Update version.h

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Raster Ron 2016-12-03 19:41:38 +08:00 committed by GitHub
parent 0db0a53333
commit a3f9365347

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@ -41,10 +41,10 @@
/// code version, the game name, and which type of game it is (TGB, TGE, TGEA, etc.).
///
/// Version number is major * 1000 + minor * 100 + revision * 10.
#define TORQUE_GAME_ENGINE 3630
#define TORQUE_GAME_ENGINE 3900
/// Human readable engine version string.
#define TORQUE_GAME_ENGINE_VERSION_STRING "3.6.3"
#define TORQUE_GAME_ENGINE_VERSION_STRING "3.9.0"
/// Gets the engine version number. The version number is specified as a global in version.cc
U32 getVersionNumber();