Brian Roberts
53a0667e9c
Merge pull request #1698 from Azaezel/alpha41/particleED_pill
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fix particle editor
2026-03-22 16:29:04 -05:00
AzaezelX
7d95bfdd0f
fix particle editor
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from steve_yorkshire - https://discord.com/channels/358091480004558848/783127087820439582/1485388241224863848
2026-03-22 16:26:43 -05:00
Brian Roberts
64a7855c95
Merge pull request #1697 from Azaezel/alpha41/fixSSAO
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ssao typofix
2026-03-22 11:59:23 -05:00
AzaezelX
46b912a481
ssao typofix
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hat tip: steve_yorkshire- https://discord.com/channels/358091480004558848/783127087820439582/1485316295888077020
2026-03-22 11:47:20 -05:00
Brian Roberts
1e2a3ffcf0
Merge pull request #1691 from Azaezel/alpha41/projectileProjection
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Linux Build / Ubuntu Latest GCC (push) Has been cancelled
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client projectile origin tweak
2026-03-19 16:02:25 -05:00
Brian Roberts
75e0cdc7bb
Merge pull request #1695 from Azaezel/alpha41/matrixWork
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matrix work
2026-03-19 14:31:05 -05:00
AzaezelX
dbea2bc636
supress oversenstivie apple-only check on the al side
2026-03-19 13:45:17 -05:00
Brian Roberts
b8e5a89ed6
Merge pull request #1696 from Azaezel/alpha41/strayStringCmp
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emtpy char* check correction
2026-03-19 12:46:27 -05:00
AzaezelX
0005774075
pick up missed strays
2026-03-19 12:06:30 -05:00
AzaezelX
f04f387bc4
ditch general swizzle mask. use the singular
2026-03-19 11:03:12 -05:00
AzaezelX
135f59ab82
Revert "add missing v_swizzle_mask"
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This reverts commit decab9210b .
2026-03-19 11:01:20 -05:00
AzaezelX
decab9210b
add missing v_swizzle_mask
2026-03-19 10:04:23 -05:00
AzaezelX
64ceec1060
emtpy char* check correction
2026-03-18 20:21:48 -05:00
AzaezelX
6fb3c84073
update
2026-03-18 19:34:30 -05:00
AzaezelX
11d8df4866
matrix work
2026-03-18 19:32:37 -05:00
Brian Roberts
db9dd294b6
Merge pull request #1694 from Azaezel/fixCI
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fix CI
2026-03-17 15:44:45 -05:00
AzaezelX
832d1afec4
further followups to CI compilation config
2026-03-17 14:55:23 -05:00
Brian Roberts
4757f542e7
Merge pull request #1693 from Azaezel/alpha41/unMangleMatricies
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revert some of the more experimental matrix math
2026-03-17 14:05:12 -05:00
AzaezelX
ff1b4d47e5
further followups to CI compilation config
2026-03-17 14:04:54 -05:00
AzaezelX
ce8ee94624
fix CI
2026-03-17 13:15:40 -05:00
AzaezelX
a64cc6a512
revert some of the more experimental matrix math
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from marauder:
Fixing transform plane as some descrepencies between the simd function and the c math caused issues with precision.
Use c math for inverse functions until a proper simd implementation can be found.
2026-03-17 12:59:45 -05:00
AzaezelX
45e2a00f20
client projectile origin tweak
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on the client, start the projectile simulation starting point at the rendered muzzlepoint (reminder server corrective packets will force it to converge as it goes along)
origional report/revision suggestion couressy loljester: https://discord.com/channels/358091480004558848/358091480004558849/1476994844005109893
2026-03-16 22:24:45 -05:00
Brian Roberts
58632d0d73
Merge pull request #1689 from ZombieSoul/fix-physics-player-collision
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Linux Build / Ubuntu Latest GCC (push) Has been cancelled
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Fix wrong variable in physics collision loop
2026-03-15 09:34:06 -05:00
ZombieSoul
014ab6991a
Fix wrong variable in physics collision loop
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In Player::updatePos(), when processing physics collision results, the code was incorrectly using col.object instead of colCheck.object when checking if the collision object is a player.
This caused:
- First iteration: col.object is uninitialized (zeroed), leading to null pointer access
- Subsequent iterations: col.object contains the previous iteration's value, causing incorrect type checks
The fix changes col.object to colCheck.object to properly check the current collision object.
