thecelloman
d1b18ad887
Some default particles now have additional defaults for their times[n] array. This resolves some console warning spam.
2013-03-22 16:29:15 -04:00
SilentMike
f92a1969e7
Merge pull request #273 from thecelloman/kpaint-addendum
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Filled in the variable names in autoMaterialLayers() prototype
2013-03-22 12:09:50 -07:00
thecelloman
1468a049af
Filling out the variable names in the function prototype for autoMaterialLayers() for clarity.
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Minor whitespace formatting changes (spacing) for consistency.
2013-03-22 15:02:45 -04:00
SilentMike
840e8aa5ce
Merge pull request #272 from thecelloman/kpaint
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Adding a basic rule-based terrain painting implementation.
2013-03-21 14:52:55 -07:00
thecelloman
25efdb4a06
Adding a basic rule-based terrain painting implementation.
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http://www.garagegames.com/community/resources/view/17145
2013-03-21 17:45:23 -04:00
SilentMike
79fd610301
Merge pull request #266 from thecelloman/removecontrolshelpdlg
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Removing the controlsHelpDlg to reduce maintenance overhead.
2013-03-20 14:18:56 -07:00
thecelloman
b452597696
Removing the controlsHelpDlg to reduce maintenance overhead.
2013-03-20 16:51:42 -04:00
SilentMike
6c31872928
Merge pull request #264 from thecelloman/gameguisarenotcore
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Relocate game specific GUIs out of the "core"
2013-03-20 09:20:46 -07:00
thecelloman
c1831e4bd8
Relocates several game specific GUIs (with relevant art and scripts) out of the "core".
2013-03-20 12:10:08 -04:00
SilentMike
5094eb5930
Merge pull request #260 from thecelloman/removeUshell
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Remove unused and (partially) unworking UnifiedShell.
2013-03-18 14:42:43 -07:00
SilentMike
5f2904f521
Merge pull request #259 from thecelloman/toolsguiseparation
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Tools GuiProfile Separation.
2013-03-18 12:05:35 -07:00
thecelloman
d3ba8e8e44
Remove unused and (partially) unworking UnifiedShell.
2013-03-18 10:02:05 -04:00
thecelloman
ceff8d72e0
Tools GuiProfile Separation.
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This effectively duplicates (where necessary) and moves tools specific GuiProfiles out of the core and into the tools. This will allow future modifications to either the game guis or tools guis that use these profiles to not conflict with each other.
2013-03-18 06:38:48 -04:00
SilentMike
256735e35c
Merge pull request #255 from thecelloman/updatetinyxml
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Update TinyXML to v2.6.2
2013-03-13 14:55:48 -07:00
thecelloman
512f0f10e7
Update TinyXML to v2.6.2
2013-03-13 04:00:12 -04:00
SilentMike
17c750b19a
Merge pull request #243 from thecelloman/updatesquish
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Update squish
2013-03-10 11:36:02 -07:00
SilentMike
27e47b0503
Merge pull request #250 from thecelloman/updatelibpngandzlib
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Updating libpng to v1.5.14 and zlib to v1.2.7
2013-03-10 11:35:45 -07:00
thecelloman
4fdfb47f41
Updating libpng to v1.5.14 and zlib to v1.2.7
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Since libpng has a dependency upon zlib, both updates were combined for one commit/pull-request.
2013-03-09 16:19:11 -05:00
David Wyand
845931296e
Merge pull request #248 from DavidWyand-GG/HardCodedPaths2
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Removed hard coded directory paths
2013-03-07 15:58:43 -08:00
DavidWyand-GG
4b1334db9f
Removed hard coded directory paths
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- Removed references to core directory.
- Switch some references to tools directory
- Added preferences variables where appropriate
2013-03-07 18:56:53 -05:00
thecelloman
8de0b7cbb1
Update squish library to 1.11
2013-03-04 14:37:50 -05:00
Tim Newell
31036c4031
Bug fixes for alternative zip layout and define to toggle it on
2013-02-28 16:46:46 -05:00
SilentMike
3df2aa64f4
Merge pull request #240 from thecelloman/vorbispatch
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Patches the libvorbis update with missed files.
2013-02-25 00:48:26 -08:00
thecelloman
9fb0929a41
Patches the libvorbis update with missed files.
