Commit graph

1053 commits

Author SHA1 Message Date
LuisAntonRebollo
a6054fea85 Merge pull request #982 from BeamNG/fix_php_project_generator_opengl
Fix PHP ProjectGenerator for OpenGL.
2014-11-30 04:38:13 +01:00
LuisAntonRebollo
0a31af06f5 Fix PHP ProjectGenerator for OpenGL. 2014-11-30 04:37:10 +01:00
LuisAntonRebollo
8b25a5e90e Merge pull request #981 from BeamNG/fix_opengl_x64
Fix x64 builds.
2014-11-30 04:02:24 +01:00
LuisAntonRebollo
a4bf61f07b Fix x64 builds. 2014-11-30 04:00:58 +01:00
LuisAntonRebollo
98e3651db5 Merge pull request #940 from BeamNG/add_opengl_support
Add/Activate OpenGL render.
2014-11-30 02:48:13 +01:00
LuisAntonRebollo
3067c3f0b2 Merge pull request #924 from BeamNG/remove_disableshader
Remove GFXDevice::disableShader
2014-11-30 02:47:46 +01:00
LuisAntonRebollo
0747a0efe9 Remove GFXDevice::disableShader becouse we are going to remove Fixed Function Pipeline and we need a shader for render. 2014-11-30 02:36:21 +01:00
LuisAntonRebollo
7184e36928 Merge pull request #961 from BeamNG/fix_opengl_fullscreen
Fix OpenGL fullscreen on win32
2014-11-30 02:24:19 +01:00
LuisAntonRebollo
f1aff86510 Merge pull request #965 from eightyeight/opengl-project-manager
Added OpenGL module with some additions to the project generator
2014-11-30 02:24:04 +01:00
LuisAntonRebollo
04d069daa0 Merge pull request #939 from BeamNG/templates_opengl
Templates changes for OpenGL shaders.
2014-11-30 02:23:37 +01:00
LuisAntonRebollo
50fab23cb0 Merge pull request #938 from BeamNG/remove_old_opengl
Remove old/unused OpenGL files.
2014-11-30 02:23:29 +01:00
LuisAntonRebollo
ad5ecee46d Merge pull request #937 from BeamNG/increase_frame_buffer_size
Increase FrameBuffer size for use on OpenGL.
2014-11-30 02:23:23 +01:00
LuisAntonRebollo
29e2a481bb Merge pull request #936 from BeamNG/glew
GLEW library for OpenGL.
2014-11-30 02:23:16 +01:00
LuisAntonRebollo
70a63dd9d2 Merge pull request #935 from BeamNG/fix_imposter_capture
Fix imposter capture on OpenGL.
2014-11-30 02:23:07 +01:00
LuisAntonRebollo
a4c8e1d881 Merge pull request #934 from BeamNG/postfx_opengl
Changes on PostFX for OpenGL.
2014-11-30 02:23:02 +01:00
LuisAntonRebollo
82315a9960 Merge pull request #933 from BeamNG/shadergen_glsl
Changes on ShaderGen for generate GLSL shaders.
2014-11-30 02:22:58 +01:00
LuisAntonRebollo
b731f3cbe5 Merge pull request #932 from BeamNG/reduce_RT_changes
Reduce innecesary changes on Render Target textures.
2014-11-30 02:22:52 +01:00
LuisAntonRebollo
9c66aa0681 Merge pull request #931 from BeamNG/terrain_layer_format
Set correct terrain layer texture format.
2014-11-30 02:22:39 +01:00
LuisAntonRebollo
b632d06c97 Merge pull request #930 from BeamNG/separate_opengl_from_os
Separate OpenGL code from Linux or Mac.
2014-11-30 02:22:28 +01:00
LuisAntonRebollo
2f8d18c0c0 Merge pull request #929 from BeamNG/remove_old_opengl_code
Remove unnecesary code for handle OpenGL.
2014-11-30 02:22:24 +01:00
LuisAntonRebollo
98926b1ae1 Merge pull request #928 from BeamNG/renderparticlemanager_sampler_names
Change RenderParticleMgr for use sampler names
2014-11-30 02:22:19 +01:00
LuisAntonRebollo
07b0ea9ca6 Merge pull request #927 from BeamNG/setupgenericshader
Add GFXDevice::setupGenericShader for fix render on non FFP.
