marauder2k7
92b10df7eb
cleanup nodes
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ADDED: functionality to clean nodes out of the script that are related to a specific target
ADDED: functionality to clean multiple addCollisionDetails from the script
ADDED: ColConvex get added as nodes now and dont just get skipped (for future reference ColMeshes are checked for colConvex are not but this will be needed in future)
Removed: erroneous deletion of nodes and meshes from shapeEditorActions tscript file.
2024-05-16 07:04:54 +01:00
marauder2k7
25b0c5e2b1
finish fill mode setting
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now fill mode actually takes effect and changes the fill mode type used to generate the convex hull
2024-05-16 04:32:14 +01:00
marauder2k7
48848f9706
rename vars
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renamed vars to make more sense with the new option params
2024-05-16 03:39:18 +01:00
marauder2k7
bd93ce3637
only publish test report on push/merge
2024-05-15 07:55:52 +01:00
marauder2k7
f963a78446
TEST progress
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Adding multiple collision hulls and shapes through the shape editor now works as intended though with multiple convex hulls it does produce a few lag spikes on first load of the objects.
2024-05-15 07:32:26 +01:00
marauder2k7
78f6206cde
repurposed sliders
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repurposed and renamed the 2 sliders in the gui to be for settings in vhacd
added the drop down for fillMode types but it is not hooked up to source yet
2024-05-14 17:20:17 +01:00
Brian Roberts
35abe0cc29
Merge pull request #1279 from Azaezel/alpha41/dbSearch
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add search bar to datablock inspector
2024-05-14 09:48:07 -05:00
Brian Roberts
cbe7f77ce0
Merge pull request #1278 from Azaezel/alpha41/oopsOps
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fix fighting itterators
2024-05-14 09:47:54 -05:00
AzaezelX
db900fceba
Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/dbSearch
2024-05-13 23:36:23 -05:00
Brian Roberts
615175a7a9
Merge pull request #1277 from marauder2k9-torque/simplify-ci
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Remove extraneous steps that are causing issues
2024-05-13 22:40:09 -05:00
marauder2k7
0400bec34f
required permissions only
2024-05-14 03:43:09 +01:00
AzaezelX
6c3a412275
add search bar to datablock inspector
2024-05-13 21:33:45 -05:00
AzaezelX
fe5e81a27a
fix fighting itterators
2024-05-13 21:31:20 -05:00
marauder2k7
8e89765a79
ugh
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add permissions required for test reporter
no longer fail on error of creating a test report
2024-05-14 03:12:46 +01:00
marauder2k7
cbf7b3a479
replace path
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path fix
2024-05-14 02:48:28 +01:00
marauder2k7
afaf228d05
remove upload
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-Removed: Upload artifact
-Simplified the test reporter steps
GIT CI seems to have major issues with the upload/download steps at the moment, so remove these and just report the test results
2024-05-14 02:25:28 +01:00
Brian Roberts
f3a7263503
Merge pull request #1276 from marauder2k9-torque/update-convexdecom-to-vhacd
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Remove nvConvexDecomp and replace it with v-hacd
2024-05-13 18:37:38 -05:00
marauder2k7
81a913616c
revert ThreadPool rename
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revert ThreadPool rename, resources ThreadPool class is already nested in namespace VHACD
2024-05-12 21:59:18 +01:00
marauder2k7
8cf2b1d0ef
Update tsMeshFit.cpp
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fix addSphere
fix addCapsule
now spheres and capsules scale correctly.... hopefully....
