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Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position.
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@ -2501,6 +2501,19 @@ const char * GuiTreeViewCtrl::getItemValue(S32 itemId)
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//-----------------------------------------------------------------------------
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S32 GuiTreeViewCtrl::getItemAtPosition(Point2I position)
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{
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BitSet32 hitFlags = 0;
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Item* item;
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if (_hitTest(position, item, hitFlags))
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return item->mId;
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else
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return -1;
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}
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//-----------------------------------------------------------------------------
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bool GuiTreeViewCtrl::editItem( S32 itemId, const char* newText, const char* newValue )
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{
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Item* item = getItem( itemId );
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@ -5550,3 +5563,11 @@ DefineEngineMethod( GuiTreeViewCtrl, clearFilterText, void, (),,
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{
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object->clearFilterText();
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}
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DefineEngineMethod(GuiTreeViewCtrl, getItemAtPosition, S32, (Point2I position), (Point2I::Zero),
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"Get the tree item at the passed in position.\n\n"
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"@param position The position to check for what item is below it.\n"
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"@return The id of the item under the position.")
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{
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return object->getItemAtPosition(position);
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}
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@ -513,6 +513,8 @@ class GuiTreeViewCtrl : public GuiArrayCtrl
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bool editItem( S32 itemId, const char* newText, const char* newValue );
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bool markItem( S32 itemId, bool mark );
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S32 getItemAtPosition(Point2I position);
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bool isItemSelected( S32 itemId );
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