Commit graph

102 commits

Author SHA1 Message Date
Brian Roberts
e1aecaa07d shift openal-soft directory add plus various cmake set(values) on over to an o/s agnostic block, rather than only including that if used on windows 2019-05-23 02:27:02 -05:00
Brian Roberts
bda100914d (partial) mac compilation correction -
1) correct cmake to look to the included openal-soft, not the system framework.
2) (incorrect) stubb-ins for library to function table binds
2019-05-21 21:31:30 -05:00
Areloch
ad5f583893 Various fixes 2019-05-11 21:42:27 -05:00
Areloch
82881f0875 Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Azaezel/Torque3D into development 2019-05-06 01:50:45 -05:00
Areloch
00b958aff9 Merge branch 'VerveMergeWIP' of https://github.com/Areloch/Torque3D into development 2019-05-06 01:49:58 -05:00
AzaezelX
97ec99f704 Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
# Conflicts:
#	Engine/source/gfx/D3D11/gfxD3D11Device.cpp
#	Engine/source/lighting/lightManager.cpp
#	Templates/Full/game/levels/Empty Room.mis
#	Templates/Full/game/levels/Empty Terrain.mis
2019-05-01 23:18:31 -05:00
Areloch
5a7f0f0b23 (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
Areloch
0f7641a282 WIP of assimp integration. 2019-02-08 16:25:43 -06:00
Azaezel
aebbb1e3d8 tabspace 2019-01-06 15:50:19 -06:00
Azaezel
831e9db5a5 constant consistency creates continuums 2019-01-06 15:42:18 -06:00
Azaezel
95eb2fc626 zenity backend file filter fix 2019-01-06 14:24:33 -06:00
Azaezel
8304168365 linux compilation, defaults to using the older gtk solution till more folks have a chance to beat up the zenity one. 2019-01-01 15:40:44 -06:00
Azaezel
989662774e blacklist updated to filter out the new zenity backend when on windows. likely need to do the same on mac and potentially resolve conflicts on linux 2019-01-01 11:00:05 -06:00
Azaezel
b05d68aacd correction for folks supporting older codebases outside of this engine: don't try and include the older directx library unless youre also deliberately using the older directsound end of things, and for dx11, reference the #include <d3d11_1.h> lib instead of the <d3d11.h> one to pair with the reference used by SDL2 2018-11-23 00:30:23 -06:00
Areloch
2be32ad737 Implementation of reflection and skylight probes.
Moves lighting math to the diffuse/specular two-channel logic.
2018-09-16 22:15:07 -05:00
Areloch
561f010f2e
Merge pull request #2254 from rextimmy/sdl_2_0_8
SDL 2.0.8
2018-05-30 20:37:00 -05:00
Tim
045ddfeb89 cmake fix for apple sdl 2018-05-09 23:09:32 +10:00
rextimmy
2bc1148963 openal-soft updates 2018-05-09 20:48:18 +10:00
Areloch
41aebd237d Makes it so the SDL directory files aren't copied during a template file install. 2018-04-03 23:58:03 -05:00
Areloch
80c7dfcb6c
Merge pull request #2182 from Areloch/AssetBrowser_Initial
Asset browser initial
2018-02-01 21:14:50 -06:00
Areloch
8bd533e001 Adds the Systems for the Entity-Component-Systems setup. 2018-01-28 16:58:00 -06:00
chaigler
0002f2d807 Remove legacy_stdio_definitions.lib
Dependency was added by PR #1566. No longer needed now that DX SDK has
been replaced.
2018-01-24 08:17:40 -05:00
Areloch
aeaf737999 Removes the LibMNG and LunGIF libraries, as they aren't actually utilized and just extend the build times. 2018-01-02 15:48:44 -06:00
Areloch
df9deea1a8 Removes Entity/Component stuff from being behind an experimental flag. 2017-10-15 06:03:59 -05:00
Areloch
eec61ce1b9 Initial implementation of the EditorTool class and world editor hook-in. 2017-09-21 00:10:44 -05:00
Azaezel
b3c945b971 adress #1329 -flips off direc6tx sound by default 2017-08-09 02:53:27 -05:00
Areloch
23fb9ba38b Conflict resolution with devhead.
Cleaned up a few remaining d3d9 references in the cmake file.
2017-06-01 23:54:44 -05:00
Areloch
885bbf52e4 Corrects an issue where a change to the target template may not generate the appropriate main.cs for that template after the initial build configure. 2017-02-27 17:10:08 -06:00
Areloch
8b4b467bff Merge pull request #1932 from Areloch/cmake_cleanse
Cleans up a few cmake options and flags
2017-01-31 09:47:08 -06:00
Areloch
08432978bf Merge pull request #1922 from elfprince13/perProjectCmakes
Optionally include a CMake configurations file from the project directory
2017-01-25 21:06:05 -06:00
Areloch
f43bfd6ca2 Cleans up a few cmake options and flags a most of the alsoft and sdl options as advanced so they're not cluttering up the regular view for no reason 2017-01-17 01:10:24 -06:00
Thomas "elfprince13" Dickerson
de53ac86c7 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:44:05 -05:00
Thomas "elfprince13" Dickerson
f05a552c61 Optionally include a CMake configurations file from the project directory to support configuration changes that don't have to alter the whole engine repo 2017-01-11 18:03:21 -05:00
Areloch
d3dd5ce235 Merge pull request #1858 from Azaezel/options_ON
flips dx11, opengl, and sdl2 on by default now that those are no long…
2016-12-20 23:36:29 -06:00
Areloch
a3740719b1 Merge pull request #1817 from jamesu/ipv6_pr
Preliminary IPV6 Support
2016-12-04 16:22:42 -06:00
Jeff Hutchinson
0296e6d3fd Fix merge conflict and add check for unix and not apple for glx
Merge branch 'development-gg' into gladdev

