine/source/T3D/tsStatic.cpp
	Engine/source/console/compiledEval.cpp
	Engine/source/ts/tsMesh.cpp
	Engine/source/ts/tsShape.cpp
2015-03-01 22:30:22 +11:00
Daniel Buckmaster
6c92ab065e Merge remote-tracking branch 'jamesu/console_stack_fix2' into development
Conflicts:
	Engine/source/console/console.cpp
2015-03-01 20:33:29 +11:00
Daniel Buckmaster
497a15cfd0 Merge pull request #1214 from bpay/cppcheck-cleaning
Fix some issues flagged by cppcheck
2015-03-01 18:27:40 +11:00
Ben Payne
0ffd7f5620 Fix member vars left uninitialized in constructors 2015-02-20 18:41:51 -05:00
Antony Jones
d2d1f6086e Added NULL check in function findItemByName.
(cherry picked from commit adb2513a2461092486e00b5550bf57fb83d0ccac)
2015-02-15 11:15:10 -08:00
Dennis Brakhane
b580b4a542 return the result value of scrollVisible
The console function changed from void to bool, so we
should actually return the value.

Also, the missing return is an error in VS2013.
2015-02-14 17:19:11 +01:00
Daniel Buckmaster
486a12cb96 Merge pull request #1183 from MusicMonkey5555/documentation
Documentation
2015-02-14 19:52:37 +11:00
Nathan Bowhay
0a345674ed Fixed spacing issues
Tabs to 3 spaces.
2015-02-12 14:46:07 -08:00
Nathan Bowhay
dd46e800eb Fixed spelling errors
Fixed spelling errors.
2015-02-12 14:14:10 -08:00
James Urquhart
f44a3f27d6 Fix stack balancing problems by refactoring execution calls
- Con::executef now uses a template
- All public execution functions now restore the console stack upon return
- Fixed bad parameters on some callbacks
- Reverts get*Arg behavior
2015-02-08 00:08:18 +00:00
Nathan Bowhay
4f87422392 Added console method docs and removed function
Added a ton of console method documenation and removed
getSelectionCentroidText when you can just use a Point3F as the return
type.
2015-02-02 16:27:03 -08:00
Nathan Bowhay
1ce846d235 add & delete object documentation
added add & delete object console method documentation.
2015-02-02 16:07:15 -08:00
Nathan Bowhay
72a0aed154 Some small console method docs
Added a little documentation to a console method.
2015-02-02 16:04:50 -08:00
Nathan Bowhay
881f9abeb6 Added console method docs
Added more console method documentation and made parameter names more
descriptive.
2015-02-02 15:39:11 -08:00
Nathan Bowhay
dd9b788ab4 More console method docs
More documentation for console methods in doxygen format.
2015-02-02 15:31:38 -08:00
Nathan Bowhay
a6510190bb Added a bit more documentation
Added a little more documentation to some console methods.
2015-02-02 15:30:07 -08:00
Nathan Bowhay
879dbf0b03 Documented console methods
Added more documentation to console methods, changed inconsistent or
confusing parameter names.
2015-02-02 14:59:49 -08:00
Nathan Bowhay
fbc6bcea20 Added better comments to console methods
Improved the comments on two console methods so when using them it is
clearer what to expect.
2015-02-02 12:50:34 -08:00
Luis Anton Rebollo
cc9be50422 Merge pull request #1121 from bpay/fix-buffer-overflows
Fix buffer overflows
2015-02-02 20:15:51 +01:00
Daniel Buckmaster
014b566014 Merge remote-tracking branch 'gg/development-3.6' into development
Conflicts:
	Engine/source/T3D/gameFunctions.cpp
2015-01-29 21:17:38 +11:00
Daniel Buckmaster
0605f056e3 Fix changes to moveSelection API. 2015-01-28 21:25:15 +11:00
Ben Payne
fcf52fb5e0 Rename the memory allocating versions to make prev error less likely
The behavior is different enough that these shouldn't be overloaded
with the non-allocating verions. Also makes it more obvious what is
going on to the caller.
2015-01-26 16:52:06 -05:00
Luis Anton Rebollo
6492028bb2 Merge pull request #1035 from bpay/memfixes
Memfixes
2015-01-25 13:42:32 +01:00
LuisAntonRebollo
4e9034854d Linux implementation. Include changes for gcc x64. 2015-01-24 22:08:26 +01:00
LuisAntonRebollo
475f218bcd Modified files for SDL2. 2015-01-18 22:52:29 +01:00
Daniel Buckmaster
f1da30f285 Those are ints, not floats. 2015-01-02 19:38:05 +11:00
Daniel Buckmaster
f9cd778b3b Fixed tricky overloaded sfx* functions. 2014-12-24 10:04:44 +11:00
Daniel Buckmaster
3ab048c5b0 Fixes after feedback from Luis.
* Made use of dStrIsEmpty in more locations (and fixed it :P)
 * Removed commented-out code
 * Corrected default params
 * Fixed some console warning formats
 * Removed tabs
 * Corrected setExtent API
2014-12-23 18:48:02 +11:00
Daniel Buckmaster
04ff04a95f Removed some unneccessary changes and made file name consistent. 2014-12-21 21:25:27 +11:00
Daniel Buckmaster
03f71a78c0 Added dStrIsEmpty and replaced some incorrect string comparisons. 2014-12-21 21:25:19 +11:00
Daniel Buckmaster
9396ae7176 Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod
Conflicts:
	Engine/source/T3D/missionMarker.cpp
2014-12-21 21:23:55 +11:00
Daniel Buckmaster
33ff180593 Merge branch 'development' into style-cleanup
Conflicts:
	Engine/source/console/astNodes.cpp
	Engine/source/console/codeBlock.cpp
	Engine/source/console/compiledEval.cpp
	Engine/source/ts/collada/colladaAppMesh.cpp
	Engine/source/ts/tsShape.cpp
	Engine/source/ts/tsShapeConstruct.cpp
2014-12-15 12:15:55 +11:00
Ben Payne
2fc1ac4816 Fix uninit vars in gui 2014-12-11 17:25:02 -05:00
LuisAntonRebollo
2f8d18c0c0 Merge pull request #929 from BeamNG/remove_old_opengl_code
Remove unnecesary code for handle OpenGL.
2014-11-30 02:22:24 +01:00
LuisAntonRebollo
07b0ea9ca6 Merge pull request #927 from BeamNG/setupgenericshader
Add GFXDevice::setupGenericShader for fix render on non FFP.
2014-11-30 02:22:13 +01:00
LuisAntonRebollo
1c95ce21d6 Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
2014-11-30 02:20:00 +01:00
Daniel Buckmaster
4769bba003 Merge pull request #958 from skaughtx0r/Fix-GuiTreeView-buildVisibleTree
Fix gui tree view build visible tree
2014-11-23 15:52:31 +11:00