2024-05-12 17:51:21 +01:00
marauder2k7
399844f7f1
linux and tests
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fix linux build
change thread test to use TorqueThreadPool
2024-05-12 16:31:30 +01:00
marauder2k7
948d2e5cef
Update tsMeshFit.cpp
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code cleanup, fix warnings etc
2024-05-12 15:21:59 +01:00
marauder2k7
109d8c06e9
final cleanup
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final cleanup removal of the old convexDecomp library
ADDDED: library for the floatmath from v-hacd resource, required for fit sphere/capsule/box functions
2024-05-12 15:13:03 +01:00
marauder2k7
eb33fe04af
working vhacd
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renamed ThreadPool to TorqueThreadPool to avoid conflics
fixed data transmission between stages of convexDecome and trimesh creation
TODO: re-add our own functions for generating sphere/cylinder/box
2024-05-12 14:43:56 +01:00
marauder2k7
679f0ff065
vhacd
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added vhacd not working atm
2024-05-12 03:07:59 +01:00
Brian Roberts
b6f250e93c
Merge pull request #1275 from Azaezel/alpha41/collideCrash
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work around collide not returning false with a null object
2024-05-07 13:48:45 -05:00
AzaezelX
84c08e6ed9
work around collide not returning false with a nul object
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fix a crash caused by having boundingBoxCollision on, while projecting the mouse so that there is nothing between it and a globalbounds object
it would seem we're somehow ending up in a state of WorldEditor::collide returning true it hit somethging, but NULL as far as *what*
until we properly fix this, doublecheck to make sure the hitObject isn't NULL before we start trying to reference membervars/methods
2024-05-07 00:24:49 -05:00
Brian Roberts
67b052a192
Merge pull request #1269 from Areloch/MultiObjectEditMadness
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Adds handling for complex fields such as Point2, Point3 and Point4's to be able to apply value changes to only one axis across a multi-object set without affecting other axis'
2024-05-01 23:21:15 -05:00
Brian Roberts
dd7147b34a
Merge pull request #1272 from Azaezel/alpha41/argcCapReport
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enhanced argc reporting
2024-05-01 23:21:07 -05:00
Areloch
0d2aeac303
Cleaned up unneeded formatting values on the TypePointX field elements
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Adds logic checks so we don't multi-apply edits from applyWord fields, causing redundant extra undo's
2024-05-01 21:58:18 -05:00
AzaezelX
1ea74bf8c6
enhanced argc reporting
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in a method argc out of bounds scenario, report how many it got, and what range it expected
2024-05-01 18:20:14 -05:00
Brian Roberts
0f32ae256e
Merge pull request #1270 from marauder2k9-torque/bisonflex-missing-exe
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Bisonflex missing exe
2024-05-01 10:07:26 -05:00
marauder2k7
14db80eb53
Update .gitignore
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revert
2024-05-01 15:54:17 +01:00
marauder2k7
ba03122008
add missing exe files
2024-05-01 15:54:03 +01:00
Areloch
fdadfa5eea
Adds handling for complex fields such as Point2, Point3 and Point4's to be able to apply value changes to only one axis across a multi-object set without affecting other axis'
2024-04-30 18:44:17 -05:00
Brian Roberts
72eb21ede0
Merge pull request #1265 from marauder2k9-torque/torquescript-errorPrinting
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Torquescript error printing
2024-04-29 07:21:34 -05:00
Brian Roberts
132740bfa4
Merge pull request #1268 from marauder2k9-torque/missed-updates
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missed more
2024-04-28 18:37:11 -05:00
marauder2k7
3ad8389d5a
missed more
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reason git was freaking out....
2024-04-28 23:43:09 +01:00
Brian Roberts
14a4c83135
Merge pull request #1267 from marauder2k9-torque/missed-updates
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missed updates for git ci
2024-04-28 17:16:48 -05:00
marauder2k7
29190c3d77
missed updates for git ci
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missed updating the checkout action for git ci
2024-04-28 23:14:10 +01:00
marauder2k7
6e4a39db5d
Merge remote-tracking branch 'upstream/development' into torquescript-errorPrinting
2024-04-28 21:57:24 +01:00
Brian Roberts
2687f8fdd3
Merge pull request #1266 from marauder2k9-torque/gitci-macosfix
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Github CI macosfix
2024-04-28 15:54:59 -05:00
marauder2k7
2452bbb337
restore if
2024-04-28 21:15:41 +01:00
marauder2k7
673f983404
update all actions
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-updated all actions that were causing issues
-changed macos to 13 instead of latest until file issue is sorted
2024-04-28 21:14:26 +01:00
marauder2k7
baa977eed8
missed change
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missed explicit value
2024-04-27 23:40:35 +01:00
marauder2k7
8cf5fac497
Improved error printing torquescript
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Added a vector that can lookback across x number of lines in a file, if not a file just print out the error.
2024-04-27 21:19:56 +01:00
marauder2k7
f82082f59f
Merge remote-tracking branch 'upstream/development' into torquescript-errorPrinting
2024-04-27 07:02:52 +01:00
Brian Roberts
4e88c4c050
Merge pull request #1255 from marauder2k9-torque/torquescript-generateCompiler
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TorqueScript Generate compiler
2024-04-27 00:44:35 -05:00
Brian Roberts
5fdb2b848d
Merge pull request #1263 from SKBotNL/fix-ies_loader
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Add cstdint to ies_loader
2024-04-25 13:45:12 -05:00
Sven
ada83d9a6a
Remove redundant cstdint include
2024-04-25 18:10:26 +00:00
Sven
ac56258c9f
Revert "Remove redundant include"
2024-04-25 18:09:54 +00:00