Areloch
e15f17354d
Added missed lines to init the reflection probe baking gui
2019-05-21 01:25:24 -05:00
Areloch
d6f87da608
Fixed up behavior of the new functions of convex editor.
2019-05-21 00:29:44 -05:00
Areloch
f5bf70b584
Catch the template files up and add the improved convex editor bits.
2019-05-19 21:30:45 -05:00
Areloch
ae11d3548d
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
2019-05-13 00:28:23 -05:00
Areloch
ad5f583893
Various fixes
2019-05-11 21:42:27 -05:00
Areloch
0e6ba354db
WIP updated UI
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WIP dark editor theme
fixed multiwindow
2019-05-09 00:11:49 -05:00
Areloch
9ac9c13fea
Updating BaseGame to work with PBR, and a PBR example module
2019-05-08 01:27:51 -05:00
Areloch
00b958aff9
Merge branch 'VerveMergeWIP' of https://github.com/Areloch/Torque3D into development
2019-05-06 01:49:58 -05:00
Areloch
a928744b73
Merge branch 'AssimpWIP' of https://github.com/Areloch/Torque3D into development
2019-05-04 16:25:16 -05:00
Areloch
b4a744a366
Merge branch 'ExpandsComponents' of https://github.com/Areloch/Torque3D into development
2019-05-04 16:09:09 -05:00
Areloch
2c89fea69f
Merge branch 'ExpandedAssetsPR' of https://github.com/Areloch/Torque3D into development
2019-05-04 16:08:11 -05:00
Areloch
d1e28f4872
Merge pull request #2328 from Areloch/neverImportMat
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Adds a filter for materials to never import when importing a shape
2019-05-04 11:51:21 -05:00
Areloch
4422082035
Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
2019-05-04 11:49:42 -05:00
OTHGMars
4ee5fbfc12
Fixes import dialog display after showing the shape changed prompt in the ShapeEditor.
2019-04-25 16:05:21 -04:00
OTHGMars
98c22d0f1b
Sequence timing options.
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This commit deals with the problem that the keyframe timestamps are not standardized. Seconds, milliseconds and ticks are used depending on the import format. There is no metadata or property that specifies the format used, so the option is exposed to the user as part of the import options gui.
2019-04-22 06:52:59 -04:00
OTHGMars
a3b4e527c4
Adds Force Update Materials to import options gui.
2019-04-22 00:09:29 -04:00
OTHGMars
b32289b618
Initial value selections for import options gui.
2019-04-18 16:49:51 -04:00
OTHGMars
b92b7a3ade
Changes default winding order to be CCW.
2019-04-15 23:04:47 -04:00
OTHGMars
6111eb466e
Enables the assimp import options gui when loaded from the shape editor.
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Adds new assimp options to the importer gui.
Copies the importer gui to the BaseGame template.
2019-04-15 19:03:10 -04:00
Areloch
8d85a56095
Failed to get the Scene changes for the Full template rolled up. This corrects that.
2019-03-31 22:12:38 -05:00
Areloch
b759bde0c0
Merge pull request #2043 from John3/toolShapes_3
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cleaning the modules
2019-03-31 14:41:35 -05:00
Areloch
03f6c8c57f
Merge branch 'development' into SnapToMenu
2019-03-31 14:32:17 -05:00
Areloch
d96b07e230
Merge pull request #2338 from Areloch/MoreMenubarFixes
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Fixes some outstanding menubar problems.
2019-03-31 12:39:31 -05:00
Areloch
8f8df99433
Merge pull request #2326 from Areloch/colorblindnessVisualizers
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Adds visualizers for various types of colorblindness
2019-03-30 16:32:06 -05:00
Areloch
7b01b42e15
Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item
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Fixes the menubar not resizing with the Window
Fixes the Editors Menubar item not being repopulated if the editor was closed/reopened
Fixes the Physics menubar item not appearing if the editor was closed/reopened
Fixes issue where findMenu could fail if the StringTableEntry happened to trip against a different capitalization.
2019-03-16 02:38:40 -05:00
Areloch
5a7f0f0b23
(Mostly) updated verve implementation.
