Areloch
7fac8b75e1
Merge pull request #1836 from Azaezel/shadowSlips
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motion based updates for shadow caching
2016-12-05 09:01:06 -06:00
Areloch
e996cf25fb
Merge pull request #1843 from rasteron/development
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Update version.h
2016-12-04 23:03:03 -06:00
Areloch
a3740719b1
Merge pull request #1817 from jamesu/ipv6_pr
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Preliminary IPV6 Support
2016-12-04 16:22:42 -06:00
Areloch
4b25b59185
Merge pull request #1835 from Areloch/MoarMath
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Adds some helpful utility math functions.
2016-12-04 15:38:20 -06:00
Areloch
a98301a315
Merge pull request #1839 from Azaezel/pathPresentation
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directional coloration for pathnodes,
2016-12-04 15:38:14 -06:00
Areloch
40ec9ad8be
Merge pull request #1840 from Azaezel/FIELD_ComponentInspectors_button
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FIELD_ComponentInspectors inspector hook up
2016-12-04 15:38:01 -06:00
Raster Ron
a3f9365347
Update version.h
2016-12-03 19:41:38 +08:00
Areloch
0db0a53333
Merge pull request #1838 from rextimmy/terrain_cullface
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re-enable face culling for the terrain
2016-12-01 11:40:23 -06:00
Azaezel
2652f9a609
Fills out the automaticly filled inspector entries for AbstractClassRep::FieldFlags::FIELD_ComponentInspectors with a pressable button.
2016-12-01 01:07:53 -06:00
Azaezel
1f6e66a1d7
directional coloration for pathnodes, as well as enlarges both the look and handle size for ease of use.
2016-12-01 00:55:27 -06:00
RexTimmy
d46f82ef1d
re-enable face culling for the terrain
2016-12-01 11:03:32 +10:00
Azaezel
55b26be9ba
account for fov change (also, internal docs)
2016-11-29 15:57:41 -06:00
Azaezel
01419d7935
motion based updates for shadow caching
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adds a $pref::Shadows::teleportDis and $pref::Shadows::turnRate (defaults 4, and 1 respectively)
if either is exceeded during a given frame, shadow chaches are forced to refresh themselves.
2016-11-29 14:13:23 -06:00
Areloch
31ed509c1c
Adds some helpful utility math functions.
2016-11-28 22:42:29 -06:00
Areloch
7af95e6a8e
Merge pull request #1834 from Areloch/SDLSplashImageFixes2
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Also adds a sanity check in the event a splash image isn't found.
2016-11-27 16:31:26 -06:00
Areloch
5fbc24d9e2
Also adds a sanity check in the event a splash image isn't found.
2016-11-27 16:21:52 -06:00
James Urquhart
fba471d27e
Fix console spam when OS socket send buffer is full
2016-11-27 18:02:19 +00:00
James Urquhart
1f69a708fb
Fix ret assignment
2016-11-27 17:58:34 +00:00
Areloch
6cad7b6248
Merge pull request #1830 from pacomont/Fix_NavMeshUpdate_not_working
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Fix for NavPath is not updated when navMesh has change.
2016-11-27 10:29:29 -06:00
Areloch
cf065ed536
Merge pull request #1585 from Areloch/execToCon
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Make exec() and getDSOPath() proper Con namespace functions.
2016-11-26 02:04:38 -06:00
Areloch
e759ab8612
Merge pull request #1812 from Azaezel/testTrouble
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clang: The unit test suite doesn't play nice with -wundef
2016-11-26 02:01:47 -06:00
Areloch
1e89337825
Merge pull request #1821 from Areloch/platformgenericmenucatch
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Sanity check for if the GuiPlatformGenericMenuBar class
2016-11-26 02:01:32 -06:00
Areloch
92493c3851
Merge pull request #1706 from Areloch/LinearDetailTextures
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Tweaks the detail textures for the terrain
2016-11-26 00:42:35 -06:00
Areloch
248a240c04
Merge pull request #1766 from JeffProgrammer/gladdev
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Replace Epoxy with Glad
2016-11-24 13:53:29 -06:00
Francisco Montañés García
87fb2d827b
I's not working because onNavMeshUpdate string comparation will never succeed.
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DefineEngineMethod(NavPath, onNavMeshUpdate, void, (const char *data),,
"@brief Callback when this path's NavMesh is loaded or rebuilt.")
