Marc Chapman
7b36a618a6
PostFX.hlsl
2018-02-11 17:12:34 +00:00
Marc Chapman
c357fdb897
ShaderModelAutoGen
2018-02-11 17:12:17 +00:00
Areloch
86f8677cff
Merge pull request #2185 from John3/old_dml
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delete old dml
2018-02-10 18:32:55 -06:00
Areloch
cfbdf63cd7
Merge pull request #2184 from rextimmy/isNotSky
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removed isSky from template sky material files.
2018-02-04 13:22:13 -06:00
Areloch
2b144d8f9b
Merge pull request #2187 from JeffProgrammer/torquescript_64_dsos
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Fix Torque3D 64bit DSOs.
2018-02-04 13:18:10 -06:00
Areloch
e753a30c98
Merge pull request #2188 from rextimmy/gcc_clang_fix
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gcc/clang build fix
2018-02-04 13:16:58 -06:00
rextimmy
fd23f0d0e9
gcc/clang build fix
2018-02-04 09:32:39 +10:00
Jeff Hutchinson
abc01fd377
Fix Torque3D 64bit DSOs.
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Fix from Torque2D for 64bit string table entries.
2018-02-03 00:32:22 -05:00
Areloch
963739102c
Merge pull request #2182 from Areloch/AssetBrowser_Initial
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Asset browser initial
2018-02-01 21:14:50 -06:00
Areloch
b9adeb0f28
Corrects the clearFields function of the variableInspector and enables the callback field support.
2018-02-01 01:51:51 -06:00
Johxz
dd68bf660e
delete old dml
2018-01-31 20:46:17 -06:00
Areloch
d9d847948a
Merge pull request #2171 from chaigler/dae_file_leak_fix
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Fix for daeRawResolver resource leak
2018-01-31 16:28:57 -06:00
Areloch
ee69e7d1bb
Merge pull request #2165 from chaigler/SDL2_cmake_fix
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Remove dxerr.lib dependency
2018-01-31 16:28:40 -06:00
Areloch
3f6e558c29
Merge pull request #2166 from chaigler/legacy_lib_gone
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Remove legacy_stdio_definitions.lib
2018-01-31 16:28:32 -06:00
rextimmy
e35857ba92
removed isSky from template sky material files.
2018-02-01 07:42:36 +10:00
Areloch
c4247b5b24
Merge pull request #2180 from John3/checkToolBuild
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add a check for toolbuild
2018-01-31 14:11:11 -06:00
Areloch
0deb20d364
Merge pull request #2183 from Areloch/ShapeEdDisplayFixes
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Fix a few rendering issues in the Shape Editor
2018-01-31 14:11:02 -06:00
Areloch
0a752b489a
Merge pull request #2170 from chaigler/BL_remove_fix
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Fixes for compiling without Basic Lighting
2018-01-31 14:10:50 -06:00
Areloch
490c05ffd4
Adds the ability to force the path returned by the file dialog to be relative.
2018-01-29 22:16:42 -06:00
Areloch
0492dd8b96
Tabs n' spaces
2018-01-29 15:24:46 -06:00
Areloch
4ae350da90
Hides the display of the 'camera axis' gizmo in the shape editor, as well as fixing it so that when you select a animation-only shapefile, it will correctly compute the shape bounds and thus render the bones correctly.
2018-01-29 15:20:34 -06:00
Areloch
a6038d1801
Fixes issue with not detecting any non-template level meshes in the choose level dlg screen.
2018-01-28 16:59:43 -06:00
Areloch
57284507f2
Adds the Systems for the Entity-Component-Systems setup.
2018-01-28 16:58:00 -06:00
Areloch
e9dbe788f6
Added useful new icons for the editors.
2018-01-28 15:32:31 -06:00
Areloch
1278cf22a2
Initial implementation of the Asset Browser tool.
2018-01-28 15:30:17 -06:00
Areloch
d22e7c98e1
Cleanup of the editor load function
2018-01-28 15:28:58 -06:00
Areloch
c729f603b8
Added convenience function to take control of selected entity if it supports it.
