LuisAntonRebollo
|
fcf7bee64a
|
Fix x64 problems for WIN64.
|
2014-09-14 21:42:51 +02:00 |
|
LuisAntonRebollo
|
6bfb7d8186
|
CMake changes for WIN64
|
2014-09-14 21:42:08 +02:00 |
|
LuisAntonRebollo
|
8ed0f508ca
|
Minimal changes to compile T3D on WIN64.
|
2014-09-14 21:39:56 +02:00 |
|
LuisAntonRebollo
|
a93f179138
|
Fix lib ConvexDecomp to compile on WIN64.
|
2014-09-14 21:36:44 +02:00 |
|
LuisAntonRebollo
|
1bbc3d9e8a
|
Fix lib Opcode to compile on WIN64.
|
2014-09-14 21:36:44 +02:00 |
|
LuisAntonRebollo
|
d9fc3abaa4
|
Update libTheora 1.1.1
|
2014-09-14 21:36:43 +02:00 |
|
James Urquhart
|
1e3db968ac
|
Update console.h
Fix typo in version command
|
2014-09-13 09:02:57 +01:00 |
|
Daniel Buckmaster
|
40cefe1002
|
Merge pull request #717 from eightyeight/navpath-always-render
Make NavPath::alwaysRender work the same as NavMesh::alwaysRender
|
2014-09-13 10:57:32 +10:00 |
|
Daniel Buckmaster
|
ae3b726dfc
|
Merge pull request #754 from Azaezel/zeroLightsMeansZero
requested correction
|
2014-09-13 10:57:12 +10:00 |
|
Daniel Buckmaster
|
f702063d0b
|
Merge pull request #773 from eightyeight/remove-thread-sound
Removed ShapeBase::Thread::sound
|
2014-09-13 10:57:01 +10:00 |
|
Daniel Buckmaster
|
f799a2fd6e
|
Merge pull request #769 from Azaezel/groundcoverMaterials
Adds material definitions for groundcover referencing.
|
2014-09-13 10:56:27 +10:00 |
|
Lukas Joergensen
|
ea4a8bb361
|
Proper rendering of basetexture
Now terrain basetexture is properly cleared and never transparent.
|
2014-09-10 17:33:09 +02:00 |
|
James Urquhart
|
057f91d373
|
Add vector include in compiler header for CodeStream
|
2014-09-08 11:27:01 +01:00 |
|
James Urquhart
|
06b463399b
|
Function Call optimization is now optional
(Can cause a problem with package lookups)
|
2014-09-07 22:49:45 +01:00 |
|
James Urquhart
|
e6ccc26a87
|
Remove debug instruction dump
|
2014-09-07 22:07:22 +01:00 |
|
James Urquhart
|
73c51e5d1a
|
Fix leak when freeing compiler stream
|
2014-09-07 21:49:05 +01:00 |
|
James Urquhart
|
1e44586606
|
Refactor TS compiler to not use the precompile step & also 64bit support
- Reduces headaches
- Expands STE entry size to allow for 64bit values
- Bonus: Adds in function lookup optimization from T2D
|
2014-09-07 21:43:56 +01:00 |
|
Azaezel
|
9318f8faf3
|
player triggers. these are what determine the timing ffor when footprint decals and a sound are played based on material configurations during a given animation.
|
2014-09-05 23:10:08 -05:00 |
|
Daniel Buckmaster
|
69179cf809
|
Removed ShapeBase::Thread::sound.
Weird feature that's not script-accessible or actually implemented.
|
2014-09-05 14:09:35 +10:00 |
|
Daniel Buckmaster
|
1b06b0d92e
|
Merge pull request #649 from Azaezel/aiPlayer_utility
AIPlayer utility methods
|
2014-09-05 11:14:09 +10:00 |
|
Azaezel
|
ae55b5f552
|
Adds material definitions for groundcover referencing.
|
2014-09-01 19:39:29 -05:00 |
|
Daniel Buckmaster
|
225ef8a9ff
|
Removed unused GFX interactive tests.
|
2014-09-01 08:39:59 +10:00 |
|
Daniel Buckmaster
|
fbd97b0cf8
|
Ported non-interactive window manager test.
|
2014-09-01 08:19:13 +10:00 |
|
Daniel Buckmaster
|
7df5684af1
|
Removed old tests.
|
2014-09-01 07:58:19 +10:00 |
|
Daniel Buckmaster
|
b34afee979
|
Test Thread inheritance as well as callbacks.
