Brian Roberts
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e1aecaa07d
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shift openal-soft directory add plus various cmake set(values) on over to an o/s agnostic block, rather than only including that if used on windows
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2019-05-23 02:27:02 -05:00 |
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Brian Roberts
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bda100914d
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(partial) mac compilation correction -
1) correct cmake to look to the included openal-soft, not the system framework.
2) (incorrect) stubb-ins for library to function table binds
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2019-05-21 21:31:30 -05:00 |
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Areloch
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ad5f583893
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Various fixes
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2019-05-11 21:42:27 -05:00 |
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Areloch
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82881f0875
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Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Azaezel/Torque3D into development
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2019-05-06 01:50:45 -05:00 |
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Areloch
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00b958aff9
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Merge branch 'VerveMergeWIP' of https://github.com/Areloch/Torque3D into development
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2019-05-06 01:49:58 -05:00 |
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AzaezelX
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97ec99f704
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
# Conflicts:
# Engine/source/gfx/D3D11/gfxD3D11Device.cpp
# Engine/source/lighting/lightManager.cpp
# Templates/Full/game/levels/Empty Room.mis
# Templates/Full/game/levels/Empty Terrain.mis
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2019-05-01 23:18:31 -05:00 |
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Areloch
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5a7f0f0b23
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(Mostly) updated verve implementation.
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2019-03-07 16:23:41 -06:00 |
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Areloch
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0f7641a282
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WIP of assimp integration.
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2019-02-08 16:25:43 -06:00 |
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Azaezel
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aebbb1e3d8
|
tabspace
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2019-01-06 15:50:19 -06:00 |
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Azaezel
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831e9db5a5
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constant consistency creates continuums
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2019-01-06 15:42:18 -06:00 |
|
Azaezel
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95eb2fc626
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zenity backend file filter fix
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2019-01-06 14:24:33 -06:00 |
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Azaezel
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8304168365
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linux compilation, defaults to using the older gtk solution till more folks have a chance to beat up the zenity one.
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2019-01-01 15:40:44 -06:00 |
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Azaezel
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989662774e
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blacklist updated to filter out the new zenity backend when on windows. likely need to do the same on mac and potentially resolve conflicts on linux
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2019-01-01 11:00:05 -06:00 |
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Azaezel
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b05d68aacd
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correction for folks supporting older codebases outside of this engine: don't try and include the older directx library unless youre also deliberately using the older directsound end of things, and for dx11, reference the #include <d3d11_1.h> lib instead of the <d3d11.h> one to pair with the reference used by SDL2
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2018-11-23 00:30:23 -06:00 |
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Areloch
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2be32ad737
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Implementation of reflection and skylight probes.
Moves lighting math to the diffuse/specular two-channel logic.
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2018-09-16 22:15:07 -05:00 |
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Areloch
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561f010f2e
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Merge pull request #2254 from rextimmy/sdl_2_0_8
SDL 2.0.8
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2018-05-30 20:37:00 -05:00 |
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Tim
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045ddfeb89
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cmake fix for apple sdl
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2018-05-09 23:09:32 +10:00 |
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rextimmy
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2bc1148963
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openal-soft updates
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2018-05-09 20:48:18 +10:00 |
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Areloch
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41aebd237d
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Makes it so the SDL directory files aren't copied during a template file install.
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2018-04-03 23:58:03 -05:00 |
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Areloch
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80c7dfcb6c
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Merge pull request #2182 from Areloch/AssetBrowser_Initial
Asset browser initial
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2018-02-01 21:14:50 -06:00 |
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Areloch
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8bd533e001
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Adds the Systems for the Entity-Component-Systems setup.
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2018-01-28 16:58:00 -06:00 |
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chaigler
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0002f2d807
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Remove legacy_stdio_definitions.lib
Dependency was added by PR #1566. No longer needed now that DX SDK has
been replaced.
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2018-01-24 08:17:40 -05:00 |
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Areloch
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aeaf737999
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Removes the LibMNG and LunGIF libraries, as they aren't actually utilized and just extend the build times.
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2018-01-02 15:48:44 -06:00 |
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Areloch
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df9deea1a8
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Removes Entity/Component stuff from being behind an experimental flag.
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2017-10-15 06:03:59 -05:00 |
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Areloch
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eec61ce1b9
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Initial implementation of the EditorTool class and world editor hook-in.