2013-02-25 03:45:08 -05:00
SilentMike
b4167d9b65
Merge pull request #239 from thecelloman/updatelibogg
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Updates libogg to v1.3.0
2013-02-24 16:36:45 -08:00
thecelloman
9a7664b0fa
Updates libogg to v1.3.0
2013-02-24 19:32:54 -05:00
SilentMike
77505ee162
Merge pull request #238 from thecelloman/updatelibvorbis
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Update libvorbis to v1.3.3
2013-02-24 16:16:21 -08:00
thecelloman
44beb6210b
Updates livVorbis to v1.3.3
2013-02-24 19:07:14 -05:00
David Wyand
853b70255b
Merge pull request #234 from DavidWyand-GG/RazerHydraWork
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Razer Hydra integration
2013-02-22 12:39:06 -08:00
David Wyand
67eb2a8d2d
Merge pull request #237 from DavidWyand-GG/BulletBuilding
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Compile Bullet library under Windows
2013-02-22 12:37:11 -08:00
DavidWyand-GG
0074c4f141
Compile Bullet library under Windows
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For some reason the Bullet physics library's project file was not being
included in the solution when the bullet module was added. This change
makes sure that when you want to use Bullet, it will correctly be added
by the Project Generator.
2013-02-22 15:35:23 -05:00
David Wyand
1eecbff2b7
Merge pull request #236 from DavidWyand-GG/HiddenMesh
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Change ShapeBase to only test if available meshes
2013-02-22 12:26:05 -08:00
DavidWyand-GG
47787900a4
Change ShapeBase to only test if available meshes
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The ShapeBase class tests if all of its meshes are hidden and if so,
then it doesn't render during that frame. However, if there are no
meshes in the ShapeBase and only nodes then rendering is also skipped.
Unfortunately, this also skips the rendering of any mounted images.
This change allows for a mesh-less skeleton to render any mounted
images.
2013-02-22 15:24:29 -05:00
DavidWyand-GG
0b4c3f1e42
Razer Hydra integration
2013-02-21 17:20:09 -05:00
David Wyand
965336d54d
Merge pull request #211 from just-bank/particledata-bitstream-fixes
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Fix for issue #210 and #154 for ParticleData sends out-of-range data via BitStream
2013-02-05 11:06:48 -08:00
bank
82de08b57a
Fix memory leak (ParticleData and ParticleEmitterData) on using TypeValidator class.
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This fixes issue #154
2013-02-01 21:22:03 +04:00
Dmitry
a31e6a755c
Fixed crash in Con::warnf function. Issue #82
2013-01-30 15:21:22 -05:00
David Wyand
4a3060997c
Merge pull request #227 from DavidWyand-GG/HardCodedPaths
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Remove hard coded paths pass 1
2013-01-30 11:25:56 -08:00
DavidWyand-GG
2824bcf649
Remove hard coded paths pass 1
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- displaySplashWindow() now takes an optional path to a bitmap file.
- Missing, unavailable and warning texture paths now come from
GFXTextureManager static methods.
2013-01-30 14:09:23 -05:00
David Wyand
27a81f9c0d
Merge pull request #223 from DavidWyand-GG/LeapMotionSupport
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Leap Motion input device support
2013-01-23 11:47:09 -08:00
DavidWyand-GG
6105849df2
Leap Motion input device support
2013-01-23 14:38:13 -05:00
DavidWyand-GG
ecb592b908
Merge branch 'skaughtx0r-master' into development
2013-01-23 13:31:27 -05:00
Scott Przybylski
b04f060ede
Added support for debug and ignored libraries
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Updated Project Generator to allow adding different Release/Debug libraries.
Also added ability to specify libraries for Ignore Default Libraries field.
Only Visual Studio templates have been updated.
2013-01-23 13:28:35 -05:00
David Wyand
4edcb60e46
Merge pull request #222 from DavidWyand-GG/MovePlatformInputEvent
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Moved platform input event files under new input directory
2013-01-22 23:38:34 -08:00
DavidWyand-GG
32a3bab2f7
Moved platform input event files under new input directory
2013-01-23 02:37:37 -05:00
David Wyand
2112878f30
Merge pull request #221 from DavidWyand-GG/ExtendedMove
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ExtendedMove class and support
2013-01-22 22:55:07 -08:00
DavidWyand-GG
35374f939e
ExtendedMove class and support
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The ExtendedMove class can optionally replace the standard Move class to
allow the passing of absolute position and rotation information from the
client's input device to the server. It is enabled by changing
$TORQUE_EXTENDED_MOVE to true in buildFiles/config/project.conf and
re-running the project generator.
2013-01-23 01:52:46 -05:00
David Wyand
404cffc11a
Merge pull request #220 from DavidWyand-GG/RigidShapeChanges
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New RigidShape method to force client
2013-01-22 15:46:46 -08:00
DavidWyand-GG
0e87a8b6b7
New RigidShape method to force client
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New forceClientTransform() console method to force a RigidShape's
transform on the client. This is used when you transform a RigidShape
on the server and want the client to immediately transform rather than
interpolate to the transform.
2013-01-22 18:44:42 -05:00
David Wyand
c7769f0de6
Merge pull request #219 from DavidWyand-GG/InputEventManager
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Input event changes
2013-01-22 15:22:34 -08:00