Commit graph

112 commits

Author SHA1 Message Date
marauder2k7 8c812cb448 initial commit
This change makes the memory manager work again for detecting leaks, the built in one kept coming into de-ref and other bugs so this is the start of a refactor to get it working.
2025-05-12 11:50:13 +01:00
marauder2k7 2b295fb7f0 rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
2024-03-18 18:40:22 +00:00
Lukas Aldershaab df8041e689 Add support for replacing the main.tscript file with a specified Console Function 2023-10-08 17:36:51 -05:00
Lukas Aldershaab 753cbe32d9 Fix SkipMainCs flag, it was inverted 2023-09-28 08:31:39 -05:00
Lukas Aldershaab 569f3a1e41 Allow skipping main.tscript execution 2023-09-27 14:58:44 -05:00
Lukas Aldershaab 5615cc33d8 Remove CInterface script hooks, superseded by console refactor 2023-09-27 14:11:13 -05:00
Lukas Aldershaab a4e3a000fb Fix Dynamic Library builds on Windows 2023-09-27 13:53:30 -05:00
Lukas Aldershaab 89b0c7f73b Console Refactor 2023-09-13 10:33:20 +02:00
Areloch 622a9b1f6d Missed the second var 2023-01-30 19:04:47 -06:00
Areloch c45beb75c4 Update version string to 4.0.3 2023-01-30 19:01:38 -06:00
AzaezelX 1f346ccb22 lock 4.0.2 version in 2022-12-09 14:51:07 -06:00
Areloch e4cca8d3f0 Fixes the setting of binary file download config for httpObject 2022-10-16 11:39:56 -05:00
AzaezelX 0e8e93f1e5 lock in version point 2022-09-28 18:13:59 -05:00
Glenn Smith 20eb0a911a
HTTPObject with CURL 2022-09-03 00:54:26 -04:00
Joseph d56227fccd Update TORQUE_GAME_ENGINE_VERSION_STRING version number 4.0.0
Update TORQUE_GAME_ENGINE_VERSION_STRING version number to reflect current version 4.0
I somehow forgot to push this with my pull request #486 commit 6f52b87360
2022-07-27 20:18:06 +01:00
AzaezelX 4a7104e5ea fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
Jeff Hutchinson c16b88d709 Fix temporary buffer for scripting conversions. 2021-09-04 21:25:11 -04:00
Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
# Conflicts:
#	Templates/BaseGame/game/data/ui/guis/loadingGui.gui
#	Templates/BaseGame/game/data/ui/guis/mainMenu.gui
#	Templates/BaseGame/game/tools/MainEditor/guis/MainEditorWindow.gui
#	Templates/BaseGame/game/tools/assetBrowser/guis/assetPreviewButtonsTemplate.gui
#	Templates/BaseGame/game/tools/forestEditor/brushes.tscript
2021-08-13 20:14:39 -04:00
AzaezelX c7b44203ad sanity check 2021-08-10 03:11:52 -05:00
Jeff Hutchinson 69d7a2f4a1 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
# Conflicts:
#	Engine/source/console/test/ScriptTest.cpp
#	Engine/source/console/test/consoleTest.cpp
2021-05-06 21:08:53 -04:00
Joseph 6f52b87360 Update TORQUE_GAME_ENGINE version number to reflect current version 4.0 2021-04-23 07:05:09 +01:00
Jeff Hutchinson 02447f0996 compile fixes. 2021-03-31 22:12:58 -04:00
Jeff Hutchinson 35500a87c6 initial port of the new interpreter 2021-03-30 19:33:19 -04:00
Lukas Aldershaab 9ccaa6d3ea Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
AzaezelX 1cea8ffacb uninitialized variables-core 2020-05-11 14:00:35 -05:00
suncaller 8a7c09c8fe Clean up redundant variables 2019-02-06 15:03:06 -05:00
Areloch cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface
New cinterface
2018-12-09 15:28:22 -06:00
Areloch 644f4071ed Merge pull request #2246 from lukaspj/update-cinterface
Update CInterface
2018-12-09 15:24:29 -06:00
Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
Lukas Joergensen 870ee9fb5b Integrate new CInterface into the engine-console 2018-04-21 12:04:15 +02:00
Lukas Joergensen 33df294531 Mark EngineAPI as initialized, otherwise it can't be used 2018-04-21 09:21:21 +02:00
Lukas Joergensen 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 2018-04-20 22:09:58 +02:00
Lukas Joergensen 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
Lukas Joergensen e718841467 Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
#	Engine/source/console/consoleFunctions.cpp
2018-03-28 15:42:34 -05:00
Azaezel 6cbab6d117 serverquery cleanup 2018-03-13 18:03:10 -05:00
Glenn Smith 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
Glenn Smith e6e97e660c Missed a couple +1s here and there 2018-03-07 00:44:46 -05:00
Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
Glenn Smith 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 2018-03-06 00:48:44 -05:00
Bloodknight 20eefee3cd Merge branch 'development' into issue_2115 2018-02-05 15:59:33 +00:00
Marc Chapman 0c65f9ee8e Phase 1: Add a #define test 2018-01-23 20:24:35 +00:00
Areloch d666322a1b Merging 2017-11-05 22:33:32 -06:00
Marc Chapman 9391fcad4e core -- heartbeat call to arcaneFX::advanceTime() from within clientProcess().
misc  -- various other function references
2017-07-26 20:01:44 +01:00
Azaezel 5fcb90cafd kills off the last vestiges of xenon support 2017-07-09 15:05:56 -05:00
Areloch edd1e0a270 Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00