mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-19 04:10:54 +00:00
Update mPoint3.h
missed convolve and convolveInverse
This commit is contained in:
parent
014e319aa8
commit
5c3c0546f6
1 changed files with 2 additions and 6 deletions
|
|
@ -592,16 +592,12 @@ inline void Point3F::neg()
|
|||
|
||||
inline void Point3F::convolve(const Point3F& c)
|
||||
{
|
||||
x *= c.x;
|
||||
y *= c.y;
|
||||
z *= c.z;
|
||||
GetFloat3().mul(*this, c, *this);
|
||||
}
|
||||
|
||||
inline void Point3F::convolveInverse(const Point3F& c)
|
||||
{
|
||||
x /= c.x;
|
||||
y /= c.y;
|
||||
z /= c.z;
|
||||
GetFloat3().div(*this, c, *this);
|
||||
}
|
||||
|
||||
inline F32 Point3F::lenSquared() const
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue