Commit graph

8124 commits

Author SHA1 Message Date
Sir-Skurpsalot
d8db0859d4
Merge branch 'TorqueGameEngines:development' into Skurpz/UI-Module-Fixes 2025-12-18 00:05:17 -07:00
Sir-Skurpsalot
19a5a0718d
Update ChooseLevelMenu.gui 2025-12-17 23:58:06 -07:00
Sir-Skurpsalot
c86ceafe46
Update ChooseLevelMenu.tscript 2025-12-17 23:55:53 -07:00
Brian Roberts
0e6be15c7b
Merge pull request #1622 from Azaezel/alpha41/assimpAnimCLeanups
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animation playback cleanups
2025-12-17 19:18:22 -06:00
Brian Roberts
cd68af6373
Merge pull request #1623 from Azaezel/alpha41/minLuminaceSync
hdr format caching sidesteps reinitialization
2025-12-17 18:22:51 -06:00
AzaezelX
d8618be499 hdr format caching sidesteps reinitialization
we never actually turn hdr off. so drop a few assumptions about it starting in the disabled state
fix HDRPostFX::minLuminace
2025-12-17 18:22:26 -06:00
Brian Roberts
2d09dbd520
Merge pull request #1621 from Azaezel/alpha41/lightsAnimsNetfix
fix AnimValue smooth values on clients
2025-12-17 15:45:53 -06:00
AzaezelX
5b0f559c9f animation playback cleanups
courtessy of marauder
2025-12-17 15:42:13 -06:00
AzaezelX
80c49ec692 fix AnimValue smooth values on clients
the dbs were not transmitting the bools
2025-12-17 15:00:24 -06:00
Brian Roberts
9d4bfec4d1
Merge pull request #1619 from Azaezel/alpha41/translucentOpacity2
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simplified translucent opacity nudging
2025-12-16 16:14:25 -06:00
AzaezelX
8d0fde4d1c simplified translucent opacity nudging
the basic articulable principle is the thicker and less translucent a given object is, the more it mimics standard solid objects. the more transparent, the less light bounces back since it continues on uninterrupted, casuing less backscatter.
2025-12-16 15:46:37 -06:00
Sir-Skurpsalot
2c10b61847
Update remapDlg.tscript
moved addKeyRemap() back to utility.tscript
2025-12-15 22:40:46 -07:00
Sir-Skurpsalot
0853de7c51
Update utility.tscript
moved addKeyRemap() back to this file so defaultkeybinds can find it in time
2025-12-15 22:39:46 -07:00
Brian Roberts
3e846af473
Merge pull request #1618 from Azaezel/alpha41/hdrAdaptOvercome
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clean up mangled hdr vals
2025-12-15 22:45:20 -06:00
AzaezelX
1b27b1372f clean up manggled hdr vals
reset standard samples to standard hdr key and adaptation rate values
2025-12-15 22:39:52 -06:00
Brian Roberts
b530c5fdc1
Merge pull request #1616 from Azaezel/alpha41/fresnelFindings
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fresnel corrections for prior exploratory pr
2025-12-15 14:34:09 -06:00
AzaezelX
ec34e1a984 fresnel corrections for prior exploratory pr 2025-12-15 14:33:47 -06:00
Brian Roberts
37ef090137
Merge pull request #1615 from TorqueGameEngines/revert-1612-alpha41/translucentReflectionOpacity
Revert "take ibl amount into account for translucent opacity"
2025-12-15 13:54:22 -06:00
Brian Roberts
854bea3246
Revert "take ibl amount into account for translucent opacity" 2025-12-15 13:53:31 -06:00
Brian Roberts
e9a8961543
Merge pull request #1612 from Azaezel/alpha41/translucentReflectionOpacity
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take ibl amount into account for translucent opacity
2025-12-15 10:06:41 -06:00
Brian Roberts
9c233bd1c5
Merge pull request #1614 from Azaezel/alpha41/editorTweaks
clean up editor ui seperations
2025-12-15 10:06:00 -06:00
Brian Roberts
30ef348124
Merge pull request #1610 from Azaezel/alpha41/physicsFindings
physics findings
2025-12-15 09:49:06 -06:00
Brian Roberts
50ee9606bf
Merge pull request #1613 from Azaezel/alpha41/fileExecTrace
add executing file reporting to the trace(true/false) script command
2025-12-15 09:48:06 -06:00
AzaezelX
1a2ca353f1 clean up editor ui seperations 2025-12-14 17:37:40 -06:00
AzaezelX
f78f3606b5 add executing file reporting to the trace(true/false) script command 2025-12-14 16:33:39 -06:00
AzaezelX
681caf9392 brdf calc fixes from mar, rake roughness into account for translucent reflections 2025-12-14 15:33:30 -06:00
AzaezelX
5893355d0a simplify calcs, account for roughness for better defered vs translucent pairing outcomes when fed textures 2025-12-14 14:01:48 -06:00
AzaezelX
f00b1d955f revisions to ensure high saturation reflections overtake albedo 2025-12-14 12:40:19 -06:00
AzaezelX
2199fb6881 use a nonlinear reflectionopacity curve, and the greater of metalness or reflectionopacity for ibl overtaking albedo 2025-12-14 02:29:31 -06:00
AzaezelX
fad8e12667 take ibl amount into account for translucent opacity 2025-12-13 20:52:36 -06:00
AzaezelX
4c083d713d physics findings
rigid: main finding is rigid needs to take delta into account for integration (aka interpolation)
also used POINT_EPSILON for thresholds for consistency

