gcc/clang build fix

This commit is contained in:
rextimmy 2018-02-04 09:32:39 +10:00
parent 963739102c
commit fd23f0d0e9
2 changed files with 3 additions and 2 deletions

View file

@ -359,7 +359,8 @@ void SoundComponent::updateAudioState(Sound& st)
{
//if (Sim::findObject(SimObjectId((uintptr_t)st.profile), st.profile))
// {
st.sound = SFX->createSource(st.profile, &mOwner->getTransform());
MatrixF transform = mOwner->getTransform();
st.sound = SFX->createSource(st.profile, &transform);
if (st.sound)
st.sound->play();
//}

View file

@ -67,7 +67,7 @@ public:
SimTime timeout; ///< Time until we stop playing this sound.
SFXTrack* profile; ///< Profile on server
SFXSource* sound; ///< Sound on client
Sound::Sound()
Sound()
{
play = false;
timeout = 0;