Lukas Aldershaab
c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
Areloch
8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
2020-09-19 18:25:10 -05:00
AzaezelX
1cea8ffacb
uninitialized variables-core
2020-05-11 14:00:35 -05:00
suncaller
8a7c09c8fe
Clean up redundant variables
2019-02-06 15:03:06 -05:00
Areloch
cbc09534e4
Merge pull request #2248 from lukaspj/new-cinterface
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New cinterface
2018-12-09 15:28:22 -06:00
Areloch
644f4071ed
Merge pull request #2246 from lukaspj/update-cinterface
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Update CInterface
2018-12-09 15:24:29 -06:00
Areloch
6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
2018-12-09 14:48:50 -06:00
Lukas Joergensen
870ee9fb5b
Integrate new CInterface into the engine-console
2018-04-21 12:04:15 +02:00
Lukas Joergensen
33df294531
Mark EngineAPI as initialized, otherwise it can't be used
2018-04-21 09:21:21 +02:00
Lukas Joergensen
7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
2018-04-20 22:09:58 +02:00
Lukas Joergensen
2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
2018-04-17 21:41:29 +02:00
Lukas Joergensen
e718841467
Eliminate DefineConsoleFunction
2018-04-17 20:54:08 +02:00
Azaezel
cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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# Conflicts:
# Engine/source/console/consoleFunctions.cpp
2018-03-28 15:42:34 -05:00
Azaezel
6cbab6d117
serverquery cleanup
2018-03-13 18:03:10 -05:00
Glenn Smith
47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
2018-03-08 20:59:40 -05:00
Glenn Smith
e6e97e660c
Missed a couple +1s here and there
2018-03-07 00:44:46 -05:00
Glenn Smith
79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
2018-03-06 02:35:33 -05:00
Glenn Smith
7769da9434
Use strncat instead of strcat to prevent some buffer overflows
2018-03-06 00:48:44 -05:00
Bloodknight
20eefee3cd
Merge branch 'development' into issue_2115
2018-02-05 15:59:33 +00:00
Marc Chapman
0c65f9ee8e
Phase 1: Add a #define test
2018-01-23 20:24:35 +00:00
Areloch
d666322a1b
Merging
2017-11-05 22:33:32 -06:00
Marc Chapman
9391fcad4e
core -- heartbeat call to arcaneFX::advanceTime() from within clientProcess().
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misc -- various other function references
2017-07-26 20:01:44 +01:00
Azaezel
5fcb90cafd
kills off the last vestiges of xenon support
2017-07-09 15:05:56 -05:00
Areloch
edd1e0a270
Removes Direct3D9 functionality.
2017-05-28 16:51:31 -05:00
Areloch
ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
2017-04-08 20:30:57 -05:00
Thomas "elfprince13" Dickerson
45ae5e71cb
fixed lots of tabs and space
2017-01-06 18:04:28 -05:00
Thomas "elfprince13" Dickerson
3f6c269f6a
Fixed type inference for nulls in console functions
2017-01-06 14:50:41 -05:00
Areloch
de1f002adc
Merge pull request #1846 from CouleeApps/background-fix
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Fix SDL/Mac report going into the background
2016-12-05 09:06:14 -06:00
Areloch
e996cf25fb
Merge pull request #1843 from rasteron/development
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Update version.h
2016-12-04 23:03:03 -06:00
Glenn Smith
ad30641499
SDL/Mac report going into the background
2016-12-04 17:24:27 -05:00
Raster Ron
a3f9365347
Update version.h
2016-12-03 19:41:38 +08:00
James Urquhart
5b1bb6547a
Fix lookup issue on TCPObject. Also sync with working code.
2016-10-28 18:31:47 +01:00
James Urquhart
704577e051
Preliminary IPV6 Support
2016-10-25 19:09:02 +01:00
Anis
794f1b9536
Merge pull request #1532 from GarageGames/pr/1143
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[CLONE] More consolefunctions #1143
2016-02-26 18:57:49 +01:00
Anis
8c50cc70c3
Merge pull request #1186 from MusicMonkey5555/tcp-additions
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Tcp additions
2016-02-25 16:28:34 +01:00
Areloch
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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Only has example and shape assets currently.
2015-10-13 15:19:36 -05:00
Areloch
0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
2015-07-01 23:36:56 -05:00
Daniel Buckmaster
6c92ab065e
Merge remote-tracking branch 'jamesu/console_stack_fix2' into development
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Conflicts:
Engine/source/console/console.cpp
2015-03-01 20:33:29 +11:00
Ben Payne
0ffd7f5620
Fix member vars left uninitialized in constructors
2015-02-20 18:41:51 -05:00
Nathan Bowhay
69b1c0072c
Allowed for WebSocket reading
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Allowed for WebSocket reading in script.
2015-02-12 12:19:56 -08:00
Nathan Bowhay
1d20f6d26a
Fixed spacing issues
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Changed spacing from tabs to 3 spaces.
2015-02-12 12:18:34 -08:00
Nathan Bowhay
0915a642a5
Optimized file reading to buffer
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Optimized the code that reads the file to the buffer as suggested by
@jamesu
2015-02-12 12:07:55 -08:00
Azaezel
16ed4d2811
stack corruption's bad, mmmmkay?
2015-02-09 19:04:51 -06:00
James Urquhart
3f97c2cedd
Fix building on GCC
2015-02-09 16:14:14 +00:00
Azaezel
5bbbe7bbe2
extra entry in DefineConsoleFunction( queryMasterServer
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looks like a copypasta slip up.
2015-02-09 02:12:25 -06:00
James Urquhart
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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- Con::executef now uses a template
- All public execution functions now restore the console stack upon return
- Fixed bad parameters on some callbacks
- Reverts get*Arg behavior
2015-02-08 00:08:18 +00:00
Nathan Bowhay
0a76809092
Opened finishLastLine to script
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Opened finishLastLine to script so you can eat the rest of the lines in
script.
2015-02-05 11:44:32 -08:00
Nathan Bowhay
5f0b3984fc
Added sendFile method
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Added a method to send an entire file over tcp.
2015-02-05 11:43:56 -08:00
Nathan Bowhay
a0250e6c6b
Added callback when we read all lines
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Added a script callback when all lines have been read.
2015-02-05 11:41:44 -08:00
Nathan Bowhay
7ef3a64957
Added getLocalTime console function
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Add getLocalTime console function so that script has access to the local
time.
2015-02-05 11:28:19 -08:00