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https://github.com/TorqueGameEngines/Torque3D.git
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Added thread safe container tests.
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181
Engine/source/platform/threads/test/threadSafeDequeTest.cpp
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181
Engine/source/platform/threads/test/threadSafeDequeTest.cpp
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//-----------------------------------------------------------------------------
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// Copyright (c) 2014 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifdef TORQUE_TESTS_ENABLED
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#include "testing/unitTesting.h"
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#include "platform/threads/threadSafeDeque.h"
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#include "platform/threads/thread.h"
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#include "core/util/tVector.h"
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#include "console/console.h"
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// Test deque without concurrency.
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TEST(ThreadSafeDeque, PopFront)
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{
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ThreadSafeDeque<char> deque;
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String str = "teststring";
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for(U32 i = 0; i < str.length(); i++)
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deque.pushBack(str[i]);
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EXPECT_FALSE(deque.isEmpty());
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char ch;
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for(U32 i = 0; i < str.length(); i++)
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{
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EXPECT_TRUE(deque.tryPopFront(ch));
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EXPECT_EQ(str[i], ch);
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}
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ASSERT_TRUE(deque.isEmpty());
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}
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TEST(ThreadSafeDeque, PopBack)
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{
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ThreadSafeDeque<char> deque;
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String str = "teststring";
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const char* p1 = str.c_str() + 4;
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const char* p2 = p1 + 1;
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while(*p2)
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{
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deque.pushFront(*p1);
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deque.pushBack(*p2);
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--p1;
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++p2;
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}
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char ch;
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for(S32 i = str.length()-1; i >= 0; i--)
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{
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EXPECT_TRUE(deque.tryPopBack(ch));
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EXPECT_EQ(str[i], ch);
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}
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ASSERT_TRUE(deque.isEmpty());
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}
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// Test deque in a concurrent setting.
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TEST(ThreadSafeDeque, Concurrent1)
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{
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const U32 NumValues = 100;
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struct Value : public ThreadSafeRefCount<Value>
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{
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U32 mIndex;
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U32 mTick;
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Value() {}
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Value(U32 index, U32 tick)
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: mIndex(index), mTick(tick) {}
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};
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typedef ThreadSafeRef<Value> ValueRef;
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struct Deque : public ThreadSafeDeque<ValueRef>
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{
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typedef ThreadSafeDeque<ValueRef> Parent;
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U32 mPushIndex;
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U32 mPopIndex;
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Deque()
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: mPushIndex(0), mPopIndex(0) {}
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void pushBack(const ValueRef& value)
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{
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EXPECT_EQ(value->mIndex, mPushIndex) << "index out of line";
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mPushIndex++;
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Parent::pushBack(value);
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}
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bool tryPopFront(ValueRef& outValue)
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{
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if(Parent::tryPopFront(outValue))
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{
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EXPECT_EQ(outValue->mIndex, mPopIndex) << "index out of line";
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mPopIndex++;
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return true;
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}
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else
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return false;
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}
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};
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Deque mDeque;
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Vector<U32> mValues;
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struct ProducerThread : public Thread
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{
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Vector<U32>& mValues;
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Deque& mDeque;
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ProducerThread(Vector<U32>& values, Deque& deque)
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: mValues(values), mDeque(deque) {}
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virtual void run(void*)
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{
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for(U32 i = 0; i < mValues.size(); i++)
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{
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U32 tick = Platform::getRealMilliseconds();
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mValues[i] = tick;
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ValueRef val = new Value(i, tick);
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mDeque.pushBack(val);
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}
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}
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};
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struct ConsumerThread : public Thread
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{
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Vector<U32>& mValues;
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Deque& mDeque;
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ConsumerThread(Vector<U32>& values, Deque& deque)
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: mValues(values), mDeque(deque) {}
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virtual void run(void*)
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{
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for(U32 i = 0; i < mValues.size(); i++)
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{
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ValueRef value;
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while(!mDeque.tryPopFront(value));
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EXPECT_EQ(i, value->mIndex);
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EXPECT_EQ(value->mTick, mValues[i]);
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}
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}
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};
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mValues.setSize(NumValues);
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ProducerThread pThread(mValues, mDeque);
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ConsumerThread cThread(mValues, mDeque);
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pThread.start();
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cThread.start();
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pThread.join();
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cThread.join();
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mValues.clear();
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};
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#endif
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@ -0,0 +1,146 @@
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//-----------------------------------------------------------------------------
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// Copyright (c) 2014 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifdef TORQUE_TESTS_ENABLED
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#include "testing/unitTesting.h"
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#include "platform/threads/threadSafePriorityQueue.h"
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#include "platform/threads/thread.h"
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#include "core/util/tVector.h"
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#include "console/console.h"
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// Test queue without concurrency.
