Vincent Gee
|
98630fbcb8
|
FMod switching DLLS if 64 bit.
|
2014-11-30 22:16:48 -05:00 |
|
LuisAntonRebollo
|
7bf99e38ec
|
Merge pull request #989 from BeamNG/fix_opengl_formating
Fix OpenGL changes formating.
|
2014-11-30 23:57:18 +01:00 |
|
LuisAntonRebollo
|
3500ff3bb3
|
Merge pull request #990 from BeamNG/fix_opengl_ci
Fix CI server.
|
2014-11-30 23:42:06 +01:00 |
|
LuisAntonRebollo
|
a5d2455e2e
|
Fix CI server.
|
2014-11-30 23:34:33 +01:00 |
|
LuisAntonRebollo
|
1d3f3fdfe4
|
Fix OpenGL changes formating.
|
2014-11-30 23:09:11 +01:00 |
|
LuisAntonRebollo
|
87f34e3c4f
|
Merge pull request #986 from BeamNG/fix_color_mrt
Fix GLSL out fragment shader color.
|
2014-11-30 05:44:25 +01:00 |
|
LuisAntonRebollo
|
4409a12af6
|
Fix GLSL out fragment shader color.
|
2014-11-30 05:32:40 +01:00 |
|
LuisAntonRebollo
|
80482753e1
|
Merge pull request #985 from BeamNG/fix_member_decl
Clean PlaneReflector member variables declaration.
|
2014-11-30 05:28:33 +01:00 |
|
LuisAntonRebollo
|
adc7c72caa
|
clean PlaneReflector member variables declaration.
|
2014-11-30 05:16:56 +01:00 |
|
LuisAntonRebollo
|
a0d5dc25cd
|
Merge pull request #962 from BeamNG/fix_opengl_new_terrain_blend
Fix OpenGL new terrain blend
|
2014-11-30 05:12:06 +01:00 |
|
LuisAntonRebollo
|
fb08fafc9c
|
Fix terrFeatureGLSL.cpp for GCC.
|
2014-11-30 05:03:30 +01:00 |
|
LuisAntonRebollo
|
32e8725931
|
Merge pull request #983 from Azaezel/stray_mSamplerNames
DeferredMinnaert feautre was missing samplernames
|
2014-11-30 04:59:24 +01:00 |
|
LuisAntonRebollo
|
c916e7de7c
|
Merge pull request #984 from Azaezel/mBitsPerChannel_match_DX_OGL
const U64 maxValPerChannel = (U64)1 << mBitsPerChannel;
|
2014-11-30 04:58:33 +01:00 |
|
Azaezel
|
bea3563c3d
|
const U64 maxValPerChannel = (U64)1 << mBitsPerChannel;
|
2014-11-29 21:50:02 -06:00 |
|
LuisAntonRebollo
|
ff83e8c209
|
Merge remote-tracking branch 'GG-Github/development' into fix_opengl_new_terrain_blend
|
2014-11-30 04:47:38 +01:00 |
|
Azaezel
|
2e112802e5
|
DeferredMinnaert feautre was missing samplernames
|
2014-11-29 21:44:05 -06:00 |
|
LuisAntonRebollo
|
a6054fea85
|
Merge pull request #982 from BeamNG/fix_php_project_generator_opengl
Fix PHP ProjectGenerator for OpenGL.
|
2014-11-30 04:38:13 +01:00 |
|
LuisAntonRebollo
|
0a31af06f5
|
Fix PHP ProjectGenerator for OpenGL.
|
2014-11-30 04:37:10 +01:00 |
|
LuisAntonRebollo
|
8b25a5e90e
|
Merge pull request #981 from BeamNG/fix_opengl_x64
Fix x64 builds.
|
2014-11-30 04:02:24 +01:00 |
|
LuisAntonRebollo
|
a4bf61f07b
|
Fix x64 builds.
|
2014-11-30 04:00:58 +01:00 |
|
LuisAntonRebollo
|
98e3651db5
|
Merge pull request #940 from BeamNG/add_opengl_support
Add/Activate OpenGL render.
|
2014-11-30 02:48:13 +01:00 |
|
LuisAntonRebollo
|
3067c3f0b2
|
Merge pull request #924 from BeamNG/remove_disableshader
Remove GFXDevice::disableShader
|
2014-11-30 02:47:46 +01:00 |
|
LuisAntonRebollo
|
0747a0efe9
|
Remove GFXDevice::disableShader becouse we are going to remove Fixed Function Pipeline and we need a shader for render.
|
2014-11-30 02:36:21 +01:00 |
|
LuisAntonRebollo
|
7184e36928
|
Merge pull request #961 from BeamNG/fix_opengl_fullscreen
Fix OpenGL fullscreen on win32
|
2014-11-30 02:24:19 +01:00 |
|
LuisAntonRebollo
|
f1aff86510
|
Merge pull request #965 from eightyeight/opengl-project-manager
Added OpenGL module with some additions to the project generator
|
2014-11-30 02:24:04 +01:00 |
|
LuisAntonRebollo
|
04d069daa0
|
Merge pull request #939 from BeamNG/templates_opengl
Templates changes for OpenGL shaders.
