Commit graph

157 commits

Author SHA1 Message Date
Thomas "elfprince13" Dickerson
710a2a9b7b Revert "Net tests were failing to compile because 'static members' weren't actually being declared as members..."
This reverts commit 32f726dcc6.
2017-01-05 17:23:48 -05:00
Thomas "elfprince13" Dickerson
0e30426def Eliminated a handful of deprecation warnings, as well as inconsistent handling of FS operations in OS X 2017-01-05 17:19:19 -05:00
Thomas "elfprince13" Dickerson
32f726dcc6 Net tests were failing to compile because 'static members' weren't actually being declared as members... 2017-01-05 13:35:07 -05:00
Azaezel
0831472ca4 looks like getsockname needs a slightly different signature on the crossplatform end 2016-12-26 14:19:53 -06:00
James Urquhart
46edd46634 Use correct address in multicast print 2016-12-20 23:52:31 +00:00
James Urquhart
41085f9298 Fix setting the default client port. Also fix fallback multicast address define. 2016-12-17 23:08:43 +00:00
James Urquhart
fba471d27e Fix console spam when OS socket send buffer is full 2016-11-27 18:02:19 +00:00
James Urquhart
1f69a708fb Fix ret assignment 2016-11-27 17:58:34 +00:00
James Urquhart
2ed4978cb9 Fix connecting on OSX 2016-10-28 19:34:01 +01:00
James Urquhart
5b1bb6547a Fix lookup issue on TCPObject. Also sync with working code. 2016-10-28 18:31:47 +01:00
James Urquhart
458bc27ea4 Add missing include 2016-10-28 11:33:43 +01:00
James Urquhart
704577e051 Preliminary IPV6 Support 2016-10-25 19:09:02 +01:00
Areloch
121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 2016-10-17 01:00:12 -05:00
Azaezel
a8f9249f77 clang catch: pragma note. (no longer needed) 2016-10-14 17:04:17 -05:00
RexTimmy
dd64004eaf MacOS platform support. 2016-09-28 11:09:48 +10:00
James Urquhart
212ac36cc1 Tidy up indentation in openvr changes 2016-09-11 22:51:00 +01:00
James Urquhart
e6159a590a Add basic support for showing openvr controllers and tracked objects 2016-09-11 22:42:42 +01:00
James Urquhart
660bd8d347 Allow gamepad to rotate openvr view. Also Fix issue with movemanager openvr rotation not being set correctly. 2016-09-11 22:42:42 +01:00
James Urquhart
e6c89b1f24 Add basic rotation offset code 2016-09-11 22:42:42 +01:00
James Urquhart
2da474c484 Always use the latest eye pose data from the HMD 2016-09-11 22:42:42 +01:00
James Urquhart
734688ff7e Implement basic keyboard & mouse support for openvr overlays 2016-09-11 22:42:42 +01:00
James Urquhart
f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 2016-09-11 22:42:42 +01:00
James Urquhart
da6bcbeb2b Improvements to openvr code
- Overlays are implemented (sans input for the moment)
- Fixed a problem where the movemanager was using the wrong values for hmd rotation & position
2016-09-11 22:42:42 +01:00
James Urquhart
9f49a7844e Use correct multiplication order for eye transform. Also fix displayDevice not set bug. 2016-09-11 22:42:42 +01:00
James Urquhart
9e5eda9a08 More progress
- Fixed normal stereo rendering
- Beginnings of vr overlay code
2016-09-11 22:42:42 +01:00
James Urquhart
b15be28f38 Temp add the convertRotation handler so we dont need the oculus files 2016-09-11 22:42:42 +01:00
James Urquhart
b2faecc82d Fix openvr typos 2016-09-11 22:42:42 +01:00
James Urquhart
126828131d Improve openvr, also add a module for it. 2016-09-11 22:42:42 +01:00
James Urquhart
ba91478fad Baseline working openvr code 2016-09-11 22:42:42 +01:00
James Urquhart
e239d106f5 Use correct bgra format 2016-09-11 22:42:42 +01:00
James Urquhart
64b751a7c8 Basic port of code 2016-09-11 22:42:42 +01:00
Areloch
7372c89dc7 Corrections suggested by timmy for both consistency, and making sure to catch all potential types. 2016-07-08 22:48:24 -05:00
Areloch
911b2735d7 Flipa the i386 preprocessor flag to use __i386__, which is appraently more standard. 2016-07-08 21:33:30 -05:00
Areloch
9d47830a8b Merge branch 'development' of https://github.com/GarageGames/Torque3D into development 2016-05-24 20:09:53 -05:00
Areloch
c0a96c908f Adds handling for if the user cancels out of the file dialog, and adds support for proper multi-filters. 2016-05-17 12:46:39 -05:00
Areloch
95ae0b9863 Removes the old component code and moves the IProcessInput interface file into platform/input/ directory. 2016-05-12 23:31:15 -05:00
Azaezel
5958e86e9a corrects native file dialogue return values 2016-05-09 06:43:47 -05:00
Areloch
ec6f9c05a6 Integrates the nativeFileDialog library to enable native file dialogs on the major platforms. It is activated with SDL. 2016-04-30 15:48:33 -05:00
Anis A. Hireche
10cb6ab9c4 Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153 2016-02-26 14:39:38 +01:00
Anis
443cd2d607 Merge pull request #1231 from J0linar/platformNet_PR
+proper buffer size for udp socket
2016-02-25 18:38:47 +01:00
Anis
8f4295879d Merge pull request #1413 from Azaezel/LittleLeakLost
partial reversion for #1333
2016-02-25 18:29:50 +01:00
Anis
7418fbfbbd fixed memory leak in proper way 2016-02-25 18:26:15 +01:00
Areloch
7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems.
Only has example and shape assets currently.
2015-10-13 15:19:36 -05:00
Azaezel
27112c468a reversion for a4c09d1680
To be honest, can't remember how I was intending to fix that, but this one's causing it to fail to profile twice in a row, so kill it with fire.
2015-09-17 16:14:49 -05:00
Areloch
31afbedfb6 Merge pull request #1346 from eightyeight/fix-threadpool-tests 2015-08-21 00:07:55 -05:00
Daniel Buckmaster
c2e5dc3345 Merge remote-tracking branch 'bpay/clang-cl-build-fixes' into development
Conflicts:
	Engine/source/T3D/shapeBase.h
2015-07-17 16:55:12 +10:00
Azaezel
bf1449e3a7 fills in profiler timer fallback as per remmed out lines in other samples. see https://github.com/GarageGames/Torque3D/issues/1349 for report, and https://gist.github.com/Azaezel/2aafb88cf0d642418051 for result 2015-07-10 19:33:42 -05:00
Daniel Buckmaster
e75a9fa081 Don't assert; sometimes there aren't any jobs to wait for! 2015-07-05 14:11:24 +10:00
Daniel Buckmaster
b491d7bbc0 Fix ThreadPool tests to account for asynchronicity. 2015-07-05 13:07:37 +10:00
Daniel Buckmaster
0995520d6f Add a method to wait for all pending items in a ThreadPool. 2015-07-05 12:59:52 +10:00