for rigidshape/item/player, main finding was length calcs for the search area were all over the place,
so we now derive the extended length of the cached area based on the velocity and the object's radius itself rather than guessin per class

atrest gravity calc suplimental syncing between rigidshape and vehicle

**remindernote POINT_EPSILO is 0.0001
2025-12-13 17:41:21 -06:00
Sir-Skurpsalot
2e2b33fcea
Update utility.tscript
correction to last commit
2025-12-12 21:39:58 -07:00
Sir-Skurpsalot
b65f06aa25
Update optionsMenu.tscript
removed -skurps from last commit
2025-12-12 21:12:29 -07:00
Sir-Skurpsalot
b245368fa0
Update client.tscript
moved prefs stuff below moduleExec()
2025-12-12 21:05:51 -07:00
Sir-Skurpsalot
5307a09075
Update input.tscript
moved addKeyRemap() to remapDlg.tscript in the UI Module, since the function is useless without the UI module anyway
2025-12-12 20:55:03 -07:00
Sir-Skurpsalot
750190b70a
Update UI.tscript
isFile check to prevent console whinging about no languageMap
2025-12-12 20:41:53 -07:00
Sir-Skurpsalot
6470b91d0a
Update utility.tscript
fix for languageMap paths and extension
2025-12-12 20:34:08 -07:00
Sir-Skurpsalot
d80e0aeef4
Update ExampleModule.tscript
removed execution of keybinds, only done in core/clientServer/scripts/client/client.tscript now.
2025-12-12 20:11:18 -07:00
Sir-Skurpsalot
7b81f5de44
Update client.tscript
Added execution of keybinds script, if generated by UI module
2025-12-12 20:08:58 -07:00
Sir-Skurpsalot
b3b98cd58e
Update remapDlg.tscript
Fixes with handling of mouse to keyboard and vice versa remapping.  Removed some unused function arguments, some organization / cleanup.
2025-12-12 20:03:39 -07:00
Sir-Skurpsalot
04af5aafcc
Update optionsMenu.tscript
Fixed problems mapping mouse to keyboard and vice versa, added saving of custom keybinds, added mouse sensitivity slider, changed organization of file, added some commenting
2025-12-12 19:57:27 -07:00
Sir-Skurpsalot
a032b9e2a9
Delete Templates/BaseGame/game/data/UI/guis/remapConfirmDlg.gui
Not used
2025-12-12 19:45:37 -07:00
Sir-Skurpsalot
fc1a3712a9
Delete Templates/BaseGame/game/data/UI/scripts/controlsMenu.tscript
Deleted due to unused functions, functions in-use moved to relevant scripts
2025-12-12 19:42:18 -07:00
Brian Roberts
9f29bee45f
Merge pull request #1606 from marauder2k9-torque/AssimpImportFixes
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Assimp Import Axis
2025-12-11 11:02:40 -06:00
Brian Roberts
d2e4ae383d
Merge pull request #1607 from Azaezel/alpha41/fixKeyvalue
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set default hdr postfx keyvalue to baseline
2025-12-10 16:34:21 -06:00
AzaezelX
f57bc015a9 set default hdr postfx keyvalue to baseline 2025-12-10 16:29:09 -06:00
marauder2k7
dd1486c8d8 Update build-macos-clang.yml 2025-12-10 08:22:20 +00:00
marauder2k7
cc17dcdc17 Update assimpShapeLoader.cpp
signage still causes issues
2025-12-10 08:21:47 +00:00
marauder2k7
a716107dd2 Assimp Import Axis
Build a matrix to fix the assimp import to be zup yforward
2025-12-10 04:52:03 +00:00
Brian Roberts
b919ab50ed
Merge pull request #1604 from Sir-Skurpsalot/Skurpz/controls-menu-fixes
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Skurpz/controls menu fixes
2025-12-09 21:31:43 -06:00