Commit graph

3107 commits

Author SHA1 Message Date
Thomas "elfprince13" Dickerson
233771dcdc Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot 2017-01-05 17:39:10 -05:00
Thomas "elfprince13" Dickerson
710a2a9b7b Revert "Net tests were failing to compile because 'static members' weren't actually being declared as members..."
This reverts commit 32f726dcc6.
2017-01-05 17:23:48 -05:00
Thomas "elfprince13" Dickerson
0e30426def Eliminated a handful of deprecation warnings, as well as inconsistent handling of FS operations in OS X 2017-01-05 17:19:19 -05:00
Thomas "elfprince13" Dickerson
32f726dcc6 Net tests were failing to compile because 'static members' weren't actually being declared as members... 2017-01-05 13:35:07 -05:00
Thomas Dickerson
3f73bb99b9 Merge pull request #2 from GarageGames/development
Jumping into the future
2017-01-05 12:21:06 -05:00
rextimmy
1559e7a3d3 PhysicsShape applyForce function 2017-01-05 10:38:05 +10:00
rextimmy
714362fc60 Physics timing 2017-01-04 19:40:22 +10:00
Areloch
8a39f5e7b6 Merge pull request #1896 from rextimmy/physics_shapes
PhysicsShapeData examples
2017-01-04 02:23:28 -06:00
Areloch
95d2dd8bd6 Merge pull request #1898 from rextimmy/physicsShape_updates
PhysicsShape applyTorque function
2017-01-04 02:23:12 -06:00
Areloch
743bb67faf Merge pull request #1895 from John3/Unused1
Unused preDemoRecord()
2017-01-04 02:22:38 -06:00
rextimmy
18c906ca09 Physx cmake module correction 2017-01-04 17:20:43 +10:00
rextimmy
215ae090b4 Physx 2.8 removal 2017-01-04 13:34:33 +10:00
rextimmy
55e9af9786 PhysicsShape applyTorque function 2017-01-04 13:23:36 +10:00
rextimmy
e896ce0e4e Cache PxRenderBuffer 2017-01-04 01:47:43 +10:00
rextimmy
b23b8d118e Physx 3.3 cmake support 2017-01-04 01:47:01 +10:00
rextimmy
a3173b566e PhysicsShapeData examples 2017-01-03 10:24:47 +10:00
Anis
f42c9bd9b7 Merge pull request #1828 from John3/fix696
fix issue #696
2017-01-02 12:01:01 +01:00
Anis
d164781329 Merge pull request #1829 from irei1as/patch-1
Adding depth option to the texture of guiOffscreenCanvas
2017-01-02 11:52:36 +01:00
Anis
134ff42603 Merge pull request #1891 from rextimmy/dx11_shadermodel_fix
D3D11 shadermodel version fix
2017-01-02 11:49:51 +01:00
Johxz
731981dbb6 Unused preDemoRecord() 2017-01-01 22:17:45 -06:00
Johxz
5e47c018b2 enable video recording 2017-01-01 21:40:41 -06:00
rextimmy
34e877b6e0 Added feature level version to card profiler version string for D3D11 2016-12-30 11:40:32 +10:00
rextimmy
86a95e748e Added getShaderModel string to D3D11 for use with shader version macros. 2016-12-30 11:40:00 +10:00
Areloch
38554f7396 Merge pull request #1885 from John3/updateLibVorbis135
update libvorbis 135
2016-12-29 00:51:41 -06:00
Johxz
57429aea80 del unnecessary files 2016-12-29 00:24:24 -06:00
Areloch
8098f8f9ef Merge pull request #1889 from rextimmy/bullet_285
Bullet 2.85 update
2016-12-29 00:16:16 -06:00
Areloch
46d81f5d26 Merge pull request #1886 from Azaezel/socketSigShenanigans
looks like getsockname needs a slightly different signature for crossplat support
2016-12-28 23:59:04 -06:00
Areloch
4257d14ad2 Merge pull request #1890 from John3/torqueSimViewTool
added torque SimView tool
2016-12-28 23:58:23 -06:00
Areloch
4a84c68137 Merge pull request #1882 from rextimmy/gl_vsync
OpenGL vsync fixes.
2016-12-28 21:45:12 -06:00
Johxz
260f108693 added torque SimView tool 2016-12-28 15:25:55 -06:00
rextimmy
c08f75f52a Bullet plugin update for bullet 2.85.
Fix potential crash with BtPlayer::_stepForward
2016-12-28 18:33:19 +10:00
rextimmy
540c9b72c0 Bullet 2.85 update 2016-12-28 18:32:21 +10:00
Areloch
7688042112 Merge pull request #1888 from Azaezel/updateEmpty
brings empty up to date for core and shader dirs
2016-12-27 22:15:41 -06:00
Areloch
7d60b2109e Merge pull request #1883 from rextimmy/dx11_updates
DX11 updates
2016-12-27 22:14:01 -06:00
Areloch
b19aba2e54 Merge pull request #1879 from Azaezel/sRGBSwatch
colorPicker/swatch srgb display.
2016-12-27 22:11:02 -06:00
Areloch
50c856f797 Merge pull request #1887 from Azaezel/hdrCleanups
HDR review: remove from reflections, kill depth check, order of ops
2016-12-27 22:10:41 -06:00
Azaezel
13c57e6562 brings empty up to date for core and shader dirs 2016-12-27 10:28:03 -06:00
Azaezel
646c62d9f4 HDR review: remove from reflections, kill depth check, order of operations corrections. 2016-12-27 10:24:49 -06:00
Azaezel
0831472ca4 looks like getsockname needs a slightly different signature on the crossplatform end 2016-12-26 14:19:53 -06:00
Johxz
d474b891df update libvorbis 135 2016-12-25 19:04:52 -06:00
rextimmy
46037622c9 D3DPER debug events for DX11 2016-12-23 15:59:32 +10:00
rextimmy
4857e89ca8 D3D11 fullscreen fix 2016-12-23 15:43:45 +10:00
rextimmy
48dc2551c4 GFXD3D11StateBlock improvements 2016-12-23 15:08:23 +10:00
rextimmy
983b3211ed D3D11 Feature level 10 support and D3D11 device cleanup. 2016-12-23 15:00:07 +10:00
rextimmy
415f4a046e OpenGL vsync fixes. 2016-12-23 13:59:55 +10:00
Azaezel
d42b1a6be8 colorPicker/swatch srgb display.
dependency from @rextimmy: tolinear and togamma for color+lumnance.
2016-12-22 06:37:34 -06:00
Areloch
170cdadf60 Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path.
Also adjusted the splash window icon to use the var $Core::splashWindowImage for it's path.
2016-12-22 00:52:34 -06:00
Areloch
38bf2b8175 Merge pull request #1874 from John3/readmeUpdate
readme update
2016-12-21 22:46:10 -06:00
John3
f080eda9f2 Update README.md 2016-12-21 08:29:01 -06:00
John3
d7979d124c Update LICENSE.md 2016-12-21 08:28:01 -06:00