2019-03-07 16:23:41 -06:00
Areloch
dac8d6e1fd
Updates to various components, added a few new ones.
2019-02-24 01:50:38 -06:00
Areloch
0c1288f86c
Adds a filter for materials to never import when importing a shape
2019-02-23 22:04:17 -06:00
Areloch
11fd2989b5
Adds visualizers for various types of colorblindness to help calibrate scene's visual clarity given certain vision impairments.
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(Also corrects some erroneous pathing in the other render visualizers to match)
2019-02-23 20:28:59 -06:00
Areloch
1c2f90a190
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
2019-02-23 15:55:28 -06:00
Areloch
9ebebc1f5e
Merge pull request #2272 from Areloch/CoreModuleification
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Core module-ification
2018-10-12 00:39:48 -05:00
Areloch
ee2ba2111f
Module-ified core structure.
2018-09-02 03:53:13 -05:00
Ratfish Studios
7af34fa432
Rearranges the right-mouse click popup menus for the world editor and gui editors to a) be organized more logically and b) be more flexible.
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This also fixes some insecure behavior relying on %this value eval'ing, which has also been modified to be better.
Also fixes up some old calls for getting menubar menus by internal name, which is no longer supported, instead using the findMenu function call.
2018-05-08 00:30:15 -05:00
Areloch
6e6b43b63d
Merge pull request #2202 from Areloch/ScriptObject_PopupFixes
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Removes the GameObject folder insert for the scripted object creator grid
2018-02-14 01:28:56 -06:00
Areloch
7f043c49e7
Updates the basegame template as well.
2018-02-14 01:03:25 -06:00
Areloch
0cd9813b8c
Merge pull request #2189 from Areloch/AnimationAssetImprovements
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Bugfixes and improvements for the animation component and related assets
2018-02-13 14:54:38 -06:00
Areloch
eb5af65daf
Removes the folder insert for the scripted object creator grid, which was causing a UI screwup making the scripted objects overlap and jumble up.
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Also reorgs the popup controls to match what's in the BaseGame template's setup, which should fix editor popups.
2018-02-12 00:02:20 -06:00
Areloch
b2da7162ca
Merge pull request #2185 from John3/old_dml
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delete old dml
2018-02-10 18:32:55 -06:00
Areloch
5ad9ae30bb
Bugfixes and improvements for the animation component and related asset behavior.
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Adds in ability to establish a shape animation asset as being cyclic or blended.
Adds functionality for blended animations to integrated into shapeAssets.
2018-02-04 14:31:28 -06:00
Areloch
e4427b7654
Merge pull request #2184 from rextimmy/isNotSky
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removed isSky from template sky material files.
2018-02-04 13:22:13 -06:00
Johxz
19248e7247
delete old dml
2018-01-31 20:46:17 -06:00
rextimmy
46f3723518
removed isSky from template sky material files.
2018-02-01 07:42:36 +10:00
Areloch
2e47c92c16
Added useful new icons for the editors.
2018-01-28 15:32:31 -06:00
Areloch
1e5b9f4782
Initial implementation of the Asset Browser tool.
2018-01-28 15:30:17 -06:00
Areloch
3ae140e328
Cleanup of the editor load function
2018-01-28 15:28:58 -06:00
Areloch
380c5814ff
Added convenience function to take control of selected entity if it supports it.
2018-01-28 15:27:51 -06:00
Areloch
0135418046
Updated the RMB popup menus for the scene tree to better organize them.
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Also removed redundant createGameObject function.
2018-01-28 15:27:02 -06:00
Areloch
bc4a989c11
Updates the shape editor to support editing a shape via assetID, as well as adding support for shape animation assets being selected when adding a new animation sequence to a shape.
2018-01-28 15:25:41 -06:00
Areloch
188d4dc46e
Update the editor template level with a clearer name and description.
2018-01-28 15:24:16 -06:00
Areloch
8f5da077c4
Update gui editor to utilize new findMenu command for menubars rather than assuming menu names.
2018-01-28 15:23:46 -06:00