# Conflicts:
#	Tools/CMake/libraries/glad.cmake
2016-11-02 21:55:24 -04:00
James Urquhart
704577e051 Preliminary IPV6 Support 2016-10-25 19:09:02 +01:00
RexTimmy
3a0a720115 OpenAL-soft for windows 2016-10-22 09:22:33 +10:00
Azaezel
09cbb0df1a -Wno-unused-local-typedef surpresses unused typedef spam (in fastDelegate in particular) 2016-10-19 18:50:13 -05:00
Azaezel
132aed4c71 -Wno-return-type-c-linkage surpreses "extern C warning" spam reguarding nonstandard classes used in conjunction with the script trampoline macros. 2016-10-19 08:01:48 -05:00
Azaezel
16167b3250 filters false flags from clang compilation 2016-10-18 08:39:39 -05:00
RexTimmy
dd64004eaf MacOS platform support. 2016-09-28 11:09:48 +10:00
Jeff Hutchinson
fd4628a08a glad cmake 2016-09-11 21:48:36 -04:00
Azaezel
714bf1afba flips dx11, opengl, and sdl2 on by default now that those are no longer experimental. also seperates out the dedicated flag for compilation on windows 2016-08-25 16:53:09 -05:00
rextimmy
7c011cdd27 CMake support for VS_STARTUP_PROJECT 2016-07-16 12:14:31 +10:00
Areloch
3a73344abb Resolves merging-order conflicts for the vehicle physics PR, as well as correcting cmake not blacklisting the componentGroup files if TORQUE_EXPERIMENTAL_EC was flipped off. 2016-06-05 19:17:34 -05:00
Areloch
510b726f6f Final Linux compliance changes(renames, tweaks for gcc compliance, etc) 2016-05-29 00:58:02 -05:00
Areloch
ec8882c3c8 Ensuring all names are the correct casing for Linux 2016-05-26 01:37:14 -05:00
Areloch
f54fde9c6b Missing the preprocessor define in the project generation. 2016-05-19 23:42:38 -05:00
Areloch
03e6228e56 Adjusts the CMAKE install script to not install the E/C-related template files if that's not set as a flag. 2016-05-17 23:58:34 -05:00