{
if(object->mMesh && !dStrcmp(data, object->mMesh->getIdString()))
object->plan();
}
2016-11-24 19:09:00 +01:00
Jeff Hutchinson
14cd94ddc9
glx extension fix for GLX windowing api
2016-11-24 12:41:30 -05:00
Jeff Hutchinson
15a10a78cc
suppress API_ID_REDUNDANT_FBO on the debug callbacks. This is a temporary fix so that glad can get pushed into devhead.
2016-11-24 12:35:39 -05:00
Areloch
6097c48c5d
Merge pull request #1824 from Areloch/hideDynamicRefreshField
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Hides the light's dynamic refresh rate field in the editor
2016-11-23 08:44:32 -06:00
Areloch
c947b70af6
Merge pull request #1819 from Areloch/PrefabTabFolderFix
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Fixes prefabs in root dirs having extra folders in creator.
2016-11-23 00:47:57 -06:00
Areloch
48610d2eb1
Merge pull request #1773 from Areloch/findByObjectFix
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GuiInspector's findByObject method fix.
2016-11-23 00:30:55 -06:00
Areloch
cfb88b27e7
Merge pull request #1822 from Areloch/sparklingwaterfix
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Corrects the specular handling as per Richard's suggestion in #1783
2016-11-22 08:34:06 -06:00
Areloch
4c457b7f94
Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
2016-11-09 23:46:34 -06:00
Areloch
97ac826e44
Corrects the specular handling as per Richard's suggestion in #1783
2016-11-09 00:12:35 -06:00
Areloch
36f679f539
Sanity check for if the GuiPlatformGenericMenuBar class is valid before trying to load a menubar that uses it, in the event that SDL isn't enabled, or other similar circumstances.
2016-11-08 23:39:07 -06:00
Areloch
00a4a21e3f
Merge pull request #1790 from blackwc/guihealthbarhud-flip
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GuitHealthBarHud flip fill
2016-11-02 22:28:21 -05:00
Jeff Hutchinson
0296e6d3fd
Fix merge conflict and add check for unix and not apple for glx
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Merge branch 'development-gg' into gladdev
# Conflicts:
# Tools/CMake/libraries/glad.cmake
2016-11-02 21:55:24 -04:00
Areloch
6e735ade67
Merge pull request #1818 from Areloch/SimGroupPrefabFixup
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Fixes up some erroneous behavior with Simgroup parentage.
2016-11-01 12:02:03 -05:00
James Urquhart
2ed4978cb9
Fix connecting on OSX
2016-10-28 19:34:01 +01:00
James Urquhart
5b1bb6547a
Fix lookup issue on TCPObject. Also sync with working code.
2016-10-28 18:31:47 +01:00
James Urquhart
458bc27ea4
Add missing include
2016-10-28 11:33:43 +01:00
Areloch
15db25c0b8
Fixes minor issue where if a prefab was in one of the root directories rather than further in the heirarchy, it would incorrectly add a folder of the prefab's name that contains the prefab in the creator menu's prefabs tab.
2016-10-26 00:51:05 -05:00
Areloch
3ab2f98ec3
Fixes up some erroneous behavior with Simgroup parentage.
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Fixes Prefab creation handling of SceneObjects and SimGroups.
Fixes SceneObjects where the default icon incorrectly defaulted to the simgroup folder rather than the generic class object when the class has no specific class icon.
2016-10-26 00:49:05 -05:00
James Urquhart
704577e051
Preliminary IPV6 Support
2016-10-25 19:09:02 +01:00
Areloch
1a851f167d
Merge pull request #1807 from Azaezel/boxBaseBorked
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clang catch: boxBase's getPlanePointIndex method wasn't returning values in all cases.
2016-10-24 01:28:25 -05:00
Areloch
fd99f976a6
Merge pull request #1798 from Azaezel/UUID_unmangle
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clang: format_token string format correction
2016-10-24 01:27:38 -05:00
Areloch
269b195355
Merge pull request #1804 from Azaezel/greatestZero
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clang: unsigned>0 checks
2016-10-24 01:27:14 -05:00
Areloch
e8aff85322
Merge pull request #1808 from Azaezel/consistentCallbacks1
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clang: consistent callbacks
2016-10-24 01:25:09 -05:00
Anis
60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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more unused variable cleanups
2016-10-23 21:04:36 +02:00
Areloch
598d551435
Merge pull request #1816 from rextimmy/openal-soft
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OpenAL-soft for windows
2016-10-21 23:21:05 -05:00
RexTimmy
3a0a720115
OpenAL-soft for windows
2016-10-22 09:22:33 +10:00