|
2014-08-31 22:21:42 +10:00 |
|
Daniel Buckmaster
|
93325df0c4
|
Added thread safe container tests.
|
2014-08-31 22:21:21 +10:00 |
|
Daniel Buckmaster
|
5a430af051
|
Merge remote-tracking branch 'gg/development' into gtest-tests
|
2014-08-30 17:51:41 +10:00 |
|
rextimmy
|
1829deb432
|
- Added check in tsMesh::createTangents to check size of incoming normals
|
2014-08-27 11:55:59 +10:00 |
|
Lukas Joergensen
|
53f241974b
|
Doing a hard compare instead of using step for blending factors
|
2014-08-25 21:08:39 +02:00 |
|
Lukas Joergensen
|
9612d3c290
|
BlendTotal is now an actual total rather than a max
|
2014-08-25 21:08:34 +02:00 |
|
Daniel Buckmaster
|
84ebe885e3
|
Merge pull request #760 from eightyeight/fix-thread-statics
Fixed thread statics
|
2014-08-21 11:16:39 +10:00 |
|
J0linar
|
83c8274952
|
-added Vignette PostFx
-added vignette to the Full and Empty Template
-added vignette to the PostEffect Manager
-added vignette Shader and .cs File
|
2014-08-20 06:22:10 +02:00 |
|
Daniel Buckmaster
|
4c769627c3
|
Ported thread static stress test.
|
2014-08-20 11:55:21 +10:00 |
|
Daniel Buckmaster
|
fb408f3f01
|
Ported thread statics test.
|
2014-08-20 11:55:06 +10:00 |
|
Daniel Buckmaster
|
4110fe51b2
|
Fixed thread statics.
|
2014-08-20 10:00:46 +10:00 |
|
Daniel Buckmaster
|
c328cb53b1
|
Implemented physics collision for MeshRoad.
According to deepscratch's post in the forum:
http://www.garagegames.com/community/forums/viewthread/130181/1#comment-826897
|
2014-08-18 08:19:45 +10:00 |
|
Daniel Buckmaster
|
eeac48b4ea
|
Ported platform timer test.
|
2014-08-16 13:48:01 +10:00 |
|
Daniel Buckmaster
|
2554cf6c1a
|
Merge pull request #755 from eightyeight/fix_splash
Fix splashscreen
|
2014-08-16 13:21:47 +10:00 |
|
Daniel Buckmaster
|
e4f4305325
|
Merge pull request #756 from eightyeight/fix_dll_loading
Load new DLL first so existing projects don't see odd behavior
|
2014-08-16 13:21:28 +10:00 |
|
Daniel Buckmaster
|
868b20cfb5
|
Load new DLL first so old projects don't see odd behavior.
|
2014-08-16 11:55:46 +10:00 |
|
Daniel Buckmaster
|
76b2e4e975
|
Fixed template scripts.
|
2014-08-16 11:52:50 +10:00 |
|
Daniel Buckmaster
|
346ad5bdaa
|
Finished up splash screen implementation.
* Added stub methods for non-Windows platforms
* Move canvas show to after tools have loaded
* Fix a tab
|
2014-08-16 11:28:53 +10:00 |
|
Daniel Buckmaster
|
5a1f6967ce
|
Merge remote-tracking branch 'Areloch/SplashScreenFix' into development
|
2014-08-16 09:53:02 +10:00 |
|
Daniel Buckmaster
|
3c1cc9b32c
|
Merge pull request #742 from dahnielson/dahnielson_cmake
Improving CMake build system for power users
|
2014-08-16 09:44:24 +10:00 |
|
Daniel Buckmaster
|
1bb95bdb81
|
Merge pull request #747 from BeamNG/fix_water_reflection
WaterObject reflection fix.
|
2014-08-16 09:43:49 +10:00 |
|
Azaezel
|
9e404b3707
|
kills off the presence of a fake light when there are no others in a given scene
|
2014-08-14 21:46:48 -05:00 |
|
Daniel Buckmaster
|
96011623ef
|
Ported thread pool and refcount tests. Failures, not sure why yet.
|
2014-08-09 11:32:46 +10:00 |
|
Daniel Buckmaster
|
5f42f63078
|
Fixed dates.
|
2014-08-09 11:31:29 +10:00 |
|
Daniel Buckmaster
|
e6d47c58f7
|
Avoid infinite loop waiting for DNS resolution.
|
2014-08-08 14:31:42 +10:00 |
|
Daniel Buckmaster
|
77381ac494
|
Ported networking test.
|
2014-08-08 13:17:14 +10:00 |
|