2018-01-28 15:27:51 -06:00
Areloch
168d4d9f0a
Updated the RMB popup menus for the scene tree to better organize them.
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Also removed redundant createGameObject function.
2018-01-28 15:27:02 -06:00
Areloch
5f5b90794e
Updates the shape editor to support editing a shape via assetID, as well as adding support for shape animation assets being selected when adding a new animation sequence to a shape.
2018-01-28 15:25:41 -06:00
Areloch
06e02c5582
Update the editor template level with a clearer name and description.
2018-01-28 15:24:16 -06:00
Areloch
f0afa06b30
Update gui editor to utilize new findMenu command for menubars rather than assuming menu names.
2018-01-28 15:23:46 -06:00
Areloch
682d43a688
Tweaks to the GuiMenuBarProfile to have correct coloration and borders.
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Also added a new Centered Text Edit gui profile.
2018-01-28 15:22:42 -06:00
Areloch
746999ee8c
Modifies the chooslLevelDlg in the UI module to utilize LevelAssets for the non editor template level selection.
2018-01-28 15:21:03 -06:00
Areloch
297c256a61
Fixes server prefs to be force-loaded from defaults first before loading local prefs to avoid bad config files breaking everything.
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Also added error message in the even of unexpected failure to connect to local servers that normal errors don't catch(and returns to the main menu in this case)
2018-01-28 15:19:36 -06:00
Areloch
d5b455a84c
Added helper functions for managing Game Objects
2018-01-28 15:18:05 -06:00
Areloch
35c0860418
Added Sound Component
2018-01-28 15:17:14 -06:00
Areloch
398b00f0dd
Minor fixes for guiPopupMenuCtrl to get the submenu arrow to render, as well as a sanity check.
2018-01-28 15:15:10 -06:00
Areloch
cfe977584d
Added function to guiMenuBar to find a menu by name.
2018-01-28 15:14:16 -06:00
Areloch
727592d63a
Small fixes to the inspector, and added the ability for the variableInspector to process command and filename field types.
2018-01-28 15:12:02 -06:00
Areloch
5bf3d56a05
Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position.
2018-01-28 15:07:50 -06:00
Areloch
f731a91c78
Expansion of the guiDragAndDropCtrl - support for dragging to any control visible on the canvas.
2018-01-28 15:03:44 -06:00
Areloch
68efd8e22a
Updates to component classes -
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Shift from ghosted components to entity-managed for networking
Initial implementation of Systems through the Mesh Component
2018-01-28 14:57:02 -06:00
Areloch
ae5a43de70
Asset Browser initial implementation - Asset updates.
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Script execution on certain existing assets, new asset types and some tweaks to the managers.
2018-01-28 14:48:02 -06:00
Johxz
fa460b332e
add a check for toolbuild
2018-01-27 20:18:58 -06:00
Areloch
3b0b3c1f56
Merge pull request #2094 from Areloch/ClearScopeAlwaysConsoleFunc
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Adds a engine method to clear the scopeAlways flag on netObjects
2018-01-27 18:42:05 -06:00
Areloch
c23c99dbea
Merge pull request #2118 from Areloch/MenuAndPopups
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Refactors the Popup menus and GuiMenuBars
2018-01-27 18:41:00 -06:00
chaigler
9935502298
Ensure file is closed before returning
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Fix for #2012
2018-01-24 19:09:08 -05:00
chaigler
4a72d54782
Fix assert on exit when Basic Lighting is removed
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Occurs because ShadowMapManager is destroyed before
AdvancedLightManager.
2018-01-24 16:30:34 -05:00
chaigler
37b0ec68f7
Fixes linker errors when Basic Lighting is removed
2018-01-24 16:27:29 -05:00
chaigler
b52cda0c66
Remove legacy_stdio_definitions.lib
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Dependency was added by PR #1566 . No longer needed now that DX SDK has
been replaced.
2018-01-24 08:17:40 -05:00