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TEST(ThreadSafePriorityQueue, Serial)
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{
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const U32 min = 0;
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const U32 max = 9;
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const U32 len = 11;
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U32 indices[len] = { 2, 7, 4, 6, 1, 5, 3, 8, 6, 9, 0};
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F32 priorities[len] = {0.2, 0.7, 0.4, 0.6, 0.1, 0.5, 0.3, 0.8, 0.6, 0.9, 0};
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ThreadSafePriorityQueue<U32, F32, true> minQueue;
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ThreadSafePriorityQueue<U32, F32, false> maxQueue;
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for(U32 i = 0; i < len; i++)
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{
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minQueue.insert(priorities[i], indices[i]);
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maxQueue.insert(priorities[i], indices[i]);
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}
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EXPECT_FALSE(minQueue.isEmpty());
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EXPECT_FALSE(maxQueue.isEmpty());
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U32 index = min;
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for(U32 i = 0; i < len; i++)
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{
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U32 popped;
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EXPECT_TRUE(minQueue.takeNext(popped))
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<< "Failed to pop element from minQueue";
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EXPECT_LE(index, popped)
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<< "Element from minQueue was not in sort order";
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index = popped;
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}
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index = max;
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for(U32 i = 0; i < len; i++)
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{
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U32 popped;
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EXPECT_TRUE(maxQueue.takeNext(popped))
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<< "Failed to pop element from maxQueue";
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EXPECT_GE(index, popped)
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<< "Element from maxQueue was not in sort order";
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index = popped;
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}
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}
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// Test queue with concurrency.
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TEST(ThreadSafePriorityQueue, Concurrent)
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{
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#define MIN 0
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#define MAX 9
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#define LEN 11
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typedef ThreadSafePriorityQueue<U32, F32, true> MinQueue;
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typedef ThreadSafePriorityQueue<U32, F32, false> MaxQueue;
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struct ProducerThread : public Thread
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{
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MinQueue& minQueue;
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MaxQueue& maxQueue;
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ProducerThread(MinQueue& min, MaxQueue& max)
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: minQueue(min), maxQueue(max) {}
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virtual void run(void*)
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{
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U32 indices[LEN] = { 2, 7, 4, 6, 1, 5, 3, 8, 6, 9, 0};
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F32 priorities[LEN] = {0.2, 0.7, 0.4, 0.6, 0.1, 0.5, 0.3, 0.8, 0.6, 0.9, 0};
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for(U32 i = 0; i < LEN; i++)
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{
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minQueue.insert(priorities[i], indices[i]);
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maxQueue.insert(priorities[i], indices[i]);
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}
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}
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};
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MinQueue minQueue;
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MaxQueue maxQueue;
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ProducerThread producers[] = {
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ProducerThread(minQueue, maxQueue),
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ProducerThread(minQueue, maxQueue),
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ProducerThread(minQueue, maxQueue)
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};
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const U32 len = sizeof(producers) / sizeof(ProducerThread);
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for(U32 i = 0; i < len; i++)
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producers[i].start();
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for(U32 i = 0; i < len; i++)
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producers[i].join();
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U32 index = MIN;
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for(U32 i = 0; i < LEN * len; i++)
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{
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U32 popped;
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EXPECT_TRUE(minQueue.takeNext(popped))
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<< "Failed to pop element from minQueue";
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EXPECT_LE(index, popped)
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<< "Element from minQueue was not in sort order";
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index = popped;
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}
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index = MAX;
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for(U32 i = 0; i < LEN * len; i++)
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{
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U32 popped;
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EXPECT_TRUE(maxQueue.takeNext(popped))
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<< "Failed to pop element from maxQueue";
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EXPECT_GE(index, popped)
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<< "Element from maxQueue was not in sort order";
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index = popped;
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}
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#undef MIN
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#undef MAX
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#undef LEN
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}
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#endif
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