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2017-09-21 00:10:44 -05:00 |
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Azaezel
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b3c945b971
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adress #1329 -flips off direc6tx sound by default
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2017-08-09 02:53:27 -05:00 |
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Areloch
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23fb9ba38b
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Conflict resolution with devhead.
Cleaned up a few remaining d3d9 references in the cmake file.
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2017-06-01 23:54:44 -05:00 |
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Areloch
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885bbf52e4
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Corrects an issue where a change to the target template may not generate the appropriate main.cs for that template after the initial build configure.
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2017-02-27 17:10:08 -06:00 |
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Areloch
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8b4b467bff
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Merge pull request #1932 from Areloch/cmake_cleanse
Cleans up a few cmake options and flags
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2017-01-31 09:47:08 -06:00 |
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Areloch
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08432978bf
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Merge pull request #1922 from elfprince13/perProjectCmakes
Optionally include a CMake configurations file from the project directory
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2017-01-25 21:06:05 -06:00 |
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Areloch
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f43bfd6ca2
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Cleans up a few cmake options and flags a most of the alsoft and sdl options as advanced so they're not cluttering up the regular view for no reason
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2017-01-17 01:10:24 -06:00 |
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Thomas "elfprince13" Dickerson
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de53ac86c7
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Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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2017-01-13 10:44:05 -05:00 |
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Thomas "elfprince13" Dickerson
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f05a552c61
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Optionally include a CMake configurations file from the project directory to support configuration changes that don't have to alter the whole engine repo
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2017-01-11 18:03:21 -05:00 |
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Areloch
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d3dd5ce235
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Merge pull request #1858 from Azaezel/options_ON
flips dx11, opengl, and sdl2 on by default now that those are no long…
|
2016-12-20 23:36:29 -06:00 |
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Areloch
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a3740719b1
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Merge pull request #1817 from jamesu/ipv6_pr
Preliminary IPV6 Support
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2016-12-04 16:22:42 -06:00 |
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Jeff Hutchinson
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0296e6d3fd
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Fix merge conflict and add check for unix and not apple for glx
Merge branch 'development-gg' into gladdev
# Conflicts:
# Tools/CMake/libraries/glad.cmake
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2016-11-02 21:55:24 -04:00 |
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James Urquhart
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704577e051
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Preliminary IPV6 Support
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2016-10-25 19:09:02 +01:00 |
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RexTimmy
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3a0a720115
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OpenAL-soft for windows
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2016-10-22 09:22:33 +10:00 |
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Azaezel
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09cbb0df1a
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-Wno-unused-local-typedef surpresses unused typedef spam (in fastDelegate in particular)
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2016-10-19 18:50:13 -05:00 |
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Azaezel
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132aed4c71
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-Wno-return-type-c-linkage surpreses "extern C warning" spam reguarding nonstandard classes used in conjunction with the script trampoline macros.
|
2016-10-19 08:01:48 -05:00 |
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Azaezel
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16167b3250
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filters false flags from clang compilation
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2016-10-18 08:39:39 -05:00 |
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RexTimmy
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dd64004eaf
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MacOS platform support.
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2016-09-28 11:09:48 +10:00 |
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Jeff Hutchinson
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fd4628a08a
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glad cmake
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2016-09-11 21:48:36 -04:00 |
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Azaezel
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714bf1afba
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flips dx11, opengl, and sdl2 on by default now that those are no longer experimental. also seperates out the dedicated flag for compilation on windows
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2016-08-25 16:53:09 -05:00 |
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rextimmy
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7c011cdd27
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CMake support for VS_STARTUP_PROJECT
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2016-07-16 12:14:31 +10:00 |
|
Areloch
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3a73344abb
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Resolves merging-order conflicts for the vehicle physics PR, as well as correcting cmake not blacklisting the componentGroup files if TORQUE_EXPERIMENTAL_EC was flipped off.
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2016-06-05 19:17:34 -05:00 |
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Areloch
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510b726f6f
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Final Linux compliance changes(renames, tweaks for gcc compliance, etc)
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2016-05-29 00:58:02 -05:00 |
|
Areloch
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ec8882c3c8
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Ensuring all names are the correct casing for Linux
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2016-05-26 01:37:14 -05:00 |
|
Areloch
|
f54fde9c6b
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Missing the preprocessor define in the project generation.
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2016-05-19 23:42:38 -05:00 |
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Areloch
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03e6228e56
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Adjusts the CMAKE install script to not install the E/C-related template files if that's not set as a flag.
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2016-05-17 23:58:34 -05:00 |
|