|
2014-11-30 02:23:37 +01:00 |
|
LuisAntonRebollo
|
50fab23cb0
|
Merge pull request #938 from BeamNG/remove_old_opengl
Remove old/unused OpenGL files.
|
2014-11-30 02:23:29 +01:00 |
|
LuisAntonRebollo
|
ad5ecee46d
|
Merge pull request #937 from BeamNG/increase_frame_buffer_size
Increase FrameBuffer size for use on OpenGL.
|
2014-11-30 02:23:23 +01:00 |
|
LuisAntonRebollo
|
29e2a481bb
|
Merge pull request #936 from BeamNG/glew
GLEW library for OpenGL.
|
2014-11-30 02:23:16 +01:00 |
|
LuisAntonRebollo
|
70a63dd9d2
|
Merge pull request #935 from BeamNG/fix_imposter_capture
Fix imposter capture on OpenGL.
|
2014-11-30 02:23:07 +01:00 |
|
LuisAntonRebollo
|
a4c8e1d881
|
Merge pull request #934 from BeamNG/postfx_opengl
Changes on PostFX for OpenGL.
|
2014-11-30 02:23:02 +01:00 |
|
LuisAntonRebollo
|
82315a9960
|
Merge pull request #933 from BeamNG/shadergen_glsl
Changes on ShaderGen for generate GLSL shaders.
|
2014-11-30 02:22:58 +01:00 |
|
LuisAntonRebollo
|
b731f3cbe5
|
Merge pull request #932 from BeamNG/reduce_RT_changes
Reduce innecesary changes on Render Target textures.
|
2014-11-30 02:22:52 +01:00 |
|
LuisAntonRebollo
|
9c66aa0681
|
Merge pull request #931 from BeamNG/terrain_layer_format
Set correct terrain layer texture format.
|
2014-11-30 02:22:39 +01:00 |
|
LuisAntonRebollo
|
b632d06c97
|
Merge pull request #930 from BeamNG/separate_opengl_from_os
Separate OpenGL code from Linux or Mac.
|
2014-11-30 02:22:28 +01:00 |
|
LuisAntonRebollo
|
2f8d18c0c0
|
Merge pull request #929 from BeamNG/remove_old_opengl_code
Remove unnecesary code for handle OpenGL.
|
2014-11-30 02:22:24 +01:00 |
|
LuisAntonRebollo
|
98926b1ae1
|
Merge pull request #928 from BeamNG/renderparticlemanager_sampler_names
Change RenderParticleMgr for use sampler names
|
2014-11-30 02:22:19 +01:00 |
|
LuisAntonRebollo
|
07b0ea9ca6
|
Merge pull request #927 from BeamNG/setupgenericshader
Add GFXDevice::setupGenericShader for fix render on non FFP.
|
2014-11-30 02:22:13 +01:00 |
|
LuisAntonRebollo
|
60f4d4f282
|
Merge pull request #926 from BeamNG/primbuild_for_non_ffp
Fix PrimBuild with non Fixed Function Pipeline.
|
2014-11-30 02:21:36 +01:00 |
|
LuisAntonRebollo
|
03ffa1ddd3
|
Merge pull request #925 from BeamNG/shaderdata_samplernames
Add sampler names to ShaderData
|
2014-11-30 02:21:30 +01:00 |
|
LuisAntonRebollo
|
3e7c7b3e49
|
Merge pull request #622 from BeamNG/texel_pixel_offset
Handle texel-pixel offset with diferents graphics APIs.
|
2014-11-30 02:20:45 +01:00 |
|
LuisAntonRebollo
|
15c3be683c
|
Merge pull request #620 from BeamNG/add_RenderPassData_mSamplerNames
Add RenderPassData::mSamplerNames for OpenGL code. Not used on DX9.
|
2014-11-30 02:20:37 +01:00 |
|
LuisAntonRebollo
|
8af6a16e3a
|
Merge pull request #618 from BeamNG/clouds_shader_sampler_reg
Use shader data for get sampler register in CloudLayer and BasicClouds.
|
2014-11-30 02:20:31 +01:00 |
|
LuisAntonRebollo
|
ac31cf18b7
|
Merge pull request #611 from BeamNG/templates_shader_data_decl
Add sampler names to Templates ShaderData declarations necesary for OpenGL.
|
2014-11-30 02:20:24 +01:00 |
|
LuisAntonRebollo
|
1c95ce21d6
|
Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
|
2014-11-30 02:20:00 +01:00 |
|
LuisAntonRebollo
|
fab2bb46c5
|
Changes for get necesary sampler names for OpenGL shaders.
|
2014-11-30 02:18:28 +01:00 |
|
Daniel Buckmaster
|
244c2ec82b
|
Merge pull request #977 from rextimmy/physx3_projects_xml
Support for physx3 in projects.xml
|
2014-11-30 08:30:32 +11:00 |
|
rextimmy
|
1b65252539
|
- Fixed typo in physx3 module
|
2014-11-29 23:25:36 +10:00 |
|
rextimmy
|
fbdc385afd
|
projects.xml fix for physx3
|
2014-11-29 23:23:01 +10:00 |
|
rextimmy
|
e74a7025db
|
Support for physx3 in projects.xml
|
2014-11-29 22:46:17 +10:00 |
|