2026-03-15 10:15:30 -04:00
Areloch
622e483516
Update issue templates
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2026-03-15 01:03:10 -05:00
Brian Roberts
6700cfd993
Merge pull request #1680 from marauder2k9-torque/SIMD-Math-and-ISA-integration
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Simd math and isa integration
2026-03-13 12:50:17 -05:00
Brian Roberts
c666f411ef
Merge pull request #1686 from Azaezel/alpha41/containerCorrection
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fix scencontainter itterator filter
2026-03-12 20:52:26 -05:00
Brian Roberts
98619c805b
Merge pull request #1685 from Azaezel/alpha41/fixDebug
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fix forward lit shaders in debug mode
2026-03-12 20:52:08 -05:00
AzaezelX
19c5a55dcd
fix scencontainter itterator filter
2026-03-11 17:09:29 -05:00
AzaezelX
5b18051b5d
fix forward lit shaders in debug mode
2026-03-11 17:04:58 -05:00
Brian Roberts
058983aa42
Merge pull request #1684 from Areloch/guiPopupMenuExCrashFix
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Linux Build / Ubuntu Latest GCC (push) Has been cancelled
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Adds sanity checks when removing children to GuiPopUpMenuCtrlEx to prevent crashing on exit
2026-03-11 09:26:13 -05:00
JeffR
40f697cea6
Adds sanity checks when removing children to GuiPopUpMenuCtrlEx to prevent crashing on exit
2026-03-11 02:22:17 -05:00
marauder2k7
090dd4993a
Update CMakeLists.txt
2026-03-07 16:41:00 +00:00
marauder2k7
86b0baf432
Update torque_macros.cmake
2026-03-07 16:14:31 +00:00
Brian Roberts
ec45af5a57
Merge pull request #1683 from marauder2k9-torque/Plugging-Leaks
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Update ImageAsset.cpp
2026-03-07 08:57:16 -06:00
marauder2k7
57766ba649
Update ImageAsset.cpp
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the opened ddsfs file for pulling metadata was leaking. The FileStream function close does not delete the pointer to the original file only FileObject does this. It might be worthwhile instead to switch to using fileObject anywhere we use a filestream that way we can be at least somewhat safe in using the object and once it goes out of scope the raw pointer will be freed
2026-03-07 10:19:58 +00:00
marauder2k7
88ffdd01cd
fix linux build
2026-03-06 09:41:35 +00:00
marauder2k7
c09d5a4579
fix batch on neon
2026-03-05 20:04:33 +00:00
marauder2k7
add7f2a5d7
more intrinsics
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add transform plane
added first batch function for mulp to intrinsics
2026-03-05 18:55:51 +00:00
marauder2k7
ac6ec05690
fix drift turns out we require the dot product to be in all rows
2026-03-05 18:55:50 +00:00
marauder2k7
8c1acbd1da
add normal safety
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wrap safety around normal checks, this was done on the scalar math may as well do it here just in case.
Ad the impl.inl files to libraries so they can actually be found.
2026-03-05 18:55:49 +00:00
marauder2k7
5a6467d54a
Update mat44_impl.inl
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fix matrix normalize
2026-03-05 18:55:47 +00:00
marauder2k7
5c3c0546f6
Update mPoint3.h
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missed convolve and convolveInverse
2026-03-05 18:55:46 +00:00
marauder2k7
014e319aa8
cleanup console spam
2026-03-05 18:55:45 +00:00
marauder2k7
65850df9bd
Update gfxDrawUtil.cpp
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safety no longer needed due to safe initializers
2026-03-05 18:55:44 +00:00
marauder2k7
585279ae82
Update mat44_impl.inl
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should use original matrix translation not the dst matrix
2026-03-05 18:55:42 +00:00
marauder2k7
caeaedde52
add inverse to
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fix tests by adding an explicit inverse to function
copy 3rd row into dst it seems original was not touching this at all.
2026-03-05 18:55:41 +00:00
marauder2k7
228b474f2e
Update math_backend.h
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MSVC doesnt use __builtin_expect it is a GCC only flag
2026-03-05 18:55:40 +00:00
marauder2k7
0ba8d948fb
neon implementation
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removed some x86 intrinsic functions that were in the mat44_impl file
reinstated some mMath_C functions and mMathFn ptrs trying to diagnose an issue.
Had to come up with a different way to initialize the scalar table if the isa tables are not initialized yet. Mac did not like the static initialization.
Had to change neon over to using explicit masks for shifting, cross product was failing during bakes and matrix calculations
2026-03-05 18:55:38 +00:00
marauder2k7
bb1478a8c3
add neon mat for mac
2026-03-05 18:55:37 +00:00