2014-11-30 02:22:13 +01:00
LuisAntonRebollo
60f4d4f282 Merge pull request #926 from BeamNG/primbuild_for_non_ffp
Fix PrimBuild with non Fixed Function Pipeline.
2014-11-30 02:21:36 +01:00
LuisAntonRebollo
03ffa1ddd3 Merge pull request #925 from BeamNG/shaderdata_samplernames
Add sampler names to ShaderData
2014-11-30 02:21:30 +01:00
LuisAntonRebollo
3e7c7b3e49 Merge pull request #622 from BeamNG/texel_pixel_offset
Handle texel-pixel offset with diferents graphics APIs.
2014-11-30 02:20:45 +01:00
LuisAntonRebollo
15c3be683c Merge pull request #620 from BeamNG/add_RenderPassData_mSamplerNames
Add RenderPassData::mSamplerNames for OpenGL code. Not used on DX9.
2014-11-30 02:20:37 +01:00
LuisAntonRebollo
8af6a16e3a Merge pull request #618 from BeamNG/clouds_shader_sampler_reg
Use shader data for get sampler register in CloudLayer and BasicClouds.
2014-11-30 02:20:31 +01:00
LuisAntonRebollo
ac31cf18b7 Merge pull request #611 from BeamNG/templates_shader_data_decl
Add sampler names to Templates ShaderData declarations necesary for OpenGL.
2014-11-30 02:20:24 +01:00
LuisAntonRebollo
1c95ce21d6 Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
2014-11-30 02:20:00 +01:00
LuisAntonRebollo
fab2bb46c5 Changes for get necesary sampler names for OpenGL shaders. 2014-11-30 02:18:28 +01:00
Daniel Buckmaster
244c2ec82b Merge pull request #977 from rextimmy/physx3_projects_xml
Support for physx3 in projects.xml
2014-11-30 08:30:32 +11:00
rextimmy
1b65252539 - Fixed typo in physx3 module 2014-11-29 23:25:36 +10:00
rextimmy
fbdc385afd projects.xml fix for physx3 2014-11-29 23:23:01 +10:00
rextimmy
e74a7025db Support for physx3 in projects.xml 2014-11-29 22:46:17 +10:00
Daniel Buckmaster
a0e1fca057 Merge pull request #685 from rextimmy/physx3_basic
Physx3 Physics Plugin
2014-11-29 20:05:08 +11:00
Daniel Buckmaster
e47b95ee5d Merge pull request #971 from Azaezel/revert-794-euler_to_quat_revert
turret tracking correction, again
2014-11-29 14:00:04 +11:00
Daniel Buckmaster
aa9ded00d6 Added OpenGL module with some additions to the project generator. 2014-11-28 19:09:02 +11:00
Anis
2582670925 Update shaderFeatureGLSL.cpp
fix compile shader
2014-11-27 20:31:58 +01:00
Anis
72c06401c0 black screen bug fix 2014-11-27 20:26:50 +01:00
Anis
7a8719dfbc Update win32Window.cpp 2014-11-27 20:26:49 +01:00
Anis
3495bd56ca Update win32Window.cpp 2014-11-27 20:26:48 +01:00
Anis
f1fa36fe60 no need SetDisplayDefaults 2014-11-27 20:26:47 +01:00
Anis
971a354ebe forgot void SetDisplayDefaults() to make it compile! 2014-11-27 20:26:46 +01:00
Anis
6a89b2ab65 Update win32Window.cpp 2014-11-27 20:26:45 +01:00
Anis
2eb1238648 added fullscreen support for opengl (win32) 2014-11-27 20:26:44 +01:00
LuisAntonRebollo
823b413c1f Handle texel-pixel offset with diferents graphics APIs. 2014-11-27 00:59:17 +01:00
Daniel Buckmaster
c08413ffde Merge pull request #919 from lukaspj/Network-BaseTexFormat-Fix
BaseTexFormat was not networked properly.
2014-11-26 10:30:20 +11:00
LuisAntonRebollo
a7434635cb Fix TAB vs Spaces on Engine/source/gfx/primBuilder.cpp 2014-11-25 22:43:22 +01:00
Daniel Buckmaster
9150afe81a Merge pull request #902 from Winterleaf/Types.h
Cleaning up and streamlining Types.h,
2014-11-24 11:09:02 +11:00
Daniel Buckmaster
2546eec014 Merge pull request #877 from GarageGames/revert-794-euler_to_quat_revert
Revert "Euler to quat reversion"
2014-11-